diff options
Diffstat (limited to 'engines/scumm/insane/insane_enemy.cpp')
-rw-r--r-- | engines/scumm/insane/insane_enemy.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index 2291b2c37b..e8d97d3875 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -1328,7 +1328,7 @@ void Insane::turnEnemy(bool battle) { if (_actor[1].damage < _actor[1].maxdamage) { _actor[1].lost = false; } else { - if (!_actor[1].lost && !_actor[1].lost) { + if (!_actor[1].lost && !_actor[0].lost) { _actor[1].lost = true; _actor[1].act[2].state = 36; _actor[1].act[1].state = 36; @@ -2072,7 +2072,7 @@ void Insane::actor12Reaction(int32 buttons) { setEnemyState(); _actor[1].act[2].tilt = 0; // for some reason there is no break at this - // place, so tilt gets overriden on next line + // place, so tilt gets overridden on next line } _actor[1].act[2].tilt = calcTilt(_actor[1].tilt); break; |