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Diffstat (limited to 'engines/scumm/imuse/imuse_player.cpp')
-rw-r--r--engines/scumm/imuse/imuse_player.cpp181
1 files changed, 4 insertions, 177 deletions
diff --git a/engines/scumm/imuse/imuse_player.cpp b/engines/scumm/imuse/imuse_player.cpp
index fddba2fcc9..ff12e4d94a 100644
--- a/engines/scumm/imuse/imuse_player.cpp
+++ b/engines/scumm/imuse/imuse_player.cpp
@@ -58,10 +58,10 @@ uint16 Player::_active_notes[128];
//////////////////////////////////////////////////
Player::Player() :
- _midi(0),
- _parser(0),
+ _midi(NULL),
+ _parser(NULL),
_passThrough(0),
- _parts(0),
+ _parts(NULL),
_active(false),
_scanning(false),
_id(0),
@@ -393,180 +393,7 @@ void Player::sysEx(const byte *p, uint16 len) {
debugC(DEBUG_IMUSE, "[%02d] SysEx:%s", _id, buf);
}
- switch (code = *p++) {
- case 0:
- if (_se->_game_id != GID_SAMNMAX) {
- // There are 17 bytes of useful information beyond
- // what we've read so far. All we know about them is
- // as follows:
- // BYTE 00: Channel #
- // BYTE 02: BIT 01(0x01): Part on?(1 = yes)
- // BIT 02(0x02): Reverb? (1 = yes) [bug #1088045]
- // BYTE 04: Priority adjustment [guessing]
- // BYTE 05: Volume(upper 4 bits) [guessing]
- // BYTE 06: Volume(lower 4 bits) [guessing]
- // BYTE 07: Pan(upper 4 bits) [bug #1088045]
- // BYTE 08: Pan(lower 4 bits) [bug #1088045]
- // BYTE 09: BIT 04(0x08): Percussion?(1 = yes)
- // BYTE 13: Pitchbend range(upper 4 bits) [bug #1088045]
- // BYTE 14: Pitchbend range(lower 4 bits) [bug #1088045]
- // BYTE 15: Program(upper 4 bits)
- // BYTE 16: Program(lower 4 bits)
- part = getPart(p[0] & 0x0F);
- if (part) {
- part->set_onoff(p[2] & 0x01);
- part->effectLevel ((p[2] & 0x02) ? 127 : 0);
- part->set_pri(p[4]);
- part->volume((p[5] & 0x0F) << 4 |(p[6] & 0x0F));
- part->set_pan((p[7] & 0x0F) << 4 | (p[8] & 0x0F));
- part->_percussion = _isMIDI ? ((p[9] & 0x08) > 0) : false;
- part->pitchBendFactor ((p[13] & 0x0F) << 4 | (p[14] & 0x0F));
- if (part->_percussion) {
- if (part->_mc) {
- part->off();
- _se->reallocateMidiChannels(_midi);
- }
- } else {
- // Even in cases where a program does not seem to be specified,
- // i.e. bytes 15 and 16 are 0, we send a program change because
- // 0 is a valid program number. MI2 tests show that in such
- // cases, a regular program change message always seems to follow
- // anyway.
- if (_isMIDI)
- part->_instrument.program((p[15] & 0x0F) << 4 |(p[16] & 0x0F), _isMT32);
- part->sendAll();
- }
- }
- } else {
- // Sam & Max: Trigger Event
- // Triggers are set by doCommand(ImSetTrigger).
- // When a SysEx marker is encountered whose sound
- // ID and marker ID match what was set by ImSetTrigger,
- // something magical is supposed to happen....
- for (a = 0; a < ARRAYSIZE(_se->_snm_triggers); ++a) {
- if (_se->_snm_triggers[a].sound == _id &&
- _se->_snm_triggers[a].id == *p)
- {
- _se->_snm_triggers[a].sound = _se->_snm_triggers[a].id = 0;
- _se->doCommand(8, _se->_snm_triggers[a].command);
- break;
- }
- }
- } // end if
- break;
-
- case 1:
- if (_se->_game_id != GID_SAMNMAX) {
- // Shut down a part. [Bug 1088045, comments]
- part = getPart (p[0]);
- if (part != NULL) part->uninit();
- } else {
- // Sam & Max: maybe_jump.
- if (_scanning)
- break;
- maybe_jump(p[0], p[1] - 1, (READ_BE_UINT16(p + 2) - 1) * 4 + p[4], ((p[5] * TICKS_PER_BEAT) >> 2) + p[6]);
- }
- break;
-
- case 2: // Start of song. Ignore for now.
- break;
-
- case 16: // Adlib instrument definition(Part)
- a = *p++ & 0x0F;
- ++p; // Skip hardware type
- part = getPart(a);
- if (part) {
- if (len == 63) {
- decode_sysex_bytes(p, buf, len - 3);
- part->set_instrument((byte *)buf);
- } else {
- // SPK tracks have len == 49 here, and are not supported
- part->programChange(254); // Must be invalid, but not 255 (which is reserved)
- }
- }
- break;
-
- case 17: // Adlib instrument definition(Global)
- p += 2; // Skip hardware type and... whatever came right before it
- a = *p++;
- decode_sysex_bytes(p, buf, len - 4);
- _se->setGlobalAdlibInstrument(a, buf);
- break;
-
- case 33: // Parameter adjust
- a = *p++ & 0x0F;
- ++p; // Skip hardware type
- decode_sysex_bytes(p, buf, len - 3);
- part = getPart(a);
- if (part)
- part->set_param(READ_BE_UINT16(buf), READ_BE_UINT16(buf + 2));
- break;
-
- case 48: // Hook - jump
- if (_scanning)
- break;
- decode_sysex_bytes(p + 1, buf, len - 2);
- maybe_jump(buf[0], READ_BE_UINT16(buf + 1), READ_BE_UINT16(buf + 3), READ_BE_UINT16(buf + 5));
- break;
-
- case 49: // Hook - global transpose
- decode_sysex_bytes(p + 1, buf, len - 2);
- maybe_set_transpose(buf);
- break;
-
- case 50: // Hook - part on/off
- buf[0] = *p++ & 0x0F;
- decode_sysex_bytes(p, buf + 1, len - 2);
- maybe_part_onoff(buf);
- break;
-
- case 51: // Hook - set volume
- buf[0] = *p++ & 0x0F;
- decode_sysex_bytes(p, buf + 1, len - 2);
- maybe_set_volume(buf);
- break;
-
- case 52: // Hook - set program
- buf[0] = *p++ & 0x0F;
- decode_sysex_bytes(p, buf + 1, len - 2);
- maybe_set_program(buf);
- break;
-
- case 53: // Hook - set transpose
- buf[0] = *p++ & 0x0F;
- decode_sysex_bytes(p, buf + 1, len - 2);
- maybe_set_transpose_part(buf);
- break;
-
- case 64: // Marker
- p++;
- len -= 2;
- while (len--) {
- _se->handle_marker(_id, *p++);
- }
- break;
-
- case 80: // Loop
- decode_sysex_bytes(p + 1, buf, len - 2);
- setLoop(READ_BE_UINT16(buf), READ_BE_UINT16(buf + 2),
- READ_BE_UINT16(buf + 4), READ_BE_UINT16(buf + 6),
- READ_BE_UINT16(buf + 8));
- break;
-
- case 81: // End loop
- clearLoop();
- break;
-
- case 96: // Set instrument
- part = getPart(p[0] & 0x0F);
- b = (p[1] & 0x0F) << 12 |(p[2] & 0x0F) << 8 |(p[4] & 0x0F) << 4 |(p[4] & 0x0F);
- if (part)
- part->set_instrument(b);
- break;
-
- default:
- error("Unknown SysEx command %d", (int)code);
- }
+ if (_se->_sysex) (*_se->_sysex) (this, p, len);
}
void Player::decode_sysex_bytes(const byte *src, byte *dst, int len) {