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-rw-r--r--engines/scumm/he/moonbase/net_main.cpp199
1 files changed, 199 insertions, 0 deletions
diff --git a/engines/scumm/he/moonbase/net_main.cpp b/engines/scumm/he/moonbase/net_main.cpp
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+++ b/engines/scumm/he/moonbase/net_main.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "scumm/he/intern_he.h"
+#include "scumm/he/moonbase/moonbase.h"
+#include "scumm/he/moonbase/net_main.h"
+
+namespace Scumm {
+
+Net::Net(ScummEngine_v100he *vm) : _latencyTime(1), _fakeLatency(false), _vm(vm) {
+ //some defaults for fields
+}
+
+int Net::hostGame(char *sessionName, char *userName) {
+ warning("STUB: op_net_host_tcpip_game(\"%s\", \"%s\")", sessionName, userName); // PN_HostTCPIPGame
+ return 0;
+}
+
+int Net::joinGame(char *IP, char *userName) {
+ warning("STUB: Net::joinGame(\"%s\", \"%s\")", IP, userName); // PN_JoinTCPIPGame
+ return 0;
+}
+
+int Net::addUser(char *shortName, char *longName) {
+ warning("STUB: Net::addUser(\"%s\", \"%s\")", shortName, longName); // PN_AddUser
+ return 0;
+}
+
+int Net::removeUser() {
+ warning("STUB: Net::removeUser()"); // PN_RemoveUser
+ return 0;
+}
+
+int Net::whoSentThis() {
+ warning("STUB: Net::whoSentThis()"); // PN_WhoSentThis
+ return 0;
+}
+
+int Net::whoAmI() {
+ warning("STUB: Net::whoAmI()"); // PN_WhoAmI
+ return 0;
+}
+
+int Net::createSession(char *name) {
+ warning("STUB: Net::createSession(\"%s\")", name); // PN_CreateSession
+ return 0;
+}
+
+int Net::joinSession(int sessionIndex) {
+ warning("STUB: Net::joinSession(%d)", sessionIndex); // PN_JoinSession
+ return 0;
+}
+
+int Net::endSession() {
+ warning("STUB: Net::endSession()"); // PN_EndSession
+ return 0;
+}
+
+void Net::disableSessionJoining() {
+ warning("STUB: Net::disableSessionJoining()"); // PN_DisableSessionPlayerJoin
+}
+
+void Net::enableSessionJoining() {
+ warning("STUB: Net::enableSessionJoining()"); // PN_EnableSessionPlayerJoin
+}
+
+void Net::setBotsCount(int botsCount) {
+ warning("STUB: Net::setBotsCount(%d)", botsCount); // PN_SetAIPlayerCountKludge
+}
+
+int32 Net::setProviderByName(int32 parameter1, int32 parameter2) {
+ warning("STUB: Net::setProviderByName(%d, %d)", parameter1, parameter2); // PN_SetProviderByName
+ return 0;
+}
+
+void Net::setFakeLatency(int time) {
+ _latencyTime = time;
+ debug("NETWORK: Setting Fake Latency to %d ms \n", _latencyTime); // TODO: is it OK to use debug instead of SPUTM_xprintf?
+ _fakeLatency = true;
+}
+
+bool Net::destroyPlayer(int32 playerDPID) {
+ // bool PNETWIN_destroyplayer(DPID idPlayer)
+ warning("STUB: Net::destroyPlayer(%d)", playerDPID);
+ return false;
+}
+
+int32 Net::startQuerySessions() {
+ warning("STUB: Net::startQuerySessions()"); // StartQuerySessions
+ return 0;
+}
+
+int32 Net::updateQuerySessions() {
+ warning("STUB: Net::updateQuerySessions()"); // UpdateQuerySessions
+ return 0;
+}
+
+void Net::stopQuerySessions() {
+ warning("STUB: Net::stopQuerySessions()"); // StopQuerySessions
+}
+
+int Net::querySessions() {
+ warning("STUB: Net::querySessions()"); // PN_QuerySessions
+ return 0;
+}
+
+int Net::queryProviders() {
+ warning("STUB: Net::queryProviders()"); // PN_QueryProviders
+ return 0;
+}
+
+int Net::setProvider(int providerIndex) {
+ warning("STUB: Net::setProvider(%d)", providerIndex); // PN_SetProvider
+ return 0;
+}
+
+int Net::closeProvider() {
+ warning("STUB: Net::closeProvider()"); // PN_CloseProvider
+ return 0;
+}
+
+bool Net::initAll() {
+ warning("STUB: Net::initAll()"); // PN_DoInitAll
+ return false;
+}
+
+bool Net::initProvider() {
+ warning("STUB: Net::initProvider()"); // PN_DoInitProvider
+ return false;
+}
+
+bool Net::initSession() {
+ warning("STUB: Net::initSession()"); // PN_DoInitSession
+ return false;
+}
+
+bool Net::initUser() {
+ warning("STUB: Net::initUser()"); // PN_DoInitUser
+ return false;
+}
+
+void Net::remoteStartScript(int typeOfSend, int sendTypeParam, int priority, int argsCount, int32 *args) {
+ warning("STUB: Net::remoteStartScript(%d, %d, %d, %d, ...)", typeOfSend, sendTypeParam, priority, argsCount); // PN_RemoteStartScriptCommand
+}
+
+void Net::remoteSendArray(int typeOfSend, int sendTypeParam, int priority, int arrayIndex) {
+ warning("STUB: Net::remoteSendArray(%d, %d, %d, %d)", typeOfSend, sendTypeParam, priority, arrayIndex); // PN_RemoteSendArrayCommand
+}
+
+int Net::remoteStartScriptFunction(int typeOfSend, int sendTypeParam, int priority, int defaultReturnValue, int argsCount, int32 *args) {
+ warning("STUB: Net::remoteStartScriptFunction(%d, %d, %d, %d, %d, ...)", typeOfSend, sendTypeParam, priority, defaultReturnValue, argsCount); // PN_RemoteStartScriptFunction
+ return 0;
+}
+
+bool Net::getHostName(char *hostname, int length) {
+ warning("STUB: Net::getHostName(\"%s\", %d)", hostname, length); // PN_GetHostName
+ return false;
+}
+
+bool Net::getIPfromName(char *ip, int ipLength, char *nameBuffer) {
+ warning("STUB: Net::getIPfromName(\"%s\", %d, \"%s\")", ip, ipLength, nameBuffer); // PN_GetIPfromName
+ return false;
+}
+
+void Net::getSessionName(int sessionNumber, char *buffer, int length) {
+ warning("STUB: Net::getSessionName(%d, \"%s\", %d)", sessionNumber, buffer, length); // PN_GetSessionName
+}
+
+int Net::getSessionPlayerCount(int sessionNumber) {
+ warning("STUB: Net::getSessionPlayerCount(%d)", sessionNumber); // case GET_SESSION_PLAYER_COUNT_KLUDGE:
+ //assert(sessionNumber >= 0 && sessionNumber < NUMELEMENTS(gdefMultiPlay.gamedescptr));
+ //return gdefMultiPlay.gamedescptr[sessionNumber].currentplayers;
+ return 0;
+}
+
+void Net::getProviderName(int providerIndex, char *buffer, int length) {
+ warning("STUB: Net::getProviderName(%d, \"%s\", %d)", providerIndex, buffer, length); // PN_GetProviderName
+}
+
+} // End of namespace Scumm