diff options
Diffstat (limited to 'engines/scumm/he/moonbase/ai_node.cpp')
-rw-r--r-- | engines/scumm/he/moonbase/ai_node.cpp | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/engines/scumm/he/moonbase/ai_node.cpp b/engines/scumm/he/moonbase/ai_node.cpp new file mode 100644 index 0000000000..083a156a31 --- /dev/null +++ b/engines/scumm/he/moonbase/ai_node.cpp @@ -0,0 +1,153 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "scumm/he/moonbase/ai_node.h" + +namespace Scumm { + +IContainedObject::IContainedObject(IContainedObject &sourceContainedObject) { + _objID = sourceContainedObject.getObjID(); + _valueG = sourceContainedObject.getG(); +} + +int Node::_nodeCount = 0; + +Node::Node() { + _parent = NULL; + _depth = 0; + _nodeCount++; + _contents = NULL; +} + +Node::Node(Node *sourceNode) { + _parent = NULL; + _children = sourceNode->getChildren(); + + _depth = sourceNode->getDepth(); + + _contents = sourceNode->getContainedObject()->duplicate(); +} + +Node::~Node() { + if (_contents != NULL) { + delete _contents; + _contents = NULL; + } + + _nodeCount--; +} + +int Node::generateChildren() { + int numChildren = _contents->numChildrenToGen(); + + int numChildrenGenerated = numChildren; + int errorCode = -1; + static int i = 0; + + while (i < numChildren) { + Node *tempNode = new Node; + _children.push_back(tempNode); + tempNode->setParent(this); + tempNode->setDepth(_depth + 1); + + int completionFlag; + + IContainedObject *thisContObj = _contents->createChildObj(i, completionFlag); + assert(!(thisContObj != NULL && completionFlag == 0)); + + if (!completionFlag) { + _children.pop_back(); + delete tempNode; + return 0; + } + + i++; + + if (thisContObj != NULL) { + tempNode->setContainedObject(thisContObj); + } else { + _children.pop_back(); + delete tempNode; + numChildrenGenerated--; + } + } + + i = 0; + + if (numChildrenGenerated > 0) + return numChildrenGenerated; + + return errorCode; +} + + +int Node::generateNextChild() { + int numChildren = _contents->numChildrenToGen(); + + static int i = 0; + + Node *tempNode = new Node; + _children.push_back(tempNode); + tempNode->setParent(this); + tempNode->setDepth(_depth + 1); + + int compFlag; + IContainedObject *thisContObj = _contents->createChildObj(i, compFlag); + + if (thisContObj != NULL) { + tempNode->setContainedObject(thisContObj); + } else { + _children.pop_back(); + delete tempNode; + } + + ++i; + + if (i > numChildren) + i = 0; + + return i; +} + +Node *Node::popChild() { + Node *temp; + + temp = _children.back(); + _children.pop_back(); + return temp; +} + +Node *Node::getFirstStep() { + Node *currentNode = this; + + if (currentNode->getParent() == NULL) + return currentNode; + + while (currentNode->getParent()->getParent() != NULL) + currentNode = currentNode->getParent(); + + assert(currentNode->getDepth() == 1); + + return currentNode; +} + +} // End of namespace Scumm |