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-rw-r--r--engines/scumm/he/logic_he.cpp1393
1 files changed, 19 insertions, 1374 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp
index af56bca2ee..a76c393e13 100644
--- a/engines/scumm/he/logic_he.cpp
+++ b/engines/scumm/he/logic_he.cpp
@@ -33,29 +33,10 @@ LogicHE::LogicHE(ScummEngine_v90he *vm) : _vm(vm) {
LogicHE::~LogicHE() {
}
-LogicHErace::LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) {
- // Originally it used 0x930 and stored both floats and doubles inside
- _userData = (float *)calloc(550, sizeof(float));
- _userDataD = (double *)calloc(30, sizeof(double));
-
- // FIXME: of the 550 entries in _userData, only 516 till 532 are used
- // FIXME: similarly, in _userDataD only 9 till 17 are used for computations
- // (some of the other entries are also set, but never read, hence useless).
-}
-
-LogicHErace::~LogicHErace() {
- free(_userData);
- free(_userDataD);
-}
-
void LogicHE::writeScummVar(int var, int32 value) {
_vm->writeVar(var, value);
}
-static int32 scumm_round(double arg) {
- return (int32)(arg + 0.5);
-}
-
int LogicHE::versionID() {
return 1;
}
@@ -95,1370 +76,34 @@ int32 LogicHE::dispatch(int op, int numArgs, int32 *args) {
return 1;
}
-/***********************
- * Putt-Putt Joins the Race
- *
- */
-
-int LogicHErace::versionID() {
- return 1;
-}
-
-int32 LogicHErace::dispatch(int op, int numArgs, int32 *args) {
- int32 res;
-
- switch (op) {
- case 1003:
- res = op_1003(args);
- break;
-
- case 1004:
- res = op_1004(args);
- break;
-
- case 1100:
- res = op_1100(args);
- break;
-
- case 1101:
- res = op_1101(args);
- break;
-
- case 1102:
- res = op_1102(args);
- break;
-
- case 1103:
- res = op_1103(args);
- break;
-
- case 1110:
- res = op_1110();
- break;
-
- case 1120:
- res = op_1120(args);
- break;
-
- case 1130:
- res = op_1130(args);
- break;
-
- case 1140:
- res = op_1140(args);
- break;
-
- default:
- res = 0;
- break;
-
- }
-
- return res;
-}
-
-#define RAD2DEG (180 / M_PI)
-#define DEG2RAD (M_PI / 180)
-
-int32 LogicHErace::op_1003(int32 *args) {
- int value = args[2] ? args[2] : 1;
-
- writeScummVar(108, (int32)(atan2((double)args[0], (double)args[1]) * RAD2DEG * value));
-
- return 1;
-}
-
-int32 LogicHErace::op_1004(int32 *args) {
- int value = args[1] ? args[1] : 1;
-
- writeScummVar(108, (int32)(sqrt((float)args[0]) * value));
-
- return 1;
-}
-
-int32 LogicHErace::op_1100(int32 *args) {
- // _userData 516,517,518 describe a 3D translation?
- _userData[516] = (float)args[0] / args[10];
- _userData[517] = (float)args[1] / args[10];
- _userData[518] = (float)args[2] / args[10];
-
- // _userData 519,520,521 describe rotation angles around the x,y,z axes?
- _userData[519] = (float)args[3] / args[10];
- _userData[520] = (float)args[4] / args[10];
- _userData[521] = (float)args[5] / args[10];
-
- op_sub1(_userData[520]);
- op_sub2(_userData[521]);
-
- // _userData[532] seems to be some kind of global scale factor
- _userData[532] = (float)args[10];
-
- _userData[524] = (float)args[8]; // not used
- _userData[525] = (float)args[9]; // not used
- _userData[522] = (float)args[6] / args[10]; // not used
- _userData[523] = (float)args[7] / args[10]; // only used to compute 528 and 529
-
- // The following two are some kind of scale factors
- _userData[526] = (float)args[6] / args[8] / args[10];
- _userData[527] = (float)args[7] / args[9] / args[10];
-
- // Set var 108 and 109 -- the value set here corresponds to the values
- // set by op_1110!
- writeScummVar(108, (int32)((float)args[6] / args[8] * args[10]));
- writeScummVar(109, (int32)((float)args[7] / args[9] * args[10]));
-
- _userData[528] = (float)(_userData[519] - _userData[523] * 0.5);
- _userData[529] = (float)(_userData[519] + _userData[523] * 0.5);
-
- writeScummVar(110, (int32)(_userData[528] * args[10]));
- writeScummVar(111, (int32)(_userData[529] * args[10]));
-
- // 530 and 531 are only used to set vars 112 and 113, so no need
- // to store them permanently
- _userData[530] = (float)(_userData[517] / tan(_userData[529] * DEG2RAD));
- _userData[531] = (float)(_userData[517] / tan(_userData[528] * DEG2RAD));
-
- writeScummVar(112, (int32)(_userData[530] * args[10]));
- writeScummVar(113, (int32)(_userData[531] * args[10]));
-
- return 1;
-}
-
-int32 LogicHErace::op_1101(int32 *args) {
- // Update rotation params?
- int32 retval;
- float temp;
-
- temp = args[0] / _userData[532];
- if (_userData[519] != temp) {
- _userData[519] = temp;
- op_sub3(temp);
- retval = 1;
- } else {
- retval = (int32)temp;
- }
-
- temp = args[1] / _userData[532];
- if (_userData[520] != temp) {
- _userData[520] = temp;
- op_sub1(temp);
- retval = 1;
- }
-
- temp = args[2] / _userData[532];
- if (_userData[521] != temp) {
- _userData[521] = temp;
- op_sub2(temp);
- retval = 1;
- }
-
- return retval;
-}
-
-int32 LogicHErace::op_1102(int32 *args) {
- // Update translation params?
- int32 retval;
- float temp;
-
- temp = args[0] / _userData[532];
- if (_userData[516] != temp) {
- _userData[516] = temp;
- retval = 1;
- } else {
- retval = (int32)_userData[532];
- }
-
- temp = args[1] / _userData[532];
- if (_userData[517] != temp) {
- _userData[517] = temp;
- retval = 1;
- }
-
- temp = args[2] / _userData[532];
- if (_userData[518] != temp) {
- _userData[518] = temp;
- retval = 1;
- }
-
- return retval;
-}
-
-int32 LogicHErace::op_1103(int32 *args) {
- double angle = args[0] / args[1] * DEG2RAD;
-
- writeScummVar(108, (int32)(sin(angle) * args[2]));
- writeScummVar(109, (int32)(cos(angle) * args[2]));
-
- return 1;
-}
-
-int32 LogicHErace::op_1110() {
- writeScummVar(108, (int32)(_userData[526] * _userData[532] * _userData[532]));
- writeScummVar(109, (int32)(_userData[527] * _userData[532] * _userData[532]));
- writeScummVar(110, (int32)(_userData[532]));
-
- return 1;
-}
-
-int32 LogicHErace::op_1120(int32 *args) {
- double a0, a1, a2;
- double b0, b1, b2;
- double res1, res2;
-
- a0 = args[0] / _userData[532] - _userData[516];
- a1 = args[1] / _userData[532] - _userData[517];
- a2 = args[2] / _userData[532] - _userData[518];
-
- // Perform matrix multiplication (multiplying by a rotation matrix)
- b2 = a2 * _userDataD[17] + a1 * _userDataD[14] + a0 * _userDataD[11];
- b1 = a2 * _userDataD[16] + a1 * _userDataD[13] + a0 * _userDataD[10];
- b0 = a2 * _userDataD[15] + a1 * _userDataD[12] + a0 * _userDataD[9];
-
- res1 = (atan2(b0, b2) * RAD2DEG) / _userData[526];
- res2 = (atan2(b1, b2) * RAD2DEG - _userData[528]) / _userData[527];
-
- writeScummVar(108, (int32)res1);
- writeScummVar(109, (int32)res2);
-
- return 1;
-}
-
-int32 LogicHErace::op_1130(int32 *args) {
- double cs = cos(args[0] / _userData[532] * DEG2RAD);
- double sn = sin(args[0] / _userData[532] * DEG2RAD);
-
- writeScummVar(108, (int32)(cs * args[1] + sn * args[2]));
- writeScummVar(109, (int32)(cs * args[2] - sn * args[1]));
-
- return 1;
-}
-
-int32 LogicHErace::op_1140(int32 *args) {
- // This functions seems to perform some kind of projection: We project
- // the vector (arg2,arg3) onto the vector (arg0,arg1), but also apply
- // some kind of distortion factor ?!?
- double x = args[2], y = args[3];
-
- // We start by normalizing the vector described by arg2 and arg3.
- // So compute its length and divide the x and y coordinates
- const double sq = sqrt(x*x + y*y);
- x /= sq;
- y /= sq;
-
- // Compute the scalar product of the vectors (arg0,arg1) and (x,y)
- const double scalarProduct = x * args[0] + y * args[1];
-
- // Finally compute the projection of (arg2,arg3) onto (arg0,arg1)
- double projX = args[0] - 2 * scalarProduct * x;
- double projY = args[1] - 2 * scalarProduct * y;
-
- projX = projX * 20.0 / 23.0; // FIXME: Why is this here?
-
- writeScummVar(108, (int32)projX);
-
- if (args[3] >= 0) // FIXME: Why is this here?
- projY = projY * 5.0 / 6.0;
-
- writeScummVar(109, (int32)projY);
-
- return 1;
-}
-
-void LogicHErace::op_sub1(float arg) {
- // Setup a rotation matrix
- _userDataD[10] = _userDataD[12] = _userDataD[14] = _userDataD[16] = 0;
- _userDataD[13] = 1;
-
- _userDataD[9] = cos(arg * DEG2RAD);
- _userDataD[15] = sin(arg * DEG2RAD);
- _userDataD[11] = -_userDataD[15];
- _userDataD[17] = _userDataD[9];
-}
-
-void LogicHErace::op_sub2(float arg) {
- // Setup a rotation matrix -- but it is NEVER USED!
- _userDataD[20] = _userDataD[21] = _userDataD[24] = _userDataD[25] = 0;
- _userDataD[26] = 1;
-
- _userDataD[19] = sin(arg * DEG2RAD);
- _userDataD[18] = cos(arg * DEG2RAD);
- _userDataD[21] = -_userDataD[19];
- _userDataD[22] = _userDataD[18];
-}
-
-void LogicHErace::op_sub3(float arg) {
- // Setup a rotation matrix -- but it is NEVER USED!
- _userDataD[1] = _userDataD[2] = _userDataD[3] = _userDataD[6] = 0;
- _userDataD[0] = 1;
-
- _userDataD[4] = cos(arg * DEG2RAD);
- _userDataD[5] = sin(arg * DEG2RAD);
- _userDataD[7] = -_userDataD[5];
- _userDataD[8] = _userDataD[4];
-}
-
-/***********************
- * Freddi Fish's One-Stop Fun Shop
- * Pajama Sam's One-Stop Fun Shop
- * Putt-Putt's One-Stop Fun Shop
- *
- */
-
-int LogicHEfunshop::versionID() {
- return 1;
-}
-
-int32 LogicHEfunshop::dispatch(int op, int numArgs, int32 *args) {
- switch (op) {
- case 1004:
- op_1004(args);
- break;
-
- case 1005:
- op_1005(args);
- break;
-
- default:
- break;
- }
-
- return 0;
-}
-
-void LogicHEfunshop::op_1004(int32 *args) {
- double data[8], at, sq;
- int32 x, y;
- int i=0;
-
- for (i = 0; i <= 6; i += 2) {
- data[i] = getFromArray(args[0], 0, 519 + i);
- data[i + 1] = getFromArray(args[0], 0, 519 + i + 1);
- }
- int s = checkShape((int32)data[0], (int32)data[1], (int32)data[4], (int32)data[5],
- (int32)data[2], (int32)data[3], (int32)data[6], (int32)data[7], &x, &y);
-
- if (s != 1) {
- error("LogicHEfunshop::op_1004: Your shape has defied the laws of physics");
- return;
- }
-
- for (i = 0; i <= 6; i += 2) {
- data[i] -= (double)x;
- data[i + 1] -= (double)y;
- }
-
- double a1 = (double)args[1] * DEG2RAD;
-
- for (i = 0; i <= 6; i += 2) {
- at = atan2(data[i + 1], data[i]);
- sq = sqrt(data[i + 1] * data[i + 1] + data[i] * data[i]);
-
- if (at <= 0)
- at += 2 * M_PI;
-
- data[i] = cos(at + a1) * sq;
- data[i + 1] = sin(at + a1) * sq;
- }
-
- double minx = data[0];
- double miny = data[1];
-
- for (i = 0; i <= 6; i += 2) {
- if (data[i] < minx)
- minx = data[i];
- if (data[i + 1] < miny)
- miny = data[i + 1];
- }
-
- for (i = 0; i <= 6; i += 2) {
- data[i] -= minx;
- data[i + 1] -= miny;
-
- putInArray(args[0], 0, 519 + i, scumm_round(data[i]));
- putInArray(args[0], 0, 519 + i + 1, scumm_round(data[i + 1]));
- }
-}
-
-void LogicHEfunshop::op_1005(int32 *args) {
- double data[8];
- double args1, args2;
- int i;
- for (i = 520; i <= 526; i += 2) {
- data[i - 520] = getFromArray(args[0], 0, i - 1);
- data[i - 520 + 1] = getFromArray(args[0], 0, i);
- }
-
- args1 = (double)args[1] * 0.01 + 1;
- args2 = (double)args[2] * 0.01 + 1;
-
- for (i = 0; i < 4; i++) {
- data[2 * i] *= args1;
- data[2 * i + 1] *= args2;
- }
-
- for (i = 520; i <= 526; i += 2) {
- putInArray(args[0], 0, i - 1, scumm_round(data[i - 520]));
- putInArray(args[0], 0, i, scumm_round(data[i - 520 + 1]));
- }
-}
-
-int LogicHEfunshop::checkShape(int32 data0, int32 data1, int32 data4, int32 data5, int32 data2, int32 data3, int32 data6, int32 data7, int32 *x, int32 *y) {
- int32 diff5_1, diff0_4, diff7_3, diff2_6;
- int32 diff1, diff2;
- int32 delta, delta2;
- int32 sum1, sum2;
-
- diff0_4 = data0 - data4;
- diff5_1 = data5 - data1;
- diff1 = data1 * data4 - data0 * data5;
- sum1 = diff0_4 * data3 + diff1 + diff5_1 * data2;
- sum2 = diff0_4 * data7 + diff1 + diff5_1 * data6;
-
- if (sum1 != 0 && sum2 != 0) {
- sum2 ^= sum1;
-
- if (sum2 >= 0)
- return 0;
- }
-
- diff2_6 = data2 - data6;
- diff7_3 = data7 - data3;
- diff2 = data3 * data6 - data2 * data7;
- sum1 = diff2_6 * data1 + diff2 + diff7_3 * data0;
- sum2 = diff2_6 * data5 + diff2 + diff7_3 * data4;
-
- if (sum1 != 0 && sum2 != 0) {
- sum2 ^= sum1;
-
- if (sum2 >= 0)
- return 0;
- }
-
- delta = diff2_6 * diff5_1 - diff0_4 * diff7_3;
-
- if (delta == 0) {
- return 2;
- }
-
- if (delta < 0) {
- data7 = -((delta + 1) >> 1);
- } else {
- data7 = delta >> 1;
- }
-
- delta2 = diff2 * diff0_4 - diff1 * diff2_6;
-
- if (delta2 < 0) {
- delta2 -= data7;
- } else {
- delta2 += data7;
- }
-
- *x = delta2 / delta;
-
- delta2 = diff1 * diff7_3 - diff2 * diff5_1;
-
- if (delta2 < 0) {
- delta2 -= data7;
- } else {
- delta2 += data7;
- }
-
- *y = delta2 / delta;
-
- return 1;
-}
-
-/***********************
- * Backyard Football
- * Backyard Football 2002
- * Backyard Football Demo
- *
- */
-
-int LogicHEfootball::versionID() {
- return 1;
-}
-
-int32 LogicHEfootball::dispatch(int op, int numArgs, int32 *args) {
- int res = 0;
-
- switch (op) {
- case 1004:
- res = op_1004(args);
- break;
-
- case 1006:
- res = op_1006(args);
- break;
-
- case 1007:
- res = op_1007(args);
- break;
-
- case 1010:
- res = op_1010(args);
- break;
-
- case 1022:
- res = op_1022(args);
- break;
-
- case 1023:
- res = op_1023(args);
- break;
-
- case 1024:
- res = op_1024(args);
- break;
-
- case 8221968:
- // Someone had a fun and used his birthday as opcode number
- res = getFromArray(args[0], args[1], args[2]);
- break;
-
- case 1492: case 1493: case 1494: case 1495: case 1496:
- case 1497: case 1498: case 1499: case 1500: case 1501:
- case 1502: case 1503: case 1504: case 1505: case 1506:
- case 1507: case 1508: case 1509: case 1510: case 1511:
- case 1512: case 1513: case 1514: case 1555:
- // DirectPlay-related
- // 1513: initialize
- // 1555: set fake lag
- break;
-
- case 2200: case 2201: case 2202: case 2203: case 2204:
- case 2205: case 2206: case 2207: case 2208: case 2209:
- case 2210: case 2211: case 2212: case 2213: case 2214:
- case 2215: case 2216: case 2217: case 2218: case 2219:
- case 2220: case 2221: case 2222: case 2223: case 2224:
- case 2225: case 2226: case 2227: case 2228:
- // Boneyards-related
- break;
-
- case 3000: case 3001: case 3002: case 3003: case 3004:
- // Internet-related
- // 3000: check for updates
- // 3001: check network status
- // 3002: autoupdate
- // 3003: close connection
- break;
-
- default:
- LogicHE::dispatch(op, numArgs, args);
- warning("Tell sev how to reproduce it (%d)", op);
- }
-
- return res;
-}
-
-int LogicHEfootball::op_1004(int32 *args) {
- // Identical to LogicHEsoccer::op_1004
- double res, a2, a4, a5;
-
- a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]);
- a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]);
- a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5;
-
- res = (double)args[6] * a4 + (double)args[7] * a5 + a2;
- writeScummVar(108, (int32)res);
-
- writeScummVar(109, (int32)a2);
- writeScummVar(110, (int32)a5);
- writeScummVar(111, (int32)a4);
-
- return 1;
-}
-
-int LogicHEfootball::op_1006(int32 *args) {
- // This seems to be more or less the inverse of op_1010
- const double a1 = args[1];
- double res;
-
- // 2.9411764e-4 = 1/3400
- // 5.3050399e-2 = 1/18.85 = 20/377
- // 1.1764706e-2 = 1/85 = 40/3400
- // 1.2360656e-1 = 377/3050
- res = (1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1 * args[0] +
- a1 * 1.1764706e-2 + 46;
-
- // Shortened / optimized version of that formula:
- // res = (377.0 - a1 / 170.0) / 3050.0 * args[0] + a1 / 85.0 + 46;
-
- writeScummVar(108, (int32)res);
-
- // 1.2360656e-1 = 377/3050
- // 1.1588235e-1 = 197/1700 = 394/3400
- res = 640.0 - args[2] * 1.2360656e-1 - a1 * 1.1588235e-1 - 26;
-
- writeScummVar(109, (int32)res);
-
- return 1;
-}
-
-int LogicHEfootball::op_1007(int32 *args) {
- double res, temp;
-
- temp = (double)args[1] * 0.32;
-
- if (temp > 304.0)
- res = -args[2] * 0.142;
- else
- res = args[2] * 0.142;
-
- res += temp;
-
- writeScummVar(108, (int32)res);
-
- res = (1000.0 - args[2]) * 0.48;
-
- writeScummVar(109, (int32)res);
-
- return 1;
-}
-
-int LogicHEfootball::op_1010(int32 *args) {
- // This seems to be more or less the inverse of op_1006
- double a1 = (640.0 - (double)args[1] - 26.0) / 1.1588235e-1;
-
- // 2.9411764e-4 = 1/3400
- // 5.3050399e-2 = 1/18.85 = 20/377
- // 1.1764706e-2 = 1/85 = 40/3400
- // 1.2360656e-1 = 377/3050
- double a0 = ((double)args[0] - 46 - a1 * 1.1764706e-2) /
- ((1.0 - a1 * 2.9411764e-4 * 5.3050399e-2) * 1.2360656e-1);
-
- writeScummVar(108, (int32)a0);
- writeScummVar(109, (int32)a1);
-
- return 1;
-}
-
-int LogicHEfootball::op_1022(int32 *args) {
- double res;
- double var10 = args[4] - args[1];
- double var8 = args[5] - args[2];
- double var6 = args[3] - args[0];
-
- res = sqrt(var8 * var8 + var6 * var6 + var10 * var10);
-
- if (res >= (double)args[6]) {
- var8 = (double)args[6] * var8 / res;
- var10 = (double)args[6] * var10 / res;
- res = (double)args[6] * var6 / res;
- }
-
- writeScummVar(108, (int32)res);
- writeScummVar(109, (int32)var10);
- writeScummVar(110, (int32)var8);
-
- return 1;
-}
-
-int LogicHEfootball::op_1023(int32 *args) {
- double var10, var18, var20, var28, var30, var30_;
- double argf[7];
-
- for (int i = 0; i < 7; i++)
- argf[i] = args[i];
-
- var10 = (argf[3] - argf[1]) / (argf[2] - argf[0]);
- var28 = var10 * var10 + 1;
- var20 = argf[0] * var10;
- var18 = (argf[5] + argf[1] + var20) * argf[4] * var10 * 2 +
- argf[6] * argf[6] * var28 + argf[4] * argf[4] -
- argf[0] * argf[0] * var10 * var10 -
- argf[5] * argf[0] * var10 * 2 -
- argf[5] * argf[1] * 2 -
- argf[1] * argf[1] - argf[5] * argf[5];
-
- if (var18 >= 0) {
- var18 = sqrt(var18);
-
- var30_ = argf[4] + argf[5] * var10 + argf[1] * var10 + argf[0] * var10 * var10;
- var30 = (var30_ - var18) / var28;
- var18 = (var30_ + var18) / var28;
-
- if ((argf[0] - var30 < 0) && (argf[0] - var18 < 0)) {
- var30_ = var30;
- var30 = var18;
- var18 = var30_;
- }
- var28 = var18 * var10 - var20 - argf[1];
- var20 = var30 * var10 - var20 - argf[1];
- } else {
- var18 = 0;
- var20 = 0;
- var28 = 0;
- var30 = 0;
- }
-
- writeScummVar(108, (int32)var18);
- writeScummVar(109, (int32)var28);
- writeScummVar(110, (int32)var30);
- writeScummVar(111, (int32)var20);
-
- return 1;
-}
-int LogicHEfootball::op_1024(int32 *args) {
- writeScummVar(108, 0);
- writeScummVar(109, 0);
- writeScummVar(110, 0);
- writeScummVar(111, 0);
-
- return 1;
-}
-
-
-/***********************
- * Backyard Soccer
- *
- */
-
-int LogicHEsoccer::versionID() {
- return 1;
-}
-
-LogicHEsoccer::LogicHEsoccer(ScummEngine_v90he *vm) : LogicHE(vm) {
- _userDataD = (double *)calloc(1732, sizeof(double));
- _intArray1 = 0;
- _intArray2 = 0;
- _intArraysAllocated = false;
- _array1013 = 0;
- _array1013Allocated = false;
-}
-
-LogicHEsoccer::~LogicHEsoccer() {
- free(_userDataD);
- op_1020(); // clear int arrays
- delete[] _array1013;
-}
-
-int32 LogicHEsoccer::dispatch(int op, int numArgs, int32 *args) {
- int res = 0;
-
- switch (op) {
- case 1001:
- res = op_1001(args);
- break;
-
- case 1002:
- res = op_1002(args);
- break;
-
- case 1004:
- res = op_1004(args);
- break;
-
- case 1006:
- res = op_1006(args[0], args[1], args[2], args[3]);
- break;
-
- case 1011:
- // args[4] is ignored!
- // soccer passes the argument, but then ends up not using it
- // Makes sense that they removed it for soccermls
- res = op_1011(args[0], args[1], args[2], args[3], args[5]);
- break;
-
- case 1012:
- res = op_1012(args);
- break;
-
- case 1013:
- res = op_1013(args[0], args[1], args[2]);
- break;
-
- case 1019:
- res = op_1019(args);
- break;
-
- case 1020:
- res = op_1020();
- break;
-
- case 1021:
- res = op_1021(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);
- break;
-
- case 8221968:
- // Someone had a fun and used his birthday as opcode number
- res = getFromArray(args[0], args[1], args[2]);
- break;
-
- default:
- // original range is 1001 - 1021
- LogicHE::dispatch(op, numArgs, args);
- }
-
- return res;
-}
-
-void LogicHEsoccer::beforeBootScript() {
- if (_intArraysAllocated)
- op_1020();
-
- _userDataD[530] = 0;
-}
-
-void LogicHEsoccer::initOnce() {
- // The original sets some paths here that we don't need to worry about
- _array1013Allocated = false;
- _userDataD[530] = 0;
-}
-
-int LogicHEsoccer::startOfFrame() {
- // This variable is some sort of flag that activates this mode
- int res = (int)_userDataD[530];
-
- // _userDataD[535] is not used!
- // soccer passes the argument, but then ends up not using it
- // Makes sense that they removed it for soccermls
- if (res)
- res = op_1011((int)_userDataD[531], (int)_userDataD[532], (int)_userDataD[533], (int)_userDataD[534], (int)_userDataD[536]);
-
- return res;
-}
-
-int LogicHEsoccer::op_1001(int32 *args) {
- return (int)(args[0] * sin((float)args[1]));
-}
-
-int LogicHEsoccer::op_1002(int32 *args) {
- return _vm->VAR(2) * args[0];
-}
-
-int LogicHEsoccer::op_1003(int32 *args) {
- double data[6], out[3];
- int i;
-
- for (i = 0; i < 6; i++) {
- data[i] = getFromArray(args[0], 0, i);
- }
-
- out[0] = data[1] * data[5] - data[4] * data[2];
- out[1] = data[5] * data[0] - data[3] * data[2];
- out[2] = data[4] * data[0] - data[3] * data[1];
-
- for (i = 0; i < 3; i++) {
- putInArray(args[0], 0, i, scumm_round(out[i]));
- }
-
- return 1;
-}
-
-int LogicHEsoccer::op_1004(int32 *args) {
- // Identical to LogicHEfootball::op_1004
- double res, a2, a4, a5;
-
- a5 = ((double)args[4] - (double)args[1]) / ((double)args[5] - (double)args[2]);
- a4 = ((double)args[3] - (double)args[0]) / ((double)args[5] - (double)args[2]);
- a2 = (double)args[2] - (double)args[0] * a4 - args[1] * a5;
-
- res = (double)args[6] * a4 + (double)args[7] * a5 + a2;
- writeScummVar(108, (int32)res);
-
- writeScummVar(109, (int32)a2);
- writeScummVar(110, (int32)a5);
- writeScummVar(111, (int32)a4);
-
- return 1;
-}
-
-int LogicHEsoccer::op_1006(int32 a1, int32 a2, int32 a3, int32 a4) {
- double v1 = a1 * 0.01;
- double v2 = a2 * 0.01;
- double v3 = a3 * 0.01;
- double var108, var109;
-
- _userDataD[529] = a4;
-
- var108 = atan2(v1, v3) * _userDataD[523] - a4;
- var109 = _userDataD[526] - _userDataD[528] + (_userDataD[521] - atan2(_userDataD[524] - v2, v3)) * _userDataD[522];
-
- writeScummVar(108, (int32)var108);
- writeScummVar(109, (int32)var109);
-
- return 1;
-}
-
-int LogicHEsoccer::op_1007(int32 *args) {
- // Used when the HE logo is shown
- // This initializes the _userDataD fields that are used in op_1006/op_1011
-
- _intArraysAllocated = false;
- double v14 = (double)args[0] * 0.01;
- double v13 = (double)args[2] * 0.01;
- _userDataD[524] = v14;
- double v12 = atan2(v13, v14);
- _userDataD[520] = v12;
- double v15 = atan2(v13 - (double)args[4] * 0.01, (double)args[3] * 0.01);
- double v19 = v15 * 2.0;
- double v17 = atan2(v13 - (double)args[4] * 0.01, v14);
- _userDataD[519] = v19;
- _userDataD[521] = v17;
- _userDataD[525] = (v17 - v12) * 2.0;
- _userDataD[527] = (double)args[5];
- _userDataD[526] = (double)args[6];
- _userDataD[528] = (double)args[7];
- _userDataD[522] = _userDataD[526] / _userDataD[525];
- _userDataD[523] = _userDataD[527] / _userDataD[519];
- _userDataD[518] = v13;
-
- // Clear both byte arrays
- memset(_byteArray1, 0, 4096);
- memset(_byteArray2, 0, 585);
-
- if (_array1013Allocated == 0 )
- op_1013(4, args[8], args[9]);
-
- return 1;
-}
-
-// Returns the square root of the sum of the squares of the arguments
-static inline double sqrtSquare(double a1, double a2, double a3) {
- return sqrt(a1 * a1 + a2 * a2 + a3 * a3);
-}
-
-int LogicHEsoccer::op_1008(int32 *args) {
- // TODO: Used during a match (kicking?)
-
- return 1;
-}
-
-int LogicHEsoccer::op_1011(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5) {
- // This is called on each frame by startOfFrame() if activated by op_1012.
- // This seems to do player placement!
-
- float v28 = 0.0;
-
- for (int i = 0; i < 18; i++) {
- // These seem to be some sort of percent? of angles?
- int v32 = getFromArray(a1, i, 0);
- int v6 = getFromArray(a1, i, 1);
- int v30 = getFromArray(a1, i, 2);
-
- float v29 = (double)v32 / 100.0;
- v28 = (double)v6 / 100.0;
- float v31 = (double)v30 / 100.0;
-
- if (i < 13) {
- int v25 = ((v32 + 2760) / 500 >= 0) ? ((v32 + 2750) / 500) : 0;
- int v24 = 10;
-
- if (v25 <= 10) {
- int v23 = 0;
- if ((v32 + 2750) / 500 >= 0)
- v23 = (v32 + 2750) / 500;
-
- v24 = v23;
- }
-
- int v22 = 0;
- if ((9219 - v30) / 500 >= 0)
- v22 = (9219 - v30) / 500;
-
- int v21 = 6;
- if (v22 <= 6) {
- int v20 = 0;
- if ((9219 - v30) / 500 >= 0)
- v20 = (9219 - v30) / 500;
- v21 = v20;
- }
-
- if (a5)
- putInArray(a5, 0, i, v24 + 11 * v21);
- }
-
- float v7 = atan2(_userDataD[524] - v28, (double)v31);
- int v8 = (int)(_userDataD[526] - (_userDataD[521] - v7) * _userDataD[522] + 300.0);
-
- double v9 = atan2(_userDataD[523], (double)v31);
- // x/y position?
- putInArray(a2, i, 0, (int32)(v29 * v9 + 640.0));
- putInArray(a2, i, 1, v8);
-
- double v10 = atan2(_userDataD[524], (double)v31);
- int v12 = (int)(_userDataD[526] - (_userDataD[521] - (float)v10) * _userDataD[522] + 300.0);
- double v13 = _userDataD[523];
-
- v29 = atan2(v29, v31);
- // x/y position?
- putInArray(a2, i + 22, 0, (int32)(v29 * v13 + 640.0));
- putInArray(a2, i + 22, 1, v12);
- }
-
- // soccer only uses one array here
- // soccermls/soccer2004 use four
- int start = (_vm->_game.id == GID_SOCCER) ? 19 : 18;
- int end = (_vm->_game.id == GID_SOCCER) ? 19 : 21;
-
- for (int i = start; i <= end; i++) {
- int v14 = getFromArray(a2, i, 0);
- int v15 = getFromArray(a2, i, 1);
-
- // This retains v28 from (i == 17)?
- float v16 = _userDataD[524] - v28;
- float v17 = v16 / tan((_userDataD[528] + v15 - _userDataD[526]) / (_userDataD[522] + _userDataD[521]));
- double v18 = tan((double)(v14 - 640) / _userDataD[523]) * v17;
- putInArray(a1, i, 0, (int)(v18 * 100.0));
- putInArray(a1, i, 2, (int)(v17 * 100.0));
- }
-
- op_1011_sub(a1, a3, a4, a4);
-
- return 1;
-}
-
-static inline int distance(int a1, int a2, int a3, int a4) {
- return (int)sqrt((double)((a4 - a3) * (a4 - a3) + (a2 - a1) * (a2 - a1)));
-}
-
-void LogicHEsoccer::op_1011_sub(int32 a1, int32 a2, int32 a3, int32 a4) {
- // As you can guess, this is called from op_1011
- // This seems to be checking distances between the players and the ball
- // and which distance is the shortest.
-
- int v6[13];
- int v7[13];
- int v8[13];
- int v18[195];
-
- for (int i = 0; i < 13; i++) {
- v6[i] = 0;
- v7[i] = getFromArray(a1, i, 0);
- v8[i] = getFromArray(a1, i, 2);
- }
-
- // 12 here, 13 up there
- // Probably 12 for players, 13 for players+ball
- for (int i = 0; i < 12; i++) {
- int v22 = a4;
- for (int j = i + 1; j < 13; j++) {
- v18[i * 15 + j] = distance(v7[i], v7[j], v8[i], v8[j]);
- putInArray(a2, i, j, v18[i * 15 + j]);
- putInArray(a2, j, i, v18[i * 15 + j]);
- if (v18[i * 15 + j] < v22) {
- v22 = v18[i * 15 + j];
- v6[i] = j + 1;
- v6[j] = i + 1;
- }
- }
- }
-
- int v13 = getFromArray(a1, 18, 0);
- int v14 = getFromArray(a1, 18, 2);
- int v15 = getFromArray(a1, 19, 0);
- int v16 = getFromArray(a1, 19, 2);
- int v19[15];
- int v20[15];
-
- if (_vm->_game.id == GID_SOCCER) {
- // soccer gets to be different
- for (int i = 0; i < 13; i++)
- v20[i] = distance(v13, v7[i], v14, v8[i]);
-
- for (int i = 0; i < 13; i++)
- v19[i] = distance(v15, v7[i], v16, v8[i]);
- } else {
- // soccermls and soccer2004 use two other arrays here
- int v9 = getFromArray(a1, 20, 0);
- int v10 = getFromArray(a1, 20, 2);
- int v11 = getFromArray(a1, 21, 0);
- int v12 = getFromArray(a1, 21, 2);
-
- for (int i = 0; i < 6; i++) {
- v20[i] = distance(v9, v7[i], v10, v8[i]);
- v19[i] = distance(v13, v7[i], v14, v8[i]);
- }
-
- for (int i = 6; i < 13; i++) {
- v20[i] = distance(v11, v7[i], v12, v8[i]);
- v19[i] = distance(v15, v7[i], v16, v8[i]);
- }
- }
-
- for (int i = 0; i < 13; i++) {
- putInArray(a2, 14, i, v20[i]);
- putInArray(a2, i, 14, v20[i]);
- putInArray(a2, 13, i, v19[i]);
- putInArray(a2, i, 13, v19[i]);
- putInArray(a3, 0, i, v6[i]);
- }
-}
-
-int LogicHEsoccer::op_1012(int32 *args) {
- // Used after op_1019
- // This function activates startOfFrame() to call op_1011
- // (Possibly field parameters?)
-
- _userDataD[530] = (args[0] != 0) ? 1 : 0;
- _userDataD[531] = args[1];
- _userDataD[532] = args[2];
- _userDataD[533] = args[3];
- _userDataD[534] = args[4];
- _userDataD[535] = args[5]; // unused!!!
- _userDataD[536] = args[6];
-
- return 1;
-}
-
-// Some strange power operation, ignores negative exponents
-static inline double u32Pow(float a1, int a2) {
- if (a2 < 0)
- return 0.0;
+LogicHE *LogicHE::makeLogicHE(ScummEngine_v90he *vm) {
+ switch (vm->_game.id) {
+ case GID_PUTTRACE:
+ return makeLogicHErace(vm);
- float v4 = 1.0;
+ case GID_FUNSHOP:
+ return makeLogicHEfunshop(vm);
- for (int i = 1; i <= a2; i++)
- v4 *= a1;
+ case GID_FOOTBALL:
+ return makeLogicHEfootball(vm);
- return v4;
-}
+ case GID_SOCCER:
+ case GID_SOCCERMLS:
+ case GID_SOCCER2004:
+ return makeLogicHEsoccer(vm);
-int LogicHEsoccer::op_sub5(int a1, int a2, int a3) {
- byte *v9 = _array1013 + 44 * a2;
+ case GID_BASEBALL2001:
+ return makeLogicHEbaseball2001(vm);
- *((uint32 *)v9 + 4) = a3;
- *((uint32 *)v9) = a2;
+ case GID_BASKETBALL:
+ return makeLogicHEbasketball(vm);
- if (a1 > 2) {
- // Casual observation: 585 is also the size of _byteArray2
- *((uint32 *)v9 + 40) = 8 * a2 - 585;
- for (int i = 0; i < 8; i++)
- *((uint32 *)v9 + 4 * i + 8) = 0xffffffff;
- } else {
- for (int i = 0; i < 8; i++)
- *((uint32 *)v9 + 4 * i + 8) = op_sub5(a1 + 1, i + 8 * a2 + 1, a2);
- }
-
- return a2;
-}
-
-int LogicHEsoccer::op_1013(int32 a1, int32 a2, int32 a3) {
- // Creates _array1013 for *some* purpose
- // _array1013Temp is used again op_1014 for some reason...
- // Seems to be used in op_1015
-
- int v4 = (int)((1.0 - u32Pow(8.0, 4)) / -7.0);
-
- _array1013 = new byte[v4 * 44];
- memset(_array1013, 0, v4 * 44);
- _array1013Allocated = true;
- memset(_array1013Temp, 0, 44);
-
- for (int i = 0; i < 8; i++)
- _array1013Temp[i + 2] = op_sub5(1, i + 1, 0);
-
- // Yes, this is not endian-safe, but should not matter since we're
- // not saving/loading the data anywhere
- memcpy(_array1013, _array1013Temp, 44);
-
- return 1;
-}
-
-int LogicHEsoccer::op_1014(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int32 a6, int32 a7, int32 a8, int32 a9, int32 a10, int32 a11, int32 a12, int32 a13, int32 a14) {
- // TODO: Used many times during a match
- // And called from op_1008!
-
- return 1;
-}
-
-int LogicHEsoccer::op_1019(int32 *args) {
- // Used at the beginning of a match
- // Initializes some arrays. Player positions?
-
- // These two arrays are used in op_1014 and op_1015
- for (int i = 0; i < 4096; i++)
- _byteArray1[i] = getFromArray(args[1], 0, i);
-
- for (int i = 0; i < 585; i++)
- _byteArray2[i] = getFromArray(args[0], 0, i);
-
- // Deallocate the two integer arrays
- if (_intArraysAllocated)
- op_1020();
-
- // Reallocate them
- _intArray1 = new uint32[1008];
- _intArray2 = new uint32[168];
- _intArraysAllocated = true;
-
- memset(_intArray1, 0, 4 * 4);
- memset(_intArray2, 0, 24 * 4);
-
- // These two arrays are used in op_1015
- for (int i = 0; i < 42; i++) {
- for (int j = 0; j < 24; j++)
- _intArray1[j + 24 * i] = getFromArray(args[3], 0, j + 24 * i);
-
- for (int j = 0; j < 4; j++)
- _intArray2[j + 4 * i] = getFromArray(args[2], 0, j + 4 * i);
- }
-
- return 1;
-}
-
-int LogicHEsoccer::op_1020() {
- // Deallocate integer arrays
- // The arrays can be allocated in op_1015 or op_1019
-
- delete[] _intArray1; _intArray1 = 0;
- delete[] _intArray2; _intArray2 = 0;
- _intArraysAllocated = false;
-
- return 1;
-}
-
-int LogicHEsoccer::op_1021(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int32 a6, int32 a7) {
- // Used during a match (ball movement?)
- // Also called from op_1008
-
- int v10;
- if (a4 && a5)
- v10 = (int)(((double)a2 - (double)a5 * (double)a1 / (double)a4) * -1.0 * (double)a4 / (double)a5);
- else
- v10 = a1;
-
- int v9;
- if (a6 && a5)
- v9 = (int)(((double)a2 - (double)a5 * (double)a3 / (double)a6) * -1.0 * (double)a6 / (double)a5);
- else
- v9 = a3;
-
- // The final argument chooses whether to store the results for op_1008 or
- // store them in SCUMM variables.
- if (a7) {
- _var1021[0] = v10;
- _var1021[1] = v9;
- } else {
- writeScummVar(108, v10);
- writeScummVar(109, v9);
- }
-
- return 1;
-}
-
-/***********************
- * Backyard Baseball 2001
- *
- */
-
-int LogicHEbaseball2001::versionID() {
- return 1;
-}
-
-int32 LogicHEbaseball2001::dispatch(int op, int numArgs, int32 *args) {
- int res = 0;
-
- switch (op) {
- case 3001:
- // Check network status
- break;
-
- default:
- LogicHE::dispatch(op, numArgs, args);
- }
-
- return res;
-}
-
-/***********************
- * Backyard Basketball
- *
- */
-
-int LogicHEbasketball::versionID() {
- return 1;
-}
-
-int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) {
- int res = 0;
-
- switch (op) {
- case 1001:
- break;
-
- case 1006:
- break;
-
- case 1011:
- break;
-
- case 1012:
- break;
-
- case 1035:
- break;
-
- case 1050:
- break;
-
- case 1051:
- break;
-
- case 1052:
- break;
-
- case 1056:
- break;
-
- case 1057:
- break;
-
- case 1058:
- break;
-
- case 1060:
- break;
-
- case 1064:
- break;
-
- case 1067:
- break;
-
- case 1073:
- break;
-
- case 1075:
- break;
-
- case 1076:
- break;
-
- case 1080:
- break;
-
- case 1081:
- break;
-
- case 1090:
- break;
-
- case 1091:
- break;
-
- case 1513:
- break;
+ case GID_MOONBASE:
+ return makeLogicHEmoonbase(vm);
default:
- LogicHE::dispatch(op, numArgs, args);
+ return new LogicHE(vm);
}
-
- return res;
-}
-
-/***********************
- * Moonbase Commander
- *
- */
-
-int LogicHEmoonbase::versionID() {
- if (_vm->_game.features & GF_DEMO)
- return -100;
- else
- return 100;
}
} // End of namespace Scumm