diff options
Diffstat (limited to 'engines/scumm/insane/insane_enemy.cpp')
-rw-r--r-- | engines/scumm/insane/insane_enemy.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index fa6d4264ec..d711b63342 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -1519,8 +1519,7 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) { case INV_BOOT: case INV_HAND: case INV_DUST: - _actor[1].act[2].state = 0; - switchEnemyWeapon(); + // fallthrough default: switchEnemyWeapon(); } @@ -2437,6 +2436,7 @@ void Insane::actor12Reaction(int32 buttons) { smlayer_setActorFacing(1, 2, 6, 180); smlayer_setActorLayer(1, 2, 25); _actor[1].act[2].state = 103; + break; case 103: _actor[1].kicking = false; |