diff options
Diffstat (limited to 'engines/scumm/he/logic/moonbase_logic.cpp')
-rw-r--r-- | engines/scumm/he/logic/moonbase_logic.cpp | 566 |
1 files changed, 566 insertions, 0 deletions
diff --git a/engines/scumm/he/logic/moonbase_logic.cpp b/engines/scumm/he/logic/moonbase_logic.cpp new file mode 100644 index 0000000000..8e4b5c9cc7 --- /dev/null +++ b/engines/scumm/he/logic/moonbase_logic.cpp @@ -0,0 +1,566 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "scumm/he/intern_he.h" +#include "scumm/he/logic_he.h" +#include "scumm/he/moonbase/moonbase.h" +#include "scumm/he/moonbase/ai_main.h" +#ifdef USE_SDL_NET +#include "scumm/he/moonbase/net_main.h" +#include "scumm/he/moonbase/net_defines.h" +#endif + +namespace Scumm { + +/** + * Logic code for: + * Moonbase Commander + */ +class LogicHEmoonbase : public LogicHE { +public: + LogicHEmoonbase(ScummEngine_v100he *vm) : LogicHE(vm) { _vm1 = vm; } + + int versionID(); + + int32 dispatch(int op, int numArgs, int32 *args); + +private: + void op_create_multi_state_wiz(int op, int numArgs, int32 *args); + void op_load_multi_channel_wiz(int op, int numArgs, int32 *args); + void op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args); + void op_dos_command(int op, int numArgs, int32 *args); + void op_set_fow_sentinel(int32 *args); + void op_set_fow_information(int op, int numArgs, int32 *args); + int op_set_fow_image(int op, int numArgs, int32 *args); + + void op_ai_test_kludge(int op, int numArgs, int32 *args); + int op_ai_master_control_program(int op, int numArgs, int32 *args); + void op_ai_reset(int op, int numArgs, int32 *args); + void op_ai_set_type(int op, int numArgs, int32 *args); + void op_ai_clean_up(int op, int numArgs, int32 *args); + +#ifdef USE_SDL_NET + void op_net_remote_start_script(int op, int numArgs, int32 *args); + void op_net_remote_send_array(int op, int numArgs, int32 *args); + int op_net_remote_start_function(int op, int numArgs, int32 *args); + int op_net_do_init_all(int op, int numArgs, int32 *args); + int op_net_do_init_provider(int op, int numArgs, int32 *args); + int op_net_do_init_session(int op, int numArgs, int32 *args); + int op_net_do_init_user(int op, int numArgs, int32 *args); + int op_net_query_providers(int op, int numArgs, int32 *args); + int op_net_get_provider_name(int op, int numArgs, int32 *args); + int op_net_set_provider(int op, int numArgs, int32 *args); + int op_net_close_provider(int op, int numArgs, int32 *args); + int op_net_start_query_sessions(int op, int numArgs, int32 *args); + int op_net_update_query_sessions(int op, int numArgs, int32 *args); + int op_net_stop_query_sessions(int op, int numArgs, int32 *args); + int op_net_query_sessions(int op, int numArgs, int32 *args); + int op_net_get_session_name(int op, int numArgs, int32 *args); + int op_net_get_session_player_count(int op, int numArgs, int32 *args); + int op_net_destroy_player(int op, int numArgs, int32 *args); + int op_net_get_player_long_name(int op, int numArgs, int32 *args); + int op_net_get_player_short_name(int op, int numArgs, int32 *args); + int op_net_create_session(int op, int numArgs, int32 *args); + int op_net_join_session(int op, int numArgs, int32 *args); + int op_net_end_session(int op, int numArgs, int32 *args); + int op_net_disable_session_player_join(int op, int numArgs, int32 *args); + int op_net_enable_session_player_join(int op, int numArgs, int32 *args); + int op_net_set_ai_player_count(int op, int numArgs, int32 *args); + int op_net_add_user(int op, int numArgs, int32 *args); + int op_net_remove_user(int op, int numArgs, int32 *args); + int op_net_who_sent_this(int op, int numArgs, int32 *args); + int op_net_who_am_i(int op, int numArgs, int32 *args); + int op_net_set_provider_by_name(int op, int numArgs, int32 *args); + void op_net_set_fake_latency(int op, int numArgs, int32 *args); + int op_net_get_host_name(int op, int numArgs, int32 *args); + int op_net_get_ip_from_name(int op, int numArgs, int32 *args); + int op_net_host_tcpip_game(int op, int numArgs, int32 *args); + int op_net_join_tcpip_game(int op, int numArgs, int32 *args); +#endif + +private: + ScummEngine_v100he *_vm1; +}; + +int LogicHEmoonbase::versionID() { + if (_vm->_game.features & GF_DEMO) + return -100; + else if (strcmp(_vm->_game.variant, "1.1") == 0) + return 110; + else + return 100; +} + +#define OP_CREATE_MULTI_STATE_WIZ 100 +#define OP_LOAD_MULTI_CHANNEL_WIZ 101 +#define OP_WIZ_FROM_MULTI_CHANNEL_WIZ 102 +#define OP_DOS_COMMAND 103 +#define OP_SET_FOW_SENTINEL 104 +#define OP_SET_FOW_INFORMATION 105 +#define OP_SET_FOW_IMAGE 106 + +#define OP_AI_TEST_KLUDGE 10000 +#define OP_AI_MASTER_CONTROL_PROGRAM 10001 +#define OP_AI_RESET 10002 +#define OP_AI_SET_TYPE 10003 +#define OP_AI_CLEAN_UP 10004 + +#define OP_NET_REMOTE_START_SCRIPT 1492 +#define OP_NET_DO_INIT_ALL 1493 +#define OP_NET_DO_INIT_PROVIDER 1494 +#define OP_NET_DO_INIT_SESSION 1495 +#define OP_NET_DO_INIT_USER 1496 +#define OP_NET_QUERY_PROVIDERS 1497 +#define OP_NET_GET_PROVIDER_NAME 1498 +#define OP_NET_SET_PROVIDER 1499 +#define OP_NET_CLOSE_PROVIDER 1500 +#define OP_NET_QUERY_SESSIONS 1501 +#define OP_NET_GET_SESSION_NAME 1502 +#define OP_NET_CREATE_SESSION 1503 +#define OP_NET_JOIN_SESSION 1504 +#define OP_NET_END_SESSION 1505 +#define OP_NET_ADD_USER 1506 +#define OP_NET_REMOVE_USER 1507 +#define OP_NET_WHO_SENT_THIS 1508 +#define OP_NET_REMOTE_SEND_ARRAY 1509 +#define OP_NET_WHO_AM_I 1510 +#define OP_NET_REMOTE_START_FUNCTION 1511 +#define OP_NET_GET_PLAYER_LONG_NAME 1512 +#define OP_NET_GET_PLAYER_SHORT_NAME 1513 +#define OP_NET_SET_PROVIDER_BY_NAME 1516 +#define OP_NET_HOST_TCPIP_GAME 1517 +#define OP_NET_JOIN_TCPIP_GAME 1518 +#define OP_NET_SET_FAKE_LAG 1555 +#define OP_NET_SET_FAKE_LATENCY 1555 /* SET_FAKE_LAG is a valid alias for backwards compatibility */ +#define OP_NET_GET_HOST_NAME 1556 +#define OP_NET_GET_IP_FROM_NAME 1557 +#define OP_NET_GET_SESSION_PLAYER_COUNT 1558 +#define OP_NET_DISABLE_SESSION_PLAYER_JOIN 1559 +#define OP_NET_START_QUERY_SESSIONS 1560 +#define OP_NET_UPDATE_QUERY_SESSIONS 1561 +#define OP_NET_STOP_QUERY_SESSIONS 1562 +#define OP_NET_DESTROY_PLAYER 1563 +#define OP_NET_ENABLE_SESSION_PLAYER_JOIN 1564 +#define OP_NET_SET_AI_PLAYER_COUNT 1565 + + +int32 LogicHEmoonbase::dispatch(int op, int numArgs, int32 *args) { + switch (op) { + case OP_CREATE_MULTI_STATE_WIZ: + op_create_multi_state_wiz(op, numArgs, args); + break; + case OP_LOAD_MULTI_CHANNEL_WIZ: + op_load_multi_channel_wiz(op, numArgs, args); + break; + case OP_WIZ_FROM_MULTI_CHANNEL_WIZ: + op_wiz_from_multi_channel_wiz(op, numArgs, args); + break; + case OP_DOS_COMMAND: + op_dos_command(op, numArgs, args); + break; + case OP_SET_FOW_SENTINEL: + op_set_fow_sentinel(args); + break; + case OP_SET_FOW_INFORMATION: + op_set_fow_information(op, numArgs, args); + break; + case OP_SET_FOW_IMAGE: + return op_set_fow_image(op, numArgs, args); + + case OP_AI_TEST_KLUDGE: + op_ai_test_kludge(op, numArgs, args); + break; + case OP_AI_MASTER_CONTROL_PROGRAM: + return op_ai_master_control_program(op, numArgs, args); + case OP_AI_RESET: + op_ai_reset(op, numArgs, args); + break; + case OP_AI_SET_TYPE: + op_ai_set_type(op, numArgs, args); + break; + case OP_AI_CLEAN_UP: + op_ai_clean_up(op, numArgs, args); + break; + +#ifdef USE_SDL_NET + case OP_NET_REMOTE_START_SCRIPT: + op_net_remote_start_script(op, numArgs, args); + break; + case OP_NET_REMOTE_SEND_ARRAY: + op_net_remote_send_array(op, numArgs, args); + break; + case OP_NET_REMOTE_START_FUNCTION: + return op_net_remote_start_function(op, numArgs, args); + case OP_NET_DO_INIT_ALL: + return op_net_do_init_all(op, numArgs, args); + case OP_NET_DO_INIT_PROVIDER: + return op_net_do_init_provider(op, numArgs, args); + case OP_NET_DO_INIT_SESSION: + return op_net_do_init_session(op, numArgs, args); + case OP_NET_DO_INIT_USER: + return op_net_do_init_user(op, numArgs, args); + case OP_NET_QUERY_PROVIDERS: + return op_net_query_providers(op, numArgs, args); + case OP_NET_GET_PROVIDER_NAME: + return op_net_get_provider_name(op, numArgs, args); + case OP_NET_SET_PROVIDER: + return op_net_set_provider(op, numArgs, args); + case OP_NET_CLOSE_PROVIDER: + return op_net_close_provider(op, numArgs, args); + case OP_NET_START_QUERY_SESSIONS: + return op_net_start_query_sessions(op, numArgs, args); + case OP_NET_UPDATE_QUERY_SESSIONS: + return op_net_update_query_sessions(op, numArgs, args); + case OP_NET_STOP_QUERY_SESSIONS: + return op_net_stop_query_sessions(op, numArgs, args); + case OP_NET_QUERY_SESSIONS: + return op_net_query_sessions(op, numArgs, args); + case OP_NET_GET_SESSION_NAME: + return op_net_get_session_name(op, numArgs, args); + case OP_NET_GET_SESSION_PLAYER_COUNT: + return op_net_get_session_player_count(op, numArgs, args); + case OP_NET_DESTROY_PLAYER: + return op_net_destroy_player(op, numArgs, args); +#if 1 // 12/2/99 BPT + case OP_NET_GET_PLAYER_LONG_NAME: + return op_net_get_player_long_name(op, numArgs, args); + case OP_NET_GET_PLAYER_SHORT_NAME: + return op_net_get_player_short_name(op, numArgs, args); +#endif + case OP_NET_CREATE_SESSION: + return op_net_create_session(op, numArgs, args); + case OP_NET_JOIN_SESSION: + return op_net_join_session(op, numArgs, args); + case OP_NET_END_SESSION: + return op_net_end_session(op, numArgs, args); + case OP_NET_DISABLE_SESSION_PLAYER_JOIN: + return op_net_disable_session_player_join(op, numArgs, args); + case OP_NET_ENABLE_SESSION_PLAYER_JOIN: + return op_net_enable_session_player_join(op, numArgs, args); + case OP_NET_SET_AI_PLAYER_COUNT: + return op_net_set_ai_player_count(op, numArgs, args); + case OP_NET_ADD_USER: + return op_net_add_user(op, numArgs, args); + case OP_NET_REMOVE_USER: + return op_net_remove_user(op, numArgs, args); + case OP_NET_WHO_SENT_THIS: + return op_net_who_sent_this(op, numArgs, args); + case OP_NET_WHO_AM_I: + return op_net_who_am_i(op, numArgs, args); + case OP_NET_SET_PROVIDER_BY_NAME: + return op_net_set_provider_by_name(op, numArgs, args); + case OP_NET_SET_FAKE_LATENCY: // SET_FAKE_LAG is a valid alias for backwards compatibility + op_net_set_fake_latency(op, numArgs, args); + break; + case OP_NET_GET_HOST_NAME: + return op_net_get_host_name(op, numArgs, args); + case OP_NET_GET_IP_FROM_NAME: + return op_net_get_ip_from_name(op, numArgs, args); + case OP_NET_HOST_TCPIP_GAME: + return op_net_host_tcpip_game(op, numArgs, args); + case OP_NET_JOIN_TCPIP_GAME: + return op_net_join_tcpip_game(op, numArgs, args); +#endif + + default: + LogicHE::dispatch(op, numArgs, args); + } + + return 0; +} + +void LogicHEmoonbase::op_create_multi_state_wiz(int op, int numArgs, int32 *args) { + warning("STUB: op_create_multi_state_wiz()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_load_multi_channel_wiz(int op, int numArgs, int32 *args) { + warning("STUB: op_load_multi_channel_wiz()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_wiz_from_multi_channel_wiz(int op, int numArgs, int32 *args) { + warning("STUB: op_wiz_from_multi_channel_wiz()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_dos_command(int op, int numArgs, int32 *args) { + warning("STUB: op_dos_command()"); + LogicHE::dispatch(op, numArgs, args); +} + +void LogicHEmoonbase::op_set_fow_sentinel(int32 *args) { + debug(2, "op_set_fow_sentinel(%d, %d, %d)", args[0], args[1], args[2]); + + _vm1->_moonbase->_fowSentinelImage = args[0]; + _vm1->_moonbase->_fowSentinelState = args[1]; + _vm1->_moonbase->_fowSentinelConditionBits = args[2]; +} + +void LogicHEmoonbase::op_set_fow_information(int op, int numArgs, int32 *args) { + Common::String str; + + str = Common::String::format("op_set_fow_information(%d", args[0]); + for (int i = 1; i < numArgs; i++) { + str += Common::String::format(", %d", args[i]); + } + str += ")"; + + debug(2, "%s", str.c_str()); + + _vm1->_moonbase->setFOWInfo( + args[0], // array + args[1], // array down dimension + args[2], // array across dimension + args[3], // logical view X coordinate + args[4], // logical view Y coordinate + args[5], // screen draw clip rect x1 + args[6], // screen draw clip rect y1 + args[7], // screen draw clip rect x2 + args[8], // screen draw clip rect y2 + args[9], // techinque + args[10] // frame + ); +} + +int LogicHEmoonbase::op_set_fow_image(int op, int numArgs, int32 *args) { + debug(2, "op_set_fow_image(%d)", args[0]); + return _vm1->_moonbase->setFOWImage(args[0]) ? 1 : 0; +} + +void LogicHEmoonbase::op_ai_test_kludge(int op, int numArgs, int32 *args) { + warning("STUB: op_ai_test_kludge()"); + LogicHE::dispatch(op, numArgs, args); +} + +int LogicHEmoonbase::op_ai_master_control_program(int op, int numArgs, int32 *args) { + warning("op_ai_master_control_program()"); + return _vm1->_moonbase->_ai->masterControlProgram(numArgs, args); +} + +void LogicHEmoonbase::op_ai_reset(int op, int numArgs, int32 *args) { + warning("op_ai_reset())"); + _vm1->_moonbase->_ai->resetAI(); +} + +void LogicHEmoonbase::op_ai_set_type(int op, int numArgs, int32 *args) { + warning("op_ai_set_type()"); + _vm1->_moonbase->_ai->setAIType(numArgs, args); +} + +void LogicHEmoonbase::op_ai_clean_up(int op, int numArgs, int32 *args) { + warning("op_ai_clean_up()"); + _vm1->_moonbase->_ai->cleanUpAI(); +} + +#ifdef USE_SDL_NET +void LogicHEmoonbase::op_net_remote_start_script(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->remoteStartScript(args[0], args[1], args[2], numArgs - 3, &args[3]); +} + +void LogicHEmoonbase::op_net_remote_send_array(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->remoteSendArray(args[0], args[1], args[2], args[3]); +} + +int LogicHEmoonbase::op_net_remote_start_function(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->remoteStartScriptFunction(args[0], args[1], args[2], args[3], numArgs - 4, &args[4]); +} + +int LogicHEmoonbase::op_net_do_init_all(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->initAll(); +} + +int LogicHEmoonbase::op_net_do_init_provider(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->initProvider(); +} + +int LogicHEmoonbase::op_net_do_init_session(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->initSession(); +} + +int LogicHEmoonbase::op_net_do_init_user(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->initUser(); +} + +int LogicHEmoonbase::op_net_query_providers(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->queryProviders(); +} + +int LogicHEmoonbase::op_net_get_provider_name(int op, int numArgs, int32 *args) { + char name[MAX_PROVIDER_NAME]; + _vm1->_moonbase->_net->getProviderName(args[0] - 1, name, sizeof(name)); + return _vm1->setupStringArrayFromString(name); +} + +int LogicHEmoonbase::op_net_set_provider(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->setProvider(args[0] - 1); +} + +int LogicHEmoonbase::op_net_close_provider(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->closeProvider(); +} + +int LogicHEmoonbase::op_net_start_query_sessions(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->startQuerySessions(); +} + +int LogicHEmoonbase::op_net_update_query_sessions(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->updateQuerySessions(); +} + +int LogicHEmoonbase::op_net_stop_query_sessions(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->stopQuerySessions(); + return 1; +} + +int LogicHEmoonbase::op_net_query_sessions(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->querySessions(); +} + +int LogicHEmoonbase::op_net_get_session_name(int op, int numArgs, int32 *args) { + char name[MAX_PROVIDER_NAME]; + _vm1->_moonbase->_net->getSessionName(args[0] - 1, name, sizeof(name)); + return _vm1->setupStringArrayFromString(name); +} + +int LogicHEmoonbase::op_net_get_session_player_count(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->getSessionPlayerCount(args[0] - 1); +} + +int LogicHEmoonbase::op_net_destroy_player(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->destroyPlayer(args[0]); +} + +int LogicHEmoonbase::op_net_get_player_long_name(int op, int numArgs, int32 *args) { + return _vm1->setupStringArrayFromString("long name"); // TODO: gdefMultiPlay.playername1 +} + +int LogicHEmoonbase::op_net_get_player_short_name(int op, int numArgs, int32 *args) { + return _vm1->setupStringArrayFromString("short"); // TODO: gdefMultiPlay.playername2 +} + +int LogicHEmoonbase::op_net_create_session(int op, int numArgs, int32 *args) { + char name[MAX_SESSION_NAME]; + _vm1->getStringFromArray(args[0], name, sizeof(name)); + return _vm1->_moonbase->_net->createSession(name); +} + +int LogicHEmoonbase::op_net_join_session(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->joinSession(args[0] - 1); +} + +int LogicHEmoonbase::op_net_end_session(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->endSession(); +} + +int LogicHEmoonbase::op_net_disable_session_player_join(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->disableSessionJoining(); + return 1; +} + +int LogicHEmoonbase::op_net_enable_session_player_join(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->enableSessionJoining(); + return 1; +} + +int LogicHEmoonbase::op_net_set_ai_player_count(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->setBotsCount(args[0]); + return 1; +} + +int LogicHEmoonbase::op_net_add_user(int op, int numArgs, int32 *args) { + char userName[MAX_PLAYER_NAME]; + _vm1->getStringFromArray(args[0], userName, sizeof(userName)); + return _vm1->_moonbase->_net->addUser(userName, userName); +} + +int LogicHEmoonbase::op_net_remove_user(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->removeUser(); +} + +int LogicHEmoonbase::op_net_who_sent_this(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->whoSentThis(); +} + +int LogicHEmoonbase::op_net_who_am_i(int op, int numArgs, int32 *args) { + return _vm1->_moonbase->_net->whoAmI(); +} + +int LogicHEmoonbase::op_net_set_provider_by_name(int op, int numArgs, int32 *args) { + // Parameter 1 is the provider name and + // Parameter 2 is the (optional) tcp/ip address + return _vm1->_moonbase->_net->setProviderByName(args[0], args[1]); +} + +void LogicHEmoonbase::op_net_set_fake_latency(int op, int numArgs, int32 *args) { + _vm1->_moonbase->_net->setFakeLatency(args[0]); +} + +int LogicHEmoonbase::op_net_get_host_name(int op, int numArgs, int32 *args) { + char name[MAX_HOSTNAME_SIZE]; + + if (_vm1->_moonbase->_net->getHostName(name, MAX_HOSTNAME_SIZE)) { + return _vm1->setupStringArrayFromString(name); + } + + return 0; +} + +int LogicHEmoonbase::op_net_get_ip_from_name(int op, int numArgs, int32 *args) { + char name[MAX_HOSTNAME_SIZE]; + _vm1->getStringFromArray(args[0], name, sizeof(name)); + + char ip[MAX_IP_SIZE]; + + if (_vm1->_moonbase->_net->getIPfromName(ip, MAX_IP_SIZE, name)) { + return _vm1->setupStringArrayFromString(ip); + } + + return 0; +} + +int LogicHEmoonbase::op_net_host_tcpip_game(int op, int numArgs, int32 *args) { + char sessionName[MAX_SESSION_NAME]; + char userName[MAX_PLAYER_NAME]; + + _vm1->getStringFromArray(args[0], sessionName, sizeof(sessionName)); + _vm1->getStringFromArray(args[1], userName, sizeof(userName)); + + return _vm1->_moonbase->_net->hostGame(sessionName, userName); +} + +int LogicHEmoonbase::op_net_join_tcpip_game(int op, int numArgs, int32 *args) { + char ip[MAX_IP_SIZE]; + char userName[MAX_PLAYER_NAME]; + + _vm1->getStringFromArray(args[0], ip, sizeof(ip)); + _vm1->getStringFromArray(args[1], userName, sizeof(userName)); + + return _vm1->_moonbase->_net->joinGame(ip, userName); +} +#endif + +LogicHE *makeLogicHEmoonbase(ScummEngine_v100he *vm) { + return new LogicHEmoonbase(vm); +} + +} // End of namespace Scumm |