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-rw-r--r--engines/scumm/gfx.cpp79
1 files changed, 59 insertions, 20 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index e7abd5610e..1b913e16b4 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -17,9 +17,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "common/system.h"
@@ -221,6 +218,10 @@ Gdi::Gdi(ScummEngine *vm) : _vm(vm) {
Gdi::~Gdi() {
}
+GdiHE::GdiHE(ScummEngine *vm) : Gdi(vm), _tmskPtr(0) {
+}
+
+
GdiNES::GdiNES(ScummEngine *vm) : Gdi(vm) {
memset(&_NES, 0, sizeof(_NES));
}
@@ -582,7 +583,7 @@ void ScummEngine::updateDirtyScreen(VirtScreenNumber slot) {
vs->tdirty[i] = vs->h;
vs->bdirty[i] = 0;
if (i != (_gdi->_numStrips - 1) && vs->bdirty[i + 1] == bottom && vs->tdirty[i + 1] == top) {
- // Simple optimizations: if two or more neighbouring strips
+ // Simple optimizations: if two or more neighboring strips
// form one bigger rectangle, coalesce them.
w += 8;
continue;
@@ -1503,6 +1504,15 @@ void Gdi::prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
// Do nothing by default
}
+void GdiHE::prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
+ const int x, const int y, const int width, const int height,
+ int stripnr, int numstrip) {
+ if (_vm->_game.heversion >= 72) {
+ _tmskPtr = _vm->findResource(MKTAG('T','M','S','K'), ptr);
+ } else
+ _tmskPtr = 0;
+}
+
void GdiV1::prepareDrawBitmap(const byte *ptr, VirtScreen *vs,
const int x, const int y, const int width, const int height,
int stripnr, int numstrip) {
@@ -1748,11 +1758,6 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const
numzbuf = getZPlanes(ptr, zplane_list, false);
- const byte *tmsk_ptr = NULL;
- if (_vm->_game.heversion >= 72) {
- tmsk_ptr = _vm->findResource(MKTAG('T','M','S','K'), ptr);
- }
-
if (y + height > vs->h) {
warning("Gdi::drawBitmap, strip drawn to %d below window bottom %d", y + height, vs->h);
}
@@ -1815,7 +1820,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const
clear8Col(frontBuf, vs->pitch, height, vs->format.bytesPerPixel);
}
- decodeMask(x, y, width, height, stripnr, numzbuf, zplane_list, transpStrip, flag, tmsk_ptr);
+ decodeMask(x, y, width, height, stripnr, numzbuf, zplane_list, transpStrip, flag);
#if 0
// HACK: blit mask(s) onto normal screen. Useful to debug masking
@@ -1904,7 +1909,7 @@ bool GdiV2::drawStrip(byte *dstPtr, VirtScreen *vs, int x, int y, const int widt
void Gdi::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
- bool transpStrip, byte flag, const byte *tmsk_ptr) {
+ bool transpStrip, byte flag) {
int i;
byte *mask_ptr;
const byte *z_plane_ptr;
@@ -1960,10 +1965,7 @@ void Gdi::decodeMask(int x, int y, const int width, const int height,
if (offs) {
z_plane_ptr = zplane_list[i] + offs;
- if (tmsk_ptr) {
- const byte *tmsk = tmsk_ptr + READ_LE_UINT16(tmsk_ptr + stripnr * 2 + 8);
- decompressTMSK(mask_ptr, tmsk, z_plane_ptr, height);
- } else if (transpStrip && (flag & dbAllowMaskOr)) {
+ if (transpStrip && (flag & dbAllowMaskOr)) {
decompressMaskImgOr(mask_ptr, z_plane_ptr, height);
} else {
decompressMaskImg(mask_ptr, z_plane_ptr, height);
@@ -1978,9 +1980,46 @@ void Gdi::decodeMask(int x, int y, const int width, const int height,
}
}
+void GdiHE::decodeMask(int x, int y, const int width, const int height,
+ int stripnr, int numzbuf, const byte *zplane_list[9],
+ bool transpStrip, byte flag) {
+ int i;
+ byte *mask_ptr;
+ const byte *z_plane_ptr;
+
+ for (i = 1; i < numzbuf; i++) {
+ uint32 offs;
+
+ if (!zplane_list[i])
+ continue;
+
+ offs = READ_LE_UINT16(zplane_list[i] + stripnr * 2 + 8);
+
+ mask_ptr = getMaskBuffer(x, y, i);
+
+ if (offs) {
+ z_plane_ptr = zplane_list[i] + offs;
+
+ if (_tmskPtr) {
+ const byte *tmsk = _tmskPtr + READ_LE_UINT16(_tmskPtr + stripnr * 2 + 8);
+ decompressTMSK(mask_ptr, tmsk, z_plane_ptr, height);
+ } else if (transpStrip && (flag & dbAllowMaskOr)) {
+ decompressMaskImgOr(mask_ptr, z_plane_ptr, height);
+ } else {
+ decompressMaskImg(mask_ptr, z_plane_ptr, height);
+ }
+
+ } else {
+ if (!(transpStrip && (flag & dbAllowMaskOr)))
+ for (int h = 0; h < height; h++)
+ mask_ptr[h * _numStrips] = 0;
+ }
+ }
+}
+
void GdiNES::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
- bool transpStrip, byte flag, const byte *tmsk_ptr) {
+ bool transpStrip, byte flag) {
byte *mask_ptr = getMaskBuffer(x, y, 1);
drawStripNESMask(mask_ptr, stripnr, y, height);
}
@@ -1988,7 +2027,7 @@ void GdiNES::decodeMask(int x, int y, const int width, const int height,
#ifdef USE_RGB_COLOR
void GdiPCEngine::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
- bool transpStrip, byte flag, const byte *tmsk_ptr) {
+ bool transpStrip, byte flag) {
byte *mask_ptr = getMaskBuffer(x, y, 1);
drawStripPCEngineMask(mask_ptr, stripnr, y, height);
}
@@ -1996,14 +2035,14 @@ void GdiPCEngine::decodeMask(int x, int y, const int width, const int height,
void GdiV1::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
- bool transpStrip, byte flag, const byte *tmsk_ptr) {
+ bool transpStrip, byte flag) {
byte *mask_ptr = getMaskBuffer(x, y, 1);
drawStripC64Mask(mask_ptr, stripnr, width, height);
}
void GdiV2::decodeMask(int x, int y, const int width, const int height,
int stripnr, int numzbuf, const byte *zplane_list[9],
- bool transpStrip, byte flag, const byte *tmsk_ptr) {
+ bool transpStrip, byte flag) {
// Do nothing here for V2 games - zplane was already handled.
}
@@ -2371,7 +2410,7 @@ void Gdi::decompressMaskImg(byte *dst, const byte *src, int height) const {
}
}
-void Gdi::decompressTMSK(byte *dst, const byte *tmsk, const byte *src, int height) const {
+void GdiHE::decompressTMSK(byte *dst, const byte *tmsk, const byte *src, int height) const {
byte srcbits = 0;
byte srcFlag = 0;
byte maskFlag = 0;