diff options
Diffstat (limited to 'engines/scumm/insane/insane_enemy.cpp')
-rw-r--r-- | engines/scumm/insane/insane_enemy.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp index fa6d4264ec..40dd453722 100644 --- a/engines/scumm/insane/insane_enemy.cpp +++ b/engines/scumm/insane/insane_enemy.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -1519,8 +1519,7 @@ void Insane::chooseEnemyWeaponAnim(int32 buttons) { case INV_BOOT: case INV_HAND: case INV_DUST: - _actor[1].act[2].state = 0; - switchEnemyWeapon(); + // fallthrough default: switchEnemyWeapon(); } @@ -2437,6 +2436,7 @@ void Insane::actor12Reaction(int32 buttons) { smlayer_setActorFacing(1, 2, 6, 180); smlayer_setActorLayer(1, 2, 25); _actor[1].act[2].state = 103; + break; case 103: _actor[1].kicking = false; |