diff options
Diffstat (limited to 'engines/scumm/he/logic_he.cpp')
-rw-r--r-- | engines/scumm/he/logic_he.cpp | 1393 |
1 files changed, 19 insertions, 1374 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp index af56bca2ee..a76c393e13 100644 --- a/engines/scumm/he/logic_he.cpp +++ b/engines/scumm/he/logic_he.cpp @@ -33,29 +33,10 @@ LogicHE::LogicHE(ScummEngine_v90he *vm) : _vm(vm) { LogicHE::~LogicHE() { } -LogicHErace::LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) { - // Originally it used 0x930 and stored both floats and doubles inside - _userData = (float *)calloc(550, sizeof(float)); - _userDataD = (double *)calloc(30, sizeof(double)); - - // FIXME: of the 550 entries in _userData, only 516 till 532 are used - // FIXME: similarly, in _userDataD only 9 till 17 are used for computations - // (some of the other entries are also set, but never read, hence useless). -} - -LogicHErace::~LogicHErace() { - free(_userData); - free(_userDataD); -} - void LogicHE::writeScummVar(int var, int32 value) { _vm->writeVar(var, value); } -static int32 scumm_round(double arg) { - return (int32)(arg + 0.5); -} - int LogicHE::versionID() { return 1; } @@ -95,1370 +76,34 @@ int32 LogicHE::dispatch(int op, int numArgs, int32 *args) { return 1; } -/*********************** - * Putt-Putt Joins the Race - * - */ - -int LogicHErace::versionID() { - return 1; -} - -int32 LogicHErace::dispatch(int op, int numArgs, int32 *args) { - int32 res; - - switch (op) { - case 1003: - res = op_1003(args); - break; - - case 1004: - res = op_1004(args); - break; - - case 1100: - res = op_1100(args); - break; - - case 1101: - res = op_1101(args); - break; - - case 1102: - res = op_1102(args); - break; - - case 1103: - res = op_1103(args); - break; - - case 1110: - res = op_1110(); - break; - - case 1120: - res = op_1120(args); - break; - - case 1130: - res = op_1130(args); - break; - - case 1140: - res = op_1140(args); - break; - - default: - res = 0; - break; - - } - - return res; -} - -#define RAD2DEG (180 / M_PI) -#define DEG2RAD (M_PI / 180) - -int32 LogicHErace::op_1003(int32 *args) { - int value = args[2] ? args[2] : 1; - - writeScummVar(108, (int32)(atan2((double)args[0], (double)args[1]) * RAD2DEG * value)); - - return 1; -} - -int32 LogicHErace::op_1004(int32 *args) { - int value = args[1] ? args[1] : 1; - - writeScummVar(108, (int32)(sqrt((float)args[0]) * value)); - - return 1; -} - -int32 LogicHErace::op_1100(int32 *args) { - // _userData 516,517,518 describe a 3D translation? - _userData[516] = (float)args[0] / args[10]; - _userData[517] = (float)args[1] / args[10]; - _userData[518] = (float)args[2] / args[10]; - - // _userData 519,520,521 describe rotation angles around the x,y,z axes? - _userData[519] = (float)args[3] / args[10]; - _userData[520] = (float)args[4] / args[10]; - _userData[521] = (float)args[5] / args[10]; - - op_sub1(_userData[520]); - op_sub2(_userData[521]); - - // _userData[532] seems to be some kind of global scale factor - _userData[532] = (float)args[10]; - - _userData[524] = (float)args[8]; // not used - _userData[525] = (float)args[9]; // not used - _userData[522] = (float)args[6] / args[10]; // not used - _userData[523] = (float)args[7] / args[10]; // only used to compute 528 and 529 - - // The following two are some kind of scale factors - _userData[526] = (float)args[6] / args[8] / args[10]; - _userData[527] = (float)args[7] / args[9] / args[10]; - - // Set var 108 and 109 -- the value set here corresponds to the values - // set by op_1110! - writeScummVar(108, (int32)((float)args[6] / args[8] * args[10])); - writeScummVar(109, (int32)((float)args[7] / args[9] * args[10])); - - _userData[528] = (float)(_userData[519] - _userData[523] * 0.5); - _userData[529] = (float)(_userData[519] + _userData[523] * 0.5); - - writeScummVar(110, (int32)(_userData[528] * args[10])); - writeScummVar(111, (int32)(_userData[529] * args[10])); - - // 530 and 531 are only used to set vars 112 and 113, so no need - // to store them permanently - _userData[530] = (float)(_userData[517] / tan(_userData[529] * DEG2RAD)); - _userData[531] = (float)(_userData[517] / tan(_userData[528] * DEG2RAD)); - - writeScummVar(112, (int32)(_userData[530] * args[10])); - writeScummVar(113, (int32)(_userData[531] * args[10])); - - return 1; -} - -int32 LogicHErace::op_1101(int32 *args) { - // Update rotation params? - int32 retval; - float temp; - - temp = args[0] / _userData[532]; - if (_userData[519] != temp) { - _userData[519] = temp; - op_sub3(temp); - retval = 1; - } else { - retval = (int32)temp; - } - - temp = args[1] / _userData[532]; - if (_userData[520] != temp) { - _userData[520] = temp; - op_sub1(temp); - retval = 1; - } - - temp = args[2] / _userData[532]; - if (_userData[521] != temp) { - _userData[521] = temp; - op_sub2(temp); - retval = 1; - } - - return retval; -} - -int32 LogicHErace::op_1102(int32 *args) { - // Update translation params? - int32 retval; - float temp; - - temp = args[0] / _userData[532]; - if (_userData[516] != temp) { - _userData[516] = temp; - retval = 1; - } else { - retval = (int32)_userData[532]; - } - - temp = args[1] / _userData[532]; - if (_userData[517] != temp) { - _userData[517] = temp; - retval = 1; - } - - temp = args[2] / _userData[532]; - if (_userData[518] != temp) { - _userData[518] = temp; - retval = 1; - } - - return retval; -} - -int32 LogicHErace::op_1103(int32 *args) { - double angle = args[0] / args[1] * DEG2RAD; - - writeScummVar(108, (int32)(sin(angle) * args[2])); - writeScummVar(109, (int32)(cos(angle) * args[2])); - - return 1; -} - -int32 LogicHErace::op_1110() { - writeScummVar(108, (int32)(_userData[526] * _userData[532] * _userData[532])); - writeScummVar(109, (int32)(_userData[527] * _userData[532] * _userData[532])); - writeScummVar(110, (int32)(_userData[532])); - - return 1; -} - -int32 LogicHErace::op_1120(int32 *args) { - double a0, a1, a2; - double b0, b1, b2; - double res1, res2; - - a0 = args[0] / _userData[532] - _userData[516]; - a1 = args[1] / _userData[532] - _userData[517]; - a2 = args[2] / _userData[532] - _userData[518]; - - // Perform matrix multiplication (multiplying by a rotation matrix) - b2 = a2 * _userDataD[17] + a1 * _userDataD[14] + a0 * _userDataD[11]; - b1 = a2 * _userDataD[16] + a1 * _userDataD[13] + a0 * _userDataD[10]; - b0 = a2 * _userDataD[15] + a1 * _userDataD[12] + a0 * _userDataD[9]; - - res1 = (atan2(b0, b2) * RAD2DEG) / _userData[526]; - res2 = (atan2(b1, b2) * RAD2DEG - _userData[528]) / _userData[527]; - - writeScummVar(108, (int32)res1); - writeScummVar(109, (int32)res2); - - return 1; -} - -int32 LogicHErace::op_1130(int32 *args) { - double cs = cos(args[0] / _userData[532] * DEG2RAD); - double sn = sin(args[0] / _userData[532] * DEG2RAD); - - writeScummVar(108, (int32)(cs * args[1] + sn * args[2])); - writeScummVar(109, (int32)(cs * args[2] - sn * args[1])); - - return 1; -} - -int32 LogicHErace::op_1140(int32 *args) { - // This functions seems to perform some kind of projection: We project - // the vector (arg2,arg3) onto the vector (arg0,arg1), but also apply - // some kind of distortion factor ?!? - double x = args[2], y = args[3]; - - // We start by normalizing the vector described by arg2 and arg3. - // So compute its length and divide the x and y coordinates - const double sq = sqrt(x*x + y*y); - x /= sq; - y /= sq; - - // Compute the scalar product of the vectors (arg0,arg1) and (x,y) - const double scalarProduct = x * args[0] + y * args[1]; - - // Finally compute the projection of (arg2,arg3) onto (arg0,arg1) - double projX = args[0] - 2 * scalarProduct * x; - double projY = args[1] - 2 * scalarProduct * y; - - projX = projX * 20.0 / 23.0; // FIXME: Why is this here? - - writeScummVar(108, (int32)projX); - - if (args[3] >= 0) // FIXME: Why is this here? - projY = projY * 5.0 / 6.0; - - writeScummVar(109, (int32)projY); - - return 1; -} - -void LogicHErace::op_sub1(float arg) { - // Setup a rotation matrix - _userDataD[10] = _userDataD[12] = _userDataD[14] = _userDataD[16] = 0; - _userDataD[13] = 1; - - _userDataD[9] = cos(arg * DEG2RAD); - _userDataD[15] = sin(arg * DEG2RAD); - _userDataD[11] = -_userDataD[15]; - _userDataD[17] = _userDataD[9]; -} - -void LogicHErace::op_sub2(float arg) { - // Setup a rotation matrix -- but it is NEVER USED! - _userDataD[20] = _userDataD[21] = _userDataD[24] = _userDataD[25] = 0; - _userDataD[26] = 1; - - _userDataD[19] = sin(arg * DEG2RAD); - _userDataD[18] = cos(arg * DEG2RAD); - _userDataD[21] = -_userDataD[19]; - _userDataD[22] = _userDataD[18]; -} - -void LogicHErace::op_sub3(float arg) { - // Setup a rotation matrix -- but it is NEVER USED! - _userDataD[1] = _userDataD[2] = _userDataD[3] = _userDataD[6] = 0; - _userDataD[0] = 1; - - _userDataD[4] = cos(arg * DEG2RAD); - _userDataD[5] = sin(arg * DEG2RAD); - _userDataD[7] = -_userDataD[5]; - _userDataD[8] = _userDataD[4]; -} - -/*********************** - * Freddi Fish's One-Stop Fun Shop - * Pajama Sam's One-Stop Fun Shop - * Putt-Putt's One-Stop Fun Shop - * - */ - -int LogicHEfunshop::versionID() { - return 1; -} - -int32 LogicHEfunshop::dispatch(int op, int numArgs, int32 *args) { - switch (op) { - case 1004: - op_1004(args); - break; - - case 1005: - op_1005(args); - break; - - default: - break; - } - - return 0; -} - -void LogicHEfunshop::op_1004(int32 *args) { - double data[8], at, sq; - int32 x, y; - int i=0; - - for (i = 0; i <= 6; i += 2) { - data[i] = getFromArray(args[0], 0, 519 + i); - data[i + 1] = getFromArray(args[0], 0, 519 + i + 1); - } - int s = checkShape((int32)data[0], (int32)data[1], (int32)data[4], (int32)data[5], - (int32)data[2], (int32)data[3], (int32)data[6], (int32)data[7], &x, &y); - - if (s != 1) { - error("LogicHEfunshop::op_1004: Your shape has defied the laws of physics"); - return; - } - - for (i = 0; i <= 6; i += 2) { - data[i] -= (double)x; - data[i + 1] -= (double)y; - } - - double a1 = (double)args[1] * DEG2RAD; - - for (i = 0; i <= 6; i += 2) { - at = atan2(data[i + 1], data[i]); - sq = sqrt(data[i + 1] * data[i + 1] + data[i] * data[i]); - - if (at <= 0) - at += 2 * M_PI; - - data[i] = cos(at + a1) * sq; - data[i + 1] = sin(at + a1) * sq; - } - - double minx = data[0]; - double miny = data[1]; - - for (i = 0; i <= 6; i += 2) { - if (data[i] < minx) - minx = data[i]; - if (data[i + 1] < miny) - miny = data[i + 1]; - } - - for (i = 0; i <= 6; i += 2) { - data[i] -= minx; - data[i + 1] -= miny; - - putInArray(args[0], 0, 519 + i, scumm_round(data[i])); - putInArray(args[0], 0, 519 + i + 1, scumm_round(data[i + 1])); - } -} - -void LogicHEfunshop::op_1005(int32 *args) { - double data[8]; - double args1, args2; - int i; - for (i = 520; i <= 526; i += 2) { - data[i - 520] = getFromArray(args[0], 0, i - 1); - data[i - 520 + 1] = getFromArray(args[0], 0, i); - } - - args1 = (double)args[1] * 0.01 + 1; - args2 = (double)args[2] * 0.01 + 1; - - for (i = 0; i < 4; i++) { - data[2 * i] *= args1; - data[2 * i + 1] *= args2; - } - - for (i = 520; i <= 526; i += 2) { - putInArray(args[0], 0, i - 1, scumm_round(data[i - 520])); - putInArray(args[0], 0, i, scumm_round(data[i - 520 + 1])); - } -} - -int LogicHEfunshop::checkShape(int32 data0, int32 data1, int32 data4, int32 data5, int32 data2, int32 data3, int32 data6, int32 data7, int32 *x, int32 *y) { - int32 diff5_1, diff0_4, diff7_3, diff2_6; - int32 diff1, diff2; - int32 delta, delta2; - int32 sum1, sum2; - - diff0_4 = data0 - data4; - diff5_1 = data5 - data1; - diff1 = data1 * data4 - data0 * data5; - sum1 = diff0_4 * data3 + diff1 + diff5_1 * data2; - sum2 = diff0_4 * data7 + diff1 + diff5_1 * data6; - - if (sum1 != 0 && sum2 != 0) { - sum2 ^= sum1; - - if (sum2 >= 0) - return 0; - } - - diff2_6 = data2 - data6; - diff7_3 = data7 - data3; - diff2 = data3 * data6 - data2 * data7; - sum1 = diff2_6 * data1 + diff2 + diff7_3 * data0; - sum2 = diff2_6 * data5 + diff2 + diff7_3 * data4; - - if (sum1 != 0 && sum2 != 0) { - sum2 ^= sum1; - - if (sum2 >= 0) - return 0; - } - - delta = diff2_6 * diff5_1 - diff0_4 * diff7_3; - - if (delta == 0) { - return 2; - } - - if (delta < 0) { - data7 = -((delta + 1) >> 1); - } else { - data7 = delta >> 1; - } - - delta2 = diff2 * diff0_4 - diff1 * diff2_6; - - if (delta2 < 0) { - delta2 -= data7; - } else { - delta2 += data7; - } - - *x = delta2 / delta; - - delta2 = diff1 * diff7_3 - diff2 * diff5_1; - - if (delta2 < 0) { - delta2 -= data7; - } else { - delta2 += data7; - } - - *y = delta2 / delta; - - return 1; -} - -/*********************** - * Backyard Football - * Backyard Football 2002 - * Backyard Football Demo - * - */ - -int LogicHEfootball::versionID() { - return 1; -} - -int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) { - int res = 0; - - switch (op) { - case 1004: - res = op_1004(args); - break; - - case 1006: - res = op_1006(args); - break; - - case 1007: - res = op_1007(args); - break; - - case 1010: - res = op_1010(args); - break; - - case 1022: - res = op_1022(args); - break; - - case 1023: - res = op_1023(args); - break; - - case 1024: - res = op_1024(args); - break; - - case 8221968: - // Someone had a fun and used his birthday as opcode number - res = getFromArray(args[0], args[1], args[2]); - break; - - case 1492: case 1493: case 1494: case 1495: case 1496: - case 1497: case 1498: case 1499: case 1500: case 1501: - case 1502: case 1503: case 1504: case 1505: case 1506: - case 1507: case 1508: case 1509: case 1510: case 1511: - case 1512: case 1513: case 1514: case 1555: - // DirectPlay-related - // 1513: initialize - // 1555: set fake lag - break; - - case 2200: case 2201: case 2202: case 2203: case 2204: - case 2205: case 2206: case 2207: case 2208: case 2209: - case 2210: case 2211: case 2212: case 2213: case 2214: - case 2215: case 2216: case 2217: case 2218: case 2219: - case 2220: case 2221: case 2222: case 2223: case 2224: - case 2225: case 2226: case 2227: case 2228: - // Boneyards-related - break; - - case 3000: case 3001: case 3002: case 3003: case 3004: - // Internet-related - // 3000: check for updates - // 3001: check network status - // 3002: autoupdate - // 3003: close connection - break; - - default: - LogicHE::dispatch(op, numArgs, args); - warning("Tell sev how to reproduce it (%d)", op); - } - - return res; -} - -int LogicHEfootball::op_1004(int32 *args) { - // Identical to LogicHEsoccer::op_1004 - double res, a2, a4, a5; - - a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]); - a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]); - a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5; - - res = (double)args[6] * a4 + (double)args[7] * a5 + a2; - writeScummVar(108, (int32)res); - - writeScummVar(109, (int32)a2); - writeScummVar(110, (int32)a5); - writeScummVar(111, (int32)a4); - - return 1; -} - -int LogicHEfootball::op_1006(int32 *args) { - // This seems to be more or less the inverse of op_1010 - const double a1 = args[1]; - double res; - - // 2.9411764e-4 = 1/3400 - // 5.3050399e-2 = 1/18.85 = 20/377 - // 1.1764706e-2 = 1/85 = 40/3400 - // 1.2360656e-1 = 377/3050 - res = (1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1 * args[0] + - a1 * 1.1764706e-2 + 46; - - // Shortened / optimized version of that formula: - // res = (377.0 - a1 / 170.0) / 3050.0 * args[0] + a1 / 85.0 + 46; - - writeScummVar(108, (int32)res); - - // 1.2360656e-1 = 377/3050 - // 1.1588235e-1 = 197/1700 = 394/3400 - res = 640.0 - args[2] * 1.2360656e-1 - a1 * 1.1588235e-1 - 26; - - writeScummVar(109, (int32)res); - - return 1; -} - -int LogicHEfootball::op_1007(int32 *args) { - double res, temp; - - temp = (double)args[1] * 0.32; - - if (temp > 304.0) - res = -args[2] * 0.142; - else - res = args[2] * 0.142; - - res += temp; - - writeScummVar(108, (int32)res); - - res = (1000.0 - args[2]) * 0.48; - - writeScummVar(109, (int32)res); - - return 1; -} - -int LogicHEfootball::op_1010(int32 *args) { - // This seems to be more or less the inverse of op_1006 - double a1 = (640.0 - (double)args[1] - 26.0) / 1.1588235e-1; - - // 2.9411764e-4 = 1/3400 - // 5.3050399e-2 = 1/18.85 = 20/377 - // 1.1764706e-2 = 1/85 = 40/3400 - // 1.2360656e-1 = 377/3050 - double a0 = ((double)args[0] - 46 - a1 * 1.1764706e-2) / - ((1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1); - - writeScummVar(108, (int32)a0); - writeScummVar(109, (int32)a1); - - return 1; -} - -int LogicHEfootball::op_1022(int32 *args) { - double res; - double var10 = args[4] - args[1]; - double var8 = args[5] - args[2]; - double var6 = args[3] - args[0]; - - res = sqrt(var8 * var8 + var6 * var6 + var10 * var10); - - if (res >= (double)args[6]) { - var8 = (double)args[6] * var8 / res; - var10 = (double)args[6] * var10 / res; - res = (double)args[6] * var6 / res; - } - - writeScummVar(108, (int32)res); - writeScummVar(109, (int32)var10); - writeScummVar(110, (int32)var8); - - return 1; -} - -int LogicHEfootball::op_1023(int32 *args) { - double var10, var18, var20, var28, var30, var30_; - double argf[7]; - - for (int i = 0; i < 7; i++) - argf[i] = args[i]; - - var10 = (argf[3] - argf[1]) / (argf[2] - argf[0]); - var28 = var10 * var10 + 1; - var20 = argf[0] * var10; - var18 = (argf[5] + argf[1] + var20) * argf[4] * var10 * 2 + - argf[6] * argf[6] * var28 + argf[4] * argf[4] - - argf[0] * argf[0] * var10 * var10 - - argf[5] * argf[0] * var10 * 2 - - argf[5] * argf[1] * 2 - - argf[1] * argf[1] - argf[5] * argf[5]; - - if (var18 >= 0) { - var18 = sqrt(var18); - - var30_ = argf[4] + argf[5] * var10 + argf[1] * var10 + argf[0] * var10 * var10; - var30 = (var30_ - var18) / var28; - var18 = (var30_ + var18) / var28; - - if ((argf[0] - var30 < 0) && (argf[0] - var18 < 0)) { - var30_ = var30; - var30 = var18; - var18 = var30_; - } - var28 = var18 * var10 - var20 - argf[1]; - var20 = var30 * var10 - var20 - argf[1]; - } else { - var18 = 0; - var20 = 0; - var28 = 0; - var30 = 0; - } - - writeScummVar(108, (int32)var18); - writeScummVar(109, (int32)var28); - writeScummVar(110, (int32)var30); - writeScummVar(111, (int32)var20); - - return 1; -} -int LogicHEfootball::op_1024(int32 *args) { - writeScummVar(108, 0); - writeScummVar(109, 0); - writeScummVar(110, 0); - writeScummVar(111, 0); - - return 1; -} - - -/*********************** - * Backyard Soccer - * - */ - -int LogicHEsoccer::versionID() { - return 1; -} - -LogicHEsoccer::LogicHEsoccer(ScummEngine_v90he *vm) : LogicHE(vm) { - _userDataD = (double *)calloc(1732, sizeof(double)); - _intArray1 = 0; - _intArray2 = 0; - _intArraysAllocated = false; - _array1013 = 0; - _array1013Allocated = false; -} - -LogicHEsoccer::~LogicHEsoccer() { - free(_userDataD); - op_1020(); // clear int arrays - delete[] _array1013; -} - -int32 LogicHEsoccer::dispatch(int op, int numArgs, int32 *args) { - int res = 0; - - switch (op) { - case 1001: - res = op_1001(args); - break; - - case 1002: - res = op_1002(args); - break; - - case 1004: - res = op_1004(args); - break; - - case 1006: - res = op_1006(args[0], args[1], args[2], args[3]); - break; - - case 1011: - // args[4] is ignored! - // soccer passes the argument, but then ends up not using it - // Makes sense that they removed it for soccermls - res = op_1011(args[0], args[1], args[2], args[3], args[5]); - break; - - case 1012: - res = op_1012(args); - break; - - case 1013: - res = op_1013(args[0], args[1], args[2]); - break; - - case 1019: - res = op_1019(args); - break; - - case 1020: - res = op_1020(); - break; - - case 1021: - res = op_1021(args[0], args[1], args[2], args[3], args[4], args[5], args[6]); - break; - - case 8221968: - // Someone had a fun and used his birthday as opcode number - res = getFromArray(args[0], args[1], args[2]); - break; - - default: - // original range is 1001 - 1021 - LogicHE::dispatch(op, numArgs, args); - } - - return res; -} - -void LogicHEsoccer::beforeBootScript() { - if (_intArraysAllocated) - op_1020(); - - _userDataD[530] = 0; -} - -void LogicHEsoccer::initOnce() { - // The original sets some paths here that we don't need to worry about - _array1013Allocated = false; - _userDataD[530] = 0; -} - -int LogicHEsoccer::startOfFrame() { - // This variable is some sort of flag that activates this mode - int res = (int)_userDataD[530]; - - // _userDataD[535] is not used! - // soccer passes the argument, but then ends up not using it - // Makes sense that they removed it for soccermls - if (res) - res = op_1011((int)_userDataD[531], (int)_userDataD[532], (int)_userDataD[533], (int)_userDataD[534], (int)_userDataD[536]); - - return res; -} - -int LogicHEsoccer::op_1001(int32 *args) { - return (int)(args[0] * sin((float)args[1])); -} - -int LogicHEsoccer::op_1002(int32 *args) { - return _vm->VAR(2) * args[0]; -} - -int LogicHEsoccer::op_1003(int32 *args) { - double data[6], out[3]; - int i; - - for (i = 0; i < 6; i++) { - data[i] = getFromArray(args[0], 0, i); - } - - out[0] = data[1] * data[5] - data[4] * data[2]; - out[1] = data[5] * data[0] - data[3] * data[2]; - out[2] = data[4] * data[0] - data[3] * data[1]; - - for (i = 0; i < 3; i++) { - putInArray(args[0], 0, i, scumm_round(out[i])); - } - - return 1; -} - -int LogicHEsoccer::op_1004(int32 *args) { - // Identical to LogicHEfootball::op_1004 - double res, a2, a4, a5; - - a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]); - a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]); - a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5; - - res = (double)args[6] * a4 + (double)args[7] * a5 + a2; - writeScummVar(108, (int32)res); - - writeScummVar(109, (int32)a2); - writeScummVar(110, (int32)a5); - writeScummVar(111, (int32)a4); - - return 1; -} - -int LogicHEsoccer::op_1006(int32 a1, int32 a2, int32 a3, int32 a4) { - double v1 = a1 * 0.01; - double v2 = a2 * 0.01; - double v3 = a3 * 0.01; - double var108, var109; - - _userDataD[529] = a4; - - var108 = atan2(v1, v3) * _userDataD[523] - a4; - var109 = _userDataD[526] - _userDataD[528] + (_userDataD[521] - atan2(_userDataD[524] - v2, v3)) * _userDataD[522]; - - writeScummVar(108, (int32)var108); - writeScummVar(109, (int32)var109); - - return 1; -} - -int LogicHEsoccer::op_1007(int32 *args) { - // Used when the HE logo is shown - // This initializes the _userDataD fields that are used in op_1006/op_1011 - - _intArraysAllocated = false; - double v14 = (double)args[0] * 0.01; - double v13 = (double)args[2] * 0.01; - _userDataD[524] = v14; - double v12 = atan2(v13, v14); - _userDataD[520] = v12; - double v15 = atan2(v13 - (double)args[4] * 0.01, (double)args[3] * 0.01); - double v19 = v15 * 2.0; - double v17 = atan2(v13 - (double)args[4] * 0.01, v14); - _userDataD[519] = v19; - _userDataD[521] = v17; - _userDataD[525] = (v17 - v12) * 2.0; - _userDataD[527] = (double)args[5]; - _userDataD[526] = (double)args[6]; - _userDataD[528] = (double)args[7]; - _userDataD[522] = _userDataD[526] / _userDataD[525]; - _userDataD[523] = _userDataD[527] / _userDataD[519]; - _userDataD[518] = v13; - - // Clear both byte arrays - memset(_byteArray1, 0, 4096); - memset(_byteArray2, 0, 585); - - if (_array1013Allocated == 0 ) - op_1013(4, args[8], args[9]); - - return 1; -} - -// Returns the square root of the sum of the squares of the arguments -static inline double sqrtSquare(double a1, double a2, double a3) { - return sqrt(a1 * a1 + a2 * a2 + a3 * a3); -} - -int LogicHEsoccer::op_1008(int32 *args) { - // TODO: Used during a match (kicking?) - - return 1; -} - -int LogicHEsoccer::op_1011(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5) { - // This is called on each frame by startOfFrame() if activated by op_1012. - // This seems to do player placement! - - float v28 = 0.0; - - for (int i = 0; i < 18; i++) { - // These seem to be some sort of percent? of angles? - int v32 = getFromArray(a1, i, 0); - int v6 = getFromArray(a1, i, 1); - int v30 = getFromArray(a1, i, 2); - - float v29 = (double)v32 / 100.0; - v28 = (double)v6 / 100.0; - float v31 = (double)v30 / 100.0; - - if (i < 13) { - int v25 = ((v32 + 2760) / 500 >= 0) ? ((v32 + 2750) / 500) : 0; - int v24 = 10; - - if (v25 <= 10) { - int v23 = 0; - if ((v32 + 2750) / 500 >= 0) - v23 = (v32 + 2750) / 500; - - v24 = v23; - } - - int v22 = 0; - if ((9219 - v30) / 500 >= 0) - v22 = (9219 - v30) / 500; - - int v21 = 6; - if (v22 <= 6) { - int v20 = 0; - if ((9219 - v30) / 500 >= 0) - v20 = (9219 - v30) / 500; - v21 = v20; - } - - if (a5) - putInArray(a5, 0, i, v24 + 11 * v21); - } - - float v7 = atan2(_userDataD[524] - v28, (double)v31); - int v8 = (int)(_userDataD[526] - (_userDataD[521] - v7) * _userDataD[522] + 300.0); - - double v9 = atan2(_userDataD[523], (double)v31); - // x/y position? - putInArray(a2, i, 0, (int32)(v29 * v9 + 640.0)); - putInArray(a2, i, 1, v8); - - double v10 = atan2(_userDataD[524], (double)v31); - int v12 = (int)(_userDataD[526] - (_userDataD[521] - (float)v10) * _userDataD[522] + 300.0); - double v13 = _userDataD[523]; - - v29 = atan2(v29, v31); - // x/y position? - putInArray(a2, i + 22, 0, (int32)(v29 * v13 + 640.0)); - putInArray(a2, i + 22, 1, v12); - } - - // soccer only uses one array here - // soccermls/soccer2004 use four - int start = (_vm->_game.id == GID_SOCCER) ? 19 : 18; - int end = (_vm->_game.id == GID_SOCCER) ? 19 : 21; - - for (int i = start; i <= end; i++) { - int v14 = getFromArray(a2, i, 0); - int v15 = getFromArray(a2, i, 1); - - // This retains v28 from (i == 17)? - float v16 = _userDataD[524] - v28; - float v17 = v16 / tan((_userDataD[528] + v15 - _userDataD[526]) / (_userDataD[522] + _userDataD[521])); - double v18 = tan((double)(v14 - 640) / _userDataD[523]) * v17; - putInArray(a1, i, 0, (int)(v18 * 100.0)); - putInArray(a1, i, 2, (int)(v17 * 100.0)); - } - - op_1011_sub(a1, a3, a4, a4); - - return 1; -} - -static inline int distance(int a1, int a2, int a3, int a4) { - return (int)sqrt((double)((a4 - a3) * (a4 - a3) + (a2 - a1) * (a2 - a1))); -} - -void LogicHEsoccer::op_1011_sub(int32 a1, int32 a2, int32 a3, int32 a4) { - // As you can guess, this is called from op_1011 - // This seems to be checking distances between the players and the ball - // and which distance is the shortest. - - int v6[13]; - int v7[13]; - int v8[13]; - int v18[195]; - - for (int i = 0; i < 13; i++) { - v6[i] = 0; - v7[i] = getFromArray(a1, i, 0); - v8[i] = getFromArray(a1, i, 2); - } - - // 12 here, 13 up there - // Probably 12 for players, 13 for players+ball - for (int i = 0; i < 12; i++) { - int v22 = a4; - for (int j = i + 1; j < 13; j++) { - v18[i * 15 + j] = distance(v7[i], v7[j], v8[i], v8[j]); - putInArray(a2, i, j, v18[i * 15 + j]); - putInArray(a2, j, i, v18[i * 15 + j]); - if (v18[i * 15 + j] < v22) { - v22 = v18[i * 15 + j]; - v6[i] = j + 1; - v6[j] = i + 1; - } - } - } - - int v13 = getFromArray(a1, 18, 0); - int v14 = getFromArray(a1, 18, 2); - int v15 = getFromArray(a1, 19, 0); - int v16 = getFromArray(a1, 19, 2); - int v19[15]; - int v20[15]; - - if (_vm->_game.id == GID_SOCCER) { - // soccer gets to be different - for (int i = 0; i < 13; i++) - v20[i] = distance(v13, v7[i], v14, v8[i]); - - for (int i = 0; i < 13; i++) - v19[i] = distance(v15, v7[i], v16, v8[i]); - } else { - // soccermls and soccer2004 use two other arrays here - int v9 = getFromArray(a1, 20, 0); - int v10 = getFromArray(a1, 20, 2); - int v11 = getFromArray(a1, 21, 0); - int v12 = getFromArray(a1, 21, 2); - - for (int i = 0; i < 6; i++) { - v20[i] = distance(v9, v7[i], v10, v8[i]); - v19[i] = distance(v13, v7[i], v14, v8[i]); - } - - for (int i = 6; i < 13; i++) { - v20[i] = distance(v11, v7[i], v12, v8[i]); - v19[i] = distance(v15, v7[i], v16, v8[i]); - } - } - - for (int i = 0; i < 13; i++) { - putInArray(a2, 14, i, v20[i]); - putInArray(a2, i, 14, v20[i]); - putInArray(a2, 13, i, v19[i]); - putInArray(a2, i, 13, v19[i]); - putInArray(a3, 0, i, v6[i]); - } -} - -int LogicHEsoccer::op_1012(int32 *args) { - // Used after op_1019 - // This function activates startOfFrame() to call op_1011 - // (Possibly field parameters?) - - _userDataD[530] = (args[0] != 0) ? 1 : 0; - _userDataD[531] = args[1]; - _userDataD[532] = args[2]; - _userDataD[533] = args[3]; - _userDataD[534] = args[4]; - _userDataD[535] = args[5]; // unused!!! - _userDataD[536] = args[6]; - - return 1; -} - -// Some strange power operation, ignores negative exponents -static inline double u32Pow(float a1, int a2) { - if (a2 < 0) - return 0.0; +LogicHE *LogicHE::makeLogicHE(ScummEngine_v90he *vm) { + switch (vm->_game.id) { + case GID_PUTTRACE: + return makeLogicHErace(vm); - float v4 = 1.0; + case GID_FUNSHOP: + return makeLogicHEfunshop(vm); - for (int i = 1; i <= a2; i++) - v4 *= a1; + case GID_FOOTBALL: + return makeLogicHEfootball(vm); - return v4; -} + case GID_SOCCER: + case GID_SOCCERMLS: + case GID_SOCCER2004: + return makeLogicHEsoccer(vm); -int LogicHEsoccer::op_sub5(int a1, int a2, int a3) { - byte *v9 = _array1013 + 44 * a2; + case GID_BASEBALL2001: + return makeLogicHEbaseball2001(vm); - *((uint32 *)v9 + 4) = a3; - *((uint32 *)v9) = a2; + case GID_BASKETBALL: + return makeLogicHEbasketball(vm); - if (a1 > 2) { - // Casual observation: 585 is also the size of _byteArray2 - *((uint32 *)v9 + 40) = 8 * a2 - 585; - for (int i = 0; i < 8; i++) - *((uint32 *)v9 + 4 * i + 8) = 0xffffffff; - } else { - for (int i = 0; i < 8; i++) - *((uint32 *)v9 + 4 * i + 8) = op_sub5(a1 + 1, i + 8 * a2 + 1, a2); - } - - return a2; -} - -int LogicHEsoccer::op_1013(int32 a1, int32 a2, int32 a3) { - // Creates _array1013 for *some* purpose - // _array1013Temp is used again op_1014 for some reason... - // Seems to be used in op_1015 - - int v4 = (int)((1.0 - u32Pow(8.0, 4)) / -7.0); - - _array1013 = new byte[v4 * 44]; - memset(_array1013, 0, v4 * 44); - _array1013Allocated = true; - memset(_array1013Temp, 0, 44); - - for (int i = 0; i < 8; i++) - _array1013Temp[i + 2] = op_sub5(1, i + 1, 0); - - // Yes, this is not endian-safe, but should not matter since we're - // not saving/loading the data anywhere - memcpy(_array1013, _array1013Temp, 44); - - return 1; -} - -int LogicHEsoccer::op_1014(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int32 a6, int32 a7, int32 a8, int32 a9, int32 a10, int32 a11, int32 a12, int32 a13, int32 a14) { - // TODO: Used many times during a match - // And called from op_1008! - - return 1; -} - -int LogicHEsoccer::op_1019(int32 *args) { - // Used at the beginning of a match - // Initializes some arrays. Player positions? - - // These two arrays are used in op_1014 and op_1015 - for (int i = 0; i < 4096; i++) - _byteArray1[i] = getFromArray(args[1], 0, i); - - for (int i = 0; i < 585; i++) - _byteArray2[i] = getFromArray(args[0], 0, i); - - // Deallocate the two integer arrays - if (_intArraysAllocated) - op_1020(); - - // Reallocate them - _intArray1 = new uint32[1008]; - _intArray2 = new uint32[168]; - _intArraysAllocated = true; - - memset(_intArray1, 0, 4 * 4); - memset(_intArray2, 0, 24 * 4); - - // These two arrays are used in op_1015 - for (int i = 0; i < 42; i++) { - for (int j = 0; j < 24; j++) - _intArray1[j + 24 * i] = getFromArray(args[3], 0, j + 24 * i); - - for (int j = 0; j < 4; j++) - _intArray2[j + 4 * i] = getFromArray(args[2], 0, j + 4 * i); - } - - return 1; -} - -int LogicHEsoccer::op_1020() { - // Deallocate integer arrays - // The arrays can be allocated in op_1015 or op_1019 - - delete[] _intArray1; _intArray1 = 0; - delete[] _intArray2; _intArray2 = 0; - _intArraysAllocated = false; - - return 1; -} - -int LogicHEsoccer::op_1021(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int32 a6, int32 a7) { - // Used during a match (ball movement?) - // Also called from op_1008 - - int v10; - if (a4 && a5) - v10 = (int)(((double)a2 - (double)a5 * (double)a1 / (double)a4) * -1.0 * (double)a4 / (double)a5); - else - v10 = a1; - - int v9; - if (a6 && a5) - v9 = (int)(((double)a2 - (double)a5 * (double)a3 / (double)a6) * -1.0 * (double)a6 / (double)a5); - else - v9 = a3; - - // The final argument chooses whether to store the results for op_1008 or - // store them in SCUMM variables. - if (a7) { - _var1021[0] = v10; - _var1021[1] = v9; - } else { - writeScummVar(108, v10); - writeScummVar(109, v9); - } - - return 1; -} - -/*********************** - * Backyard Baseball 2001 - * - */ - -int LogicHEbaseball2001::versionID() { - return 1; -} - -int32 LogicHEbaseball2001::dispatch(int op, int numArgs, int32 *args) { - int res = 0; - - switch (op) { - case 3001: - // Check network status - break; - - default: - LogicHE::dispatch(op, numArgs, args); - } - - return res; -} - -/*********************** - * Backyard Basketball - * - */ - -int LogicHEbasketball::versionID() { - return 1; -} - -int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) { - int res = 0; - - switch (op) { - case 1001: - break; - - case 1006: - break; - - case 1011: - break; - - case 1012: - break; - - case 1035: - break; - - case 1050: - break; - - case 1051: - break; - - case 1052: - break; - - case 1056: - break; - - case 1057: - break; - - case 1058: - break; - - case 1060: - break; - - case 1064: - break; - - case 1067: - break; - - case 1073: - break; - - case 1075: - break; - - case 1076: - break; - - case 1080: - break; - - case 1081: - break; - - case 1090: - break; - - case 1091: - break; - - case 1513: - break; + case GID_MOONBASE: + return makeLogicHEmoonbase(vm); default: - LogicHE::dispatch(op, numArgs, args); + return new LogicHE(vm); } - - return res; -} - -/*********************** - * Moonbase Commander - * - */ - -int LogicHEmoonbase::versionID() { - if (_vm->_game.features & GF_DEMO) - return -100; - else - return 100; } } // End of namespace Scumm |