diff options
Diffstat (limited to 'engines/scumm/input.cpp')
-rw-r--r-- | engines/scumm/input.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 1a4ed91f1c..ff85bd0a61 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -303,14 +303,14 @@ void ScummEngine::processInput() { if ((_leftBtnPressed & msClicked) && (_rightBtnPressed & msClicked) && _game.version >= 4) { // Pressing both mouse buttons is treated as if you pressed // the cutscene exit key (ESC) in V4+ games. That mimicks - // the behaviour of the original engine where pressing both + // the behavior of the original engine where pressing both // mouse buttons also skips the current cutscene. _mouseAndKeyboardStat = 0; lastKeyHit = Common::KeyState(Common::KEYCODE_ESCAPE); } else if ((_rightBtnPressed & msClicked) && (_game.version <= 3 && _game.id != GID_LOOM)) { // Pressing right mouse button is treated as if you pressed // the cutscene exit key (ESC) in V0-V3 games. That mimicks - // the behaviour of the original engine where pressing right + // the behavior of the original engine where pressing right // mouse button also skips the current cutscene. _mouseAndKeyboardStat = 0; lastKeyHit = Common::KeyState(Common::KEYCODE_ESCAPE); |