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-rw-r--r--engines/scumm/he/logic/moonbase_logic.cpp255
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diff --git a/engines/scumm/he/logic/moonbase_logic.cpp b/engines/scumm/he/logic/moonbase_logic.cpp
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+++ b/engines/scumm/he/logic/moonbase_logic.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "scumm/he/intern_he.h"
+#include "scumm/he/logic_he.h"
+#include "scumm/he/moonbase/moonbase.h"
+#include "scumm/he/moonbase/ai_main.h"
+
+namespace Scumm {
+
+/**
+ * Logic code for:
+ * Moonbase Commander
+ */
+class LogicHEmoonbase : public LogicHE {
+public:
+ LogicHEmoonbase(ScummEngine_v100he *vm) : LogicHE(vm) { _vm1 = vm; }
+
+ int versionID();
+
+ int32 dispatch(int op, int numArgs, int32 *args);
+
+private:
+ void op_create_multi_state_wiz(int op, int numArgs, int32 *args);
+ void op_load_multi_channel_wiz(int op, int numArgs, int32 *args);
+ void op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args);
+ void op_dos_command(int op, int numArgs, int32 *args);
+ void op_set_fow_sentinel(int32 *args);
+ void op_set_fow_information(int op, int numArgs, int32 *args);
+ int op_set_fow_image(int op, int numArgs, int32 *args);
+
+ void op_ai_test_kludge(int op, int numArgs, int32 *args);
+ int op_ai_master_control_program(int op, int numArgs, int32 *args);
+ void op_ai_reset(int op, int numArgs, int32 *args);
+ void op_ai_set_type(int op, int numArgs, int32 *args);
+ void op_ai_clean_up(int op, int numArgs, int32 *args);
+
+private:
+ ScummEngine_v100he *_vm1;
+};
+
+int LogicHEmoonbase::versionID() {
+ if (_vm->_game.features & GF_DEMO)
+ return -100;
+ else if (strcmp(_vm->_game.variant, "1.1") == 0)
+ return 110;
+ else
+ return 100;
+}
+
+#define OP_CREATE_MULTI_STATE_WIZ 100
+#define OP_LOAD_MULTI_CHANNEL_WIZ 101
+#define OP_WIZ_FROM_MULTI_CHANNEL_WIZ 102
+#define OP_DOS_COMMAND 103
+#define OP_SET_FOW_SENTINEL 104
+#define OP_SET_FOW_INFORMATION 105
+#define OP_SET_FOW_IMAGE 106
+
+#define OP_AI_TEST_KLUDGE 10000
+#define OP_AI_MASTER_CONTROL_PROGRAM 10001
+#define OP_AI_RESET 10002
+#define OP_AI_SET_TYPE 10003
+#define OP_AI_CLEAN_UP 10004
+
+#define OP_NET_REMOTE_START_SCRIPT 1492
+#define OP_NET_DO_INIT_ALL 1493
+#define OP_NET_DO_INIT_PROVIDER 1494
+#define OP_NET_DO_INIT_SESSION 1495
+#define OP_NET_DO_INIT_USER 1496
+#define OP_NET_QUERY_PROVIDERS 1497
+#define OP_NET_GET_PROVIDER_NAME 1498
+#define OP_NET_SET_PROVIDER 1499
+#define OP_NET_CLOSE_PROVIDER 1500
+#define OP_NET_QUERY_SESSIONS 1501
+#define OP_NET_GET_SESSION_NAME 1502
+#define OP_NET_CREATE_SESSION 1503
+#define OP_NET_JOIN_SESSION 1504
+#define OP_NET_END_SESSION 1505
+#define OP_NET_ADD_USER 1506
+#define OP_NET_REMOVE_USER 1507
+#define OP_NET_WHO_SENT_THIS 1508
+#define OP_NET_REMOTE_SEND_ARRAY 1509
+#define OP_NET_WHO_AM_I 1510
+#define OP_NET_REMOTE_START_FUNCTION 1511
+#define OP_NET_GET_PLAYER_LONG_NAME 1512
+#define OP_NET_GET_PLAYER_SHORT_NAME 1513
+#define OP_NET_SET_PROVIDER_BY_NAME 1516
+#define OP_NET_HOST_TCPIP_GAME 1517
+#define OP_NET_JOIN_TCPIP_GAME 1518
+#define OP_NET_SET_FAKE_LAG 1555
+#define OP_NET_GET_HOST_NAME 1556
+#define OP_NET_GET_IP_FROM_NAME 1557
+#define OP_NET_GET_SESSION_PLAYER_COUNT 1558
+#define OP_NET_DISABLE_SESSION_PLAYER_JOIN 1559
+#define OP_NET_START_QUERY_SESSIONS 1560
+#define OP_NET_UPDATE_QUERY_SESSIONS 1561
+#define OP_NET_STOP_QUERY_SESSIONS 1562
+#define OP_NET_DESTROY_PLAYER 1563
+#define OP_NET_ENABLE_SESSION_PLAYER_JOIN 1564
+#define OP_NET_SET_AI_PLAYER_COUNT 1565
+
+
+int32 LogicHEmoonbase::dispatch(int op, int numArgs, int32 *args) {
+ switch (op) {
+ case OP_CREATE_MULTI_STATE_WIZ:
+ op_create_multi_state_wiz(op, numArgs, args);
+ break;
+ case OP_LOAD_MULTI_CHANNEL_WIZ:
+ op_load_multi_channel_wiz(op, numArgs, args);
+ break;
+ case OP_WIZ_FROM_MULTI_CHANNEL_WIZ:
+ op_wiz_from_multi_channel_wiz(op, numArgs, args);
+ break;
+ case OP_DOS_COMMAND:
+ op_dos_command(op, numArgs, args);
+ break;
+ case OP_SET_FOW_SENTINEL:
+ op_set_fow_sentinel(args);
+ break;
+ case OP_SET_FOW_INFORMATION:
+ op_set_fow_information(op, numArgs, args);
+ break;
+ case OP_SET_FOW_IMAGE:
+ return op_set_fow_image(op, numArgs, args);
+
+ case OP_AI_TEST_KLUDGE:
+ op_ai_test_kludge(op, numArgs, args);
+ break;
+ case OP_AI_MASTER_CONTROL_PROGRAM:
+ return op_ai_master_control_program(op, numArgs, args);
+ case OP_AI_RESET:
+ op_ai_reset(op, numArgs, args);
+ break;
+ case OP_AI_SET_TYPE:
+ op_ai_set_type(op, numArgs, args);
+ break;
+ case OP_AI_CLEAN_UP:
+ op_ai_clean_up(op, numArgs, args);
+ break;
+
+ default:
+ LogicHE::dispatch(op, numArgs, args);
+ }
+
+ return 0;
+}
+
+void LogicHEmoonbase::op_create_multi_state_wiz(int op, int numArgs, int32 *args) {
+ warning("STUB: op_create_multi_state_wiz()");
+ LogicHE::dispatch(op, numArgs, args);
+}
+
+void LogicHEmoonbase::op_load_multi_channel_wiz(int op, int numArgs, int32 *args) {
+ warning("STUB: op_load_multi_channel_wiz()");
+ LogicHE::dispatch(op, numArgs, args);
+}
+
+void LogicHEmoonbase::op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args) {
+ warning("STUB: op_wiz_from_multi_channel_wiz()");
+ LogicHE::dispatch(op, numArgs, args);
+}
+
+void LogicHEmoonbase::op_dos_command(int op, int numArgs, int32 *args) {
+ warning("STUB: op_dos_command()");
+ LogicHE::dispatch(op, numArgs, args);
+}
+
+void LogicHEmoonbase::op_set_fow_sentinel(int32 *args) {
+ debug(2, "op_set_fow_sentinel(%d, %d, %d)", args[0], args[1], args[2]);
+
+ _vm1->_moonbase->_fowSentinelImage = args[0];
+ _vm1->_moonbase->_fowSentinelState = args[1];
+ _vm1->_moonbase->_fowSentinelConditionBits = args[2];
+}
+
+void LogicHEmoonbase::op_set_fow_information(int op, int numArgs, int32 *args) {
+ Common::String str;
+
+ str = Common::String::format("op_set_fow_information(%d", args[0]);
+ for (int i = 1; i < numArgs; i++) {
+ str += Common::String::format(", %d", args[i]);
+ }
+ str += ")";
+
+ debug(2, "%s", str.c_str());
+
+ _vm1->_moonbase->setFOWInfo(
+ args[0], // array
+ args[1], // array down dimension
+ args[2], // array across dimension
+ args[3], // logical view X coordinate
+ args[4], // logical view Y coordinate
+ args[5], // screen draw clip rect x1
+ args[6], // screen draw clip rect y1
+ args[7], // screen draw clip rect x2
+ args[8], // screen draw clip rect y2
+ args[9], // techinque
+ args[10] // frame
+ );
+}
+
+int LogicHEmoonbase::op_set_fow_image(int op, int numArgs, int32 *args) {
+ debug(2, "op_set_fow_image(%d)", args[0]);
+ return _vm1->_moonbase->setFOWImage(args[0]) ? 1 : 0;
+}
+
+void LogicHEmoonbase::op_ai_test_kludge(int op, int numArgs, int32 *args) {
+ warning("STUB: op_ai_test_kludge()");
+ LogicHE::dispatch(op, numArgs, args);
+}
+
+int LogicHEmoonbase::op_ai_master_control_program(int op, int numArgs, int32 *args) {
+ warning("op_ai_master_control_program()");
+ return _vm1->_moonbase->_ai->masterControlProgram(numArgs, args);
+}
+
+void LogicHEmoonbase::op_ai_reset(int op, int numArgs, int32 *args) {
+ warning("op_ai_reset())");
+ _vm1->_moonbase->_ai->resetAI();
+}
+
+void LogicHEmoonbase::op_ai_set_type(int op, int numArgs, int32 *args) {
+ warning("op_ai_set_type()");
+ _vm1->_moonbase->_ai->setAIType(numArgs, args);
+}
+
+void LogicHEmoonbase::op_ai_clean_up(int op, int numArgs, int32 *args) {
+ warning("op_ai_clean_up()");
+ _vm1->_moonbase->_ai->cleanUpAI();
+}
+
+LogicHE *makeLogicHEmoonbase(ScummEngine_v100he *vm) {
+ return new LogicHEmoonbase(vm);
+}
+
+} // End of namespace Scumm