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Diffstat (limited to 'engines/scumm/he/wiz_he.cpp')
-rw-r--r--engines/scumm/he/wiz_he.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp
index f8de332dcf..aa35412587 100644
--- a/engines/scumm/he/wiz_he.cpp
+++ b/engines/scumm/he/wiz_he.cpp
@@ -121,7 +121,7 @@ void Wiz::polygonTransform(int resNum, int state, int po_x, int po_y, int angle,
getWizImageDim(resNum, state, w, h);
// set the transformation origin to the center of the image
- if (_vm->_heversion >= 99) {
+ if (_vm->_game.heversion >= 99) {
pts[0].x = pts[3].x = -(w / 2);
pts[1].x = pts[2].x = w / 2 - 1;
pts[0].y = pts[1].y = -(h / 2);
@@ -887,7 +887,7 @@ void Wiz::captureWizImage(int resNum, const Common::Rect& r, bool backBuffer, in
if (rCapt.intersects(r)) {
rCapt.clip(r);
const uint8 *palPtr;
- if (_vm->_heversion >= 99) {
+ if (_vm->_game.heversion >= 99) {
palPtr = _vm->_hePalettes + 1024;
} else {
palPtr = _vm->_currentPalette;
@@ -985,7 +985,7 @@ uint8 *Wiz::drawWizImage(int resNum, int state, int x1, int y1, int zorder, int
uint8 *dst = NULL;
const uint8 *palPtr = NULL;
- if (_vm->_heversion >= 99) {
+ if (_vm->_game.heversion >= 99) {
if (palette) {
palPtr = _vm->_hePalettes + palette * 1024 + 768;
} else {
@@ -1024,7 +1024,7 @@ uint8 *Wiz::drawWizImage(int resNum, int state, int x1, int y1, int zorder, int
if (flags & kWIFRemapPalette) {
rmap = _vm->findWrappedBlock(MKID('RMAP'), dataPtr, state, 0);
assert(rmap);
- if (_vm->_heversion <= 80 || READ_BE_UINT32(rmap) != 0x01234567) {
+ if (_vm->_game.heversion <= 80 || READ_BE_UINT32(rmap) != 0x01234567) {
uint8 *rgbs = _vm->findWrappedBlock(MKID('RGBS'), dataPtr, state, 0);
assert(rgbs);
_vm->remapHEPalette(rgbs, rmap + 4);
@@ -1533,7 +1533,7 @@ void Wiz::createWizEmptyImage(const WizParameters *params) {
res_size += 8 + img_w * img_h;
const uint8 *palPtr;
- if (_vm->_heversion >= 99) {
+ if (_vm->_game.heversion >= 99) {
palPtr = _vm->_hePalettes + 1024;
} else {
palPtr = _vm->_currentPalette;
@@ -1996,7 +1996,7 @@ int Wiz::isWizPixelNonTransparent(int resNum, int state, int x, int y, int flags
}
switch (c) {
case 0:
- if (_vm->_heversion >= 99) {
+ if (_vm->_game.heversion >= 99) {
ret = getRawWizPixelColor(wizd, x, y, w, h, _vm->VAR(_vm->VAR_WIZ_TCOLOR)) != _vm->VAR(_vm->VAR_WIZ_TCOLOR) ? 1 : 0;
} else {
ret = 0;
@@ -2030,7 +2030,7 @@ uint8 Wiz::getWizPixelColor(int resNum, int state, int x, int y, int flags) {
assert(wizd);
switch (c) {
case 0:
- if (_vm->_heversion >= 99) {
+ if (_vm->_game.heversion >= 99) {
color = getRawWizPixelColor(wizd, x, y, w, h, _vm->VAR(_vm->VAR_WIZ_TCOLOR));
} else {
color = _vm->VAR(_vm->VAR_WIZ_TCOLOR);