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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "scumm/he/intern_he.h"
+#include "scumm/he/logic_he.h"
+
+namespace Scumm {
+
+/**
+ * Logic code for:
+ * Backyard Basketball
+ */
+class LogicHEbasketball : public LogicHE {
+public:
+ LogicHEbasketball(ScummEngine_v90he *vm) : LogicHE(vm) {}
+
+ int versionID();
+ int32 dispatch(int op, int numArgs, int32 *args);
+
+private:
+ int op_1012();
+ int op_1050(int32 *args);
+ int op_1053();
+
+ // op_1050 loads court object data
+ enum CourtObjectType {
+ kObjectTypeBackboard = 1,
+ kObjectTypeRim = 2,
+ kObjectTypeOther = 3,
+ kObjectTypeFloor = 4
+ };
+
+ struct CourtObject {
+ Common::String name;
+ CourtObjectType type;
+ uint32 data[10];
+ };
+
+ Common::Array<CourtObject> _courtObjects;
+ uint32 _backboardObjectLeft, _backboardObjectRight;
+};
+
+int LogicHEbasketball::versionID() {
+ return 1;
+}
+
+int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) {
+ int res = 0;
+
+ switch (op) {
+ case 1001:
+ break;
+
+ case 1006:
+ break;
+
+ case 1011:
+ break;
+
+ case 1012:
+ res = op_1012();
+ break;
+
+ case 1035:
+ break;
+
+ case 1050:
+ res = op_1050(args);
+ break;
+
+ case 1051:
+ break;
+
+ case 1052:
+ break;
+
+ case 1053:
+ res = op_1053();
+ break;
+
+ case 1056:
+ break;
+
+ case 1057:
+ break;
+
+ case 1058:
+ break;
+
+ case 1060:
+ break;
+
+ case 1064:
+ break;
+
+ case 1067:
+ break;
+
+ case 1073:
+ break;
+
+ case 1075:
+ break;
+
+ case 1076:
+ break;
+
+ case 1080:
+ break;
+
+ case 1081:
+ break;
+
+ case 1090:
+ break;
+
+ case 1091:
+ break;
+
+ case 1513:
+ break;
+
+ default:
+ LogicHE::dispatch(op, numArgs, args);
+ }
+
+ return res;
+}
+
+int LogicHEbasketball::op_1012() {
+ writeScummVar(108, 12000);
+ writeScummVar(109, 8000);
+ writeScummVar(110, 760);
+ writeScummVar(111, 4000);
+ writeScummVar(112, 1600);
+ return 1;
+}
+
+int LogicHEbasketball::op_1050(int32 *args) {
+ // This function loads the court data
+ static const char *courtNames[] = {
+ "Dobbaguchi", "Jocindas", "SandyFlats", "Queens",
+ "Park", "Scheffler", "Polk", "McMillan",
+ "CrownHill", "Memorial", "TechState", "Garden",
+ "Moon", "Barn"
+ };
+
+ Common::String courtFileName = Common::String::format("data/courts/%s.cof", courtNames[args[0] - 1]);
+
+ Common::File file;
+ if (!file.open(courtFileName))
+ error("Could not open file '%s'", courtFileName.c_str());
+
+ debug(0, "Loading court data from '%s'", courtFileName.c_str());
+
+ // First, read in the header
+ file.readUint32LE(); // Header size (?)
+
+ char version[6];
+ file.read(version, 5);
+ version[5] = 0;
+
+ if (strcmp(version, "01.05"))
+ error("Invalid court version field: %s", version);
+
+ uint32 objectCount = file.readUint32LE();
+
+ for (uint32 i = 0; i < objectCount; i++) {
+ char nameBuf[100];
+ memset(nameBuf, 0, sizeof(nameBuf));
+
+ uint32 nameLength = file.readUint32LE();
+ assert(nameLength < sizeof(nameBuf) - 1);
+ file.read(nameBuf, nameLength);
+
+ CourtObject object;
+ object.name = nameBuf;
+ object.type = (CourtObjectType)file.readUint32LE();
+ for (uint32 j = 0; j < 10; j++)
+ object.data[j] = file.readUint32LE();
+
+ debug(1, "Found court object '%s' - Type %d", nameBuf, object.type);
+
+ // Store backboard object indices for later
+ if (object.type == kObjectTypeBackboard) {
+ if (object.data[7] + object.data[4] / 2 >= 6000)
+ _backboardObjectRight = i;
+ else
+ _backboardObjectLeft = i;
+ }
+
+ _courtObjects.push_back(object);
+ }
+
+ // TODO: Some other variables are initialized with constants here
+
+ return 1;
+}
+
+int LogicHEbasketball::op_1053() {
+ _courtObjects.clear();
+ // TODO: This also calls op_1065 with one argument (5)
+
+ return 1;
+}
+
+LogicHE *makeLogicHEbasketball(ScummEngine_v90he *vm) {
+ return new LogicHEbasketball(vm);
+}
+
+} // End of namespace Scumm