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-rw-r--r--engines/scumm/players/player_v2cms.cpp787
1 files changed, 787 insertions, 0 deletions
diff --git a/engines/scumm/players/player_v2cms.cpp b/engines/scumm/players/player_v2cms.cpp
new file mode 100644
index 0000000000..8e903bf9d2
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+++ b/engines/scumm/players/player_v2cms.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "scumm/players/player_v2cms.h"
+#include "scumm/scumm.h"
+#include "audio/mididrv.h"
+#include "audio/mixer.h"
+#include "audio/softsynth/cms.h"
+
+namespace Scumm {
+
+Player_V2CMS::Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer)
+ : Player_V2Base(scumm, mixer, true), _cmsVoicesBase(), _cmsVoices(),
+ _cmsChips(), _midiDelay(0), _octaveMask(0), _looping(0), _tempo(0),
+ _tempoSum(0), _midiData(0), _midiSongBegin(0), _musicTimer(0),
+ _musicTimerTicks(0), _voiceTimer(0), _loadedMidiSong(0),
+ _outputTableReady(0), _midiChannel(), _midiChannelUse() {
+ setMusicVolume(255);
+
+ memset(_sfxFreq, 0xFF, sizeof(_sfxFreq));
+ memset(_sfxAmpl, 0x00, sizeof(_sfxAmpl));
+ memset(_sfxOctave, 0x66, sizeof(_sfxOctave));
+
+ _cmsVoices[0].amplitudeOutput = &_cmsChips[0].ampl[0];
+ _cmsVoices[0].freqOutput = &_cmsChips[0].freq[0];
+ _cmsVoices[0].octaveOutput = &_cmsChips[0].octave[0];
+ _cmsVoices[1].amplitudeOutput = &_cmsChips[0].ampl[1];
+ _cmsVoices[1].freqOutput = &_cmsChips[0].freq[1];
+ _cmsVoices[1].octaveOutput = &_cmsChips[0].octave[0];
+ _cmsVoices[2].amplitudeOutput = &_cmsChips[0].ampl[2];
+ _cmsVoices[2].freqOutput = &_cmsChips[0].freq[2];
+ _cmsVoices[2].octaveOutput = &_cmsChips[0].octave[1];
+ _cmsVoices[3].amplitudeOutput = &_cmsChips[0].ampl[3];
+ _cmsVoices[3].freqOutput = &_cmsChips[0].freq[3];
+ _cmsVoices[3].octaveOutput = &_cmsChips[0].octave[1];
+ _cmsVoices[4].amplitudeOutput = &_cmsChips[1].ampl[0];
+ _cmsVoices[4].freqOutput = &_cmsChips[1].freq[0];
+ _cmsVoices[4].octaveOutput = &_cmsChips[1].octave[0];
+ _cmsVoices[5].amplitudeOutput = &_cmsChips[1].ampl[1];
+ _cmsVoices[5].freqOutput = &_cmsChips[1].freq[1];
+ _cmsVoices[5].octaveOutput = &_cmsChips[1].octave[0];
+ _cmsVoices[6].amplitudeOutput = &_cmsChips[1].ampl[2];
+ _cmsVoices[6].freqOutput = &_cmsChips[1].freq[2];
+ _cmsVoices[6].octaveOutput = &_cmsChips[1].octave[1];
+ _cmsVoices[7].amplitudeOutput = &_cmsChips[1].ampl[3];
+ _cmsVoices[7].freqOutput = &_cmsChips[1].freq[3];
+ _cmsVoices[7].octaveOutput = &_cmsChips[1].octave[1];
+
+ // inits the CMS Emulator like in the original
+ _cmsEmu = new CMSEmulator(_sampleRate);
+ for (int i = 0, cmsPort = 0x220; i < 2; cmsPort += 2, ++i) {
+ for (int off = 0; off < 13; ++off) {
+ _cmsEmu->portWrite(cmsPort+1, _cmsInitData[off*2]);
+ _cmsEmu->portWrite(cmsPort, _cmsInitData[off*2+1]);
+ }
+ }
+
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+}
+
+Player_V2CMS::~Player_V2CMS() {
+ Common::StackLock lock(_mutex);
+
+ _mixer->stopHandle(_soundHandle);
+ delete _cmsEmu;
+}
+
+void Player_V2CMS::setMusicVolume(int vol) {
+}
+
+int Player_V2CMS::getMusicTimer() {
+ return _midiData ? _musicTimer : Player_V2Base::getMusicTimer();
+}
+
+void Player_V2CMS::stopAllSounds() {
+ Common::StackLock lock(_mutex);
+
+ for (int i = 0; i < 4; i++) {
+ clear_channel(i);
+ }
+ _next_nr = _current_nr = 0;
+ _next_data = _current_data = 0;
+ _midiData = 0;
+ _midiSongBegin = 0;
+ _midiDelay = 0;
+ _musicTimer = _musicTimerTicks = 0;
+ offAllChannels();
+}
+
+void Player_V2CMS::stopSound(int nr) {
+ Common::StackLock lock(_mutex);
+
+ if (_next_nr == nr) {
+ _next_nr = 0;
+ _next_data = 0;
+ }
+ if (_current_nr == nr) {
+ for (int i = 0; i < 4; i++) {
+ clear_channel(i);
+ }
+ _current_nr = 0;
+ _current_data = 0;
+ chainNextSound();
+ }
+ if (_loadedMidiSong == nr) {
+ _midiData = 0;
+ _midiSongBegin = 0;
+ _midiDelay = 0;
+ offAllChannels();
+ }
+}
+
+void Player_V2CMS::startSound(int nr) {
+ Common::StackLock lock(_mutex);
+
+ byte *data = _vm->getResourceAddress(rtSound, nr);
+ assert(data);
+
+ if (data[6] == 0x80) {
+ _musicTimer = _musicTimerTicks = 0;
+ loadMidiData(data, nr);
+ } else {
+ int cprio = _current_data ? *(_current_data + _header_len) : 0;
+ int prio = *(data + _header_len);
+ int nprio = _next_data ? *(_next_data + _header_len) : 0;
+
+ int restartable = *(data + _header_len + 1);
+
+ if (!_current_nr || cprio <= prio) {
+ int tnr = _current_nr;
+ int tprio = cprio;
+ byte *tdata = _current_data;
+
+ chainSound(nr, data);
+ nr = tnr;
+ prio = tprio;
+ data = tdata;
+ restartable = data ? *(data + _header_len + 1) : 0;
+ }
+
+ if (!_current_nr) {
+ nr = 0;
+ _next_nr = 0;
+ _next_data = 0;
+ }
+
+ if (nr != _current_nr
+ && restartable
+ && (!_next_nr
+ || nprio <= prio)) {
+
+ _next_nr = nr;
+ _next_data = data;
+ }
+ }
+}
+
+void Player_V2CMS::loadMidiData(byte *data, int sound) {
+ memset(_midiChannelUse, 0, sizeof(_midiChannelUse));
+ memset(_midiChannel, 0, sizeof(_midiChannel));
+
+ _tempo = data[7];
+ _looping = data[8];
+
+ byte channels = data[14];
+ byte curChannel = 0;
+ byte *voice2 = data + 23;
+
+ for (; channels != 0; ++curChannel, --channels, voice2 += 16) {
+ if (*(data + 15 + curChannel)) {
+ byte channel = *(data + 15 + curChannel) - 1;
+ _midiChannelUse[channel] = 1;
+
+ Voice *voiceDef = &_cmsVoicesBase[channel];
+
+ byte attackDecay = voice2[10];
+ voiceDef->attack = _attackRate[attackDecay >> 4];
+ voiceDef->decay = _decayRate[attackDecay & 0x0F];
+ byte sustainRelease = voice2[11];
+ voiceDef->sustain = _sustainRate[sustainRelease >> 4];
+ voiceDef->release = _releaseRate[sustainRelease & 0x0F];
+
+ if (voice2[3] & 0x40) {
+ voiceDef->vibrato = 0x0301;
+ if (voice2[13] & 0x40) {
+ voiceDef->vibrato = 0x0601;
+ }
+ } else {
+ voiceDef->vibrato = 0;
+ }
+
+ if (voice2[8] & 0x80) {
+ voiceDef->vibrato2 = 0x0506;
+ if (voice2[13] & 0x80) {
+ voiceDef->vibrato2 = 0x050C;
+ }
+ } else {
+ voiceDef->vibrato2 = 0;
+ }
+
+ if ((voice2[8] & 0x0F) > 1) {
+ voiceDef->octadd = 0x01;
+ } else {
+ voiceDef->octadd = 0x00;
+ }
+ }
+ }
+
+ for (int i = 0; i < 8; ++i) {
+ _cmsVoices[i].chanNumber = 0xFF;
+ _cmsVoices[i].curVolume = 0;
+ _cmsVoices[i].nextVoice = 0;
+ }
+
+ _midiDelay = 0;
+ memset(_cmsChips, 0, sizeof(MusicChip)*2);
+ _midiData = data + 151;
+ _midiSongBegin = _midiData + data[9];
+
+ _loadedMidiSong = sound;
+}
+
+int Player_V2CMS::getSoundStatus(int nr) const {
+ return _current_nr == nr || _next_nr == nr || _loadedMidiSong == nr;
+}
+
+void Player_V2CMS::processMidiData() {
+ byte *currentData = _midiData;
+ byte command = 0x00;
+ int16 temp = 0;
+
+ ++_musicTimerTicks;
+ if (_musicTimerTicks > 60) {
+ _musicTimerTicks = 0;
+ ++_musicTimer;
+ }
+
+ if (!_midiDelay) {
+ while (true) {
+ if ((command = *currentData++) == 0xFF) {
+ if ((command = *currentData++) == 0x2F) {
+ if (_looping == 0) {
+ currentData = _midiData = _midiSongBegin;
+ continue;
+ }
+ _midiData = _midiSongBegin = 0;
+ _midiDelay = 0;
+ _loadedMidiSong = 0;
+ offAllChannels();
+ return;
+ } else {
+ if (command == 0x58) {
+ currentData += 6;
+ }
+ }
+ } else {
+ _lastMidiCommand = command;
+ if (command < 0x90) {
+ clearNote(currentData);
+ } else {
+ playNote(currentData);
+ }
+ }
+
+ temp = command = *currentData++;
+ if (command & 0x80) {
+ temp = (command & 0x7F) << 8;
+ command = *currentData++;
+ temp |= (command << 1);
+ temp >>= 1;
+ }
+ temp >>= 1;
+ int lastBit = temp & 1;
+ temp >>= 1;
+ temp += lastBit;
+
+ if (temp)
+ break;
+ }
+ _midiData = currentData;
+ _midiDelay = temp;
+ }
+
+ --_midiDelay;
+ if (_midiDelay < 0)
+ _midiDelay = 0;
+
+ return;
+}
+
+int Player_V2CMS::readBuffer(int16 *buffer, const int numSamples) {
+ Common::StackLock lock(_mutex);
+
+ uint step = 1;
+ int len = numSamples / 2;
+
+ // maybe this needs a complete rewrite
+ do {
+ if (!(_next_tick >> FIXP_SHIFT)) {
+ if (_midiData) {
+ --_voiceTimer;
+ if (!(_voiceTimer & 0x01))
+ playVoice();
+
+ int newTempoSum = _tempo + _tempoSum;
+ _tempoSum = newTempoSum & 0xFF;
+ if (newTempoSum > 0xFF)
+ processMidiData();
+ } else {
+ nextTick();
+ play();
+ }
+ _next_tick += _tick_len;
+ }
+
+ step = len;
+ if (step > (_next_tick >> FIXP_SHIFT))
+ step = (_next_tick >> FIXP_SHIFT);
+ _cmsEmu->readBuffer(buffer, step);
+ buffer += 2 * step;
+ _next_tick -= step << FIXP_SHIFT;
+ } while (len -= step);
+
+ return numSamples;
+}
+
+void Player_V2CMS::playVoice() {
+ if (_outputTableReady) {
+ playMusicChips(_cmsChips);
+ _outputTableReady = 0;
+ }
+
+ _octaveMask = 0xF0;
+ Voice2 *voice = 0;
+ for (int i = 0; i < 8; ++i) {
+ voice = &_cmsVoices[i];
+ _octaveMask = ~_octaveMask;
+
+ if (voice->chanNumber != 0xFF) {
+ processChannel(voice);
+ } else {
+ if (!voice->curVolume) {
+ *(voice->amplitudeOutput) = 0;
+ }
+
+ int volume = voice->curVolume - voice->releaseRate;
+ if (volume < 0)
+ volume = 0;
+
+ voice->curVolume = volume;
+ *(voice->amplitudeOutput) = ((volume >> 4) | (volume & 0xF0)) & voice->channel;
+ ++_outputTableReady;
+ }
+ }
+}
+
+void Player_V2CMS::processChannel(Voice2 *channel) {
+ ++_outputTableReady;
+ switch (channel->nextProcessState) {
+ case Voice2::kEnvelopeAttack:
+ processAttack(channel);
+ break;
+
+ case Voice2::kEnvelopeDecay:
+ processDecay(channel);
+ break;
+
+ case Voice2::kEnvelopeSustain:
+ processSustain(channel);
+ break;
+
+ case Voice2::kEnvelopeRelease:
+ processRelease(channel);
+ break;
+ }
+}
+
+void Player_V2CMS::processRelease(Voice2 *channel) {
+ int newVolume = channel->curVolume - channel->releaseRate;
+ if (newVolume < 0)
+ newVolume = 0;
+
+ channel->curVolume = newVolume;
+ processVibrato(channel);
+}
+
+void Player_V2CMS::processAttack(Voice2 *channel) {
+ int newVolume = channel->curVolume + channel->attackRate;
+ if (newVolume > channel->maxAmpl) {
+ channel->curVolume = channel->maxAmpl;
+ channel->nextProcessState = Voice2::kEnvelopeDecay;
+ } else {
+ channel->curVolume = newVolume;
+ }
+
+ processVibrato(channel);
+}
+
+void Player_V2CMS::processDecay(Voice2 *channel) {
+ int newVolume = channel->curVolume - channel->decayRate;
+ if (newVolume <= channel->sustainRate) {
+ channel->curVolume = channel->sustainRate;
+ channel->nextProcessState = Voice2::kEnvelopeSustain;
+ } else {
+ channel->curVolume = newVolume;
+ }
+
+ processVibrato(channel);
+}
+
+void Player_V2CMS::processSustain(Voice2 *channel) {
+ if (channel->unkVibratoRate) {
+ int16 volume = channel->curVolume + channel->unkRate;
+ if (volume & 0xFF00) {
+ volume = int8(volume >> 8);
+ volume = -volume;
+ }
+
+ channel->curVolume = volume;
+ --channel->unkCount;
+ if (!channel->unkCount) {
+ channel->unkRate = -channel->unkRate;
+ channel->unkCount = (channel->unkVibratoDepth & 0x0F) << 1;
+ }
+ }
+ processVibrato(channel);
+}
+
+void Player_V2CMS::processVibrato(Voice2 *channel) {
+ if (channel->vibratoRate) {
+ int16 temp = channel->curFreq + channel->curVibratoRate;
+ channel->curOctave += (temp & 0xFF00) >> 8;
+ channel->curFreq = temp & 0xFF;
+
+ --channel->curVibratoUnk;
+ if (!channel->curVibratoUnk) {
+ channel->curVibratoRate = -channel->curVibratoRate;
+ channel->curVibratoUnk = (channel->vibratoDepth & 0x0F) << 1;
+ }
+ }
+
+ byte *output = channel->amplitudeOutput;
+ *output = ((channel->curVolume >> 4) | (channel->curVolume & 0xF0)) & channel->channel;
+ output = channel->freqOutput;
+ *output = channel->curFreq;
+ output = channel->octaveOutput;
+ *output = (((channel->curOctave << 4) | (channel->curOctave & 0x0F)) & _octaveMask) | ((~_octaveMask) & *output);
+}
+
+void Player_V2CMS::offAllChannels() {
+ for (int cmsPort = 0x220, i = 0; i < 2; cmsPort += 2, ++i) {
+ for (int off = 1; off <= 10; ++off) {
+ _cmsEmu->portWrite(cmsPort+1, _cmsInitData[off*2]);
+ _cmsEmu->portWrite(cmsPort, _cmsInitData[off*2+1]);
+ }
+ }
+}
+
+Player_V2CMS::Voice2 *Player_V2CMS::getFreeVoice() {
+ Voice2 *curVoice = 0;
+ Voice2 *selected = 0;
+ uint8 volume = 0xFF;
+
+ for (int i = 0; i < 8; ++i) {
+ curVoice = &_cmsVoices[i];
+
+ if (curVoice->chanNumber == 0xFF) {
+ if (!curVoice->curVolume) {
+ selected = curVoice;
+ break;
+ }
+
+ if (curVoice->curVolume < volume) {
+ selected = curVoice;
+ volume = selected->curVolume;
+ }
+ }
+ }
+
+ if (selected) {
+ selected->chanNumber = _lastMidiCommand & 0x0F;
+
+ uint8 channel = selected->chanNumber;
+ Voice2 *oldChannel = _midiChannel[channel];
+ _midiChannel[channel] = selected;
+ selected->nextVoice = oldChannel;
+ }
+
+ return selected;
+}
+
+void Player_V2CMS::playNote(byte *&data) {
+ byte channel = _lastMidiCommand & 0x0F;
+ if (_midiChannelUse[channel]) {
+ Voice2 *freeVoice = getFreeVoice();
+ if (freeVoice) {
+ Voice *voice = &_cmsVoicesBase[freeVoice->chanNumber];
+ freeVoice->attackRate = voice->attack;
+ freeVoice->decayRate = voice->decay;
+ freeVoice->sustainRate = voice->sustain;
+ freeVoice->releaseRate = voice->release;
+ freeVoice->octaveAdd = voice->octadd;
+ freeVoice->vibratoRate = freeVoice->curVibratoRate = voice->vibrato & 0xFF;
+ freeVoice->vibratoDepth = freeVoice->curVibratoUnk = voice->vibrato >> 8;
+ freeVoice->unkVibratoRate = freeVoice->unkRate = voice->vibrato2 & 0xFF;
+ freeVoice->unkVibratoDepth = freeVoice->unkCount = voice->vibrato2 >> 8;
+ freeVoice->maxAmpl = 0xFF;
+
+ uint8 rate = freeVoice->attackRate;
+ uint8 volume = freeVoice->curVolume >> 1;
+
+ if (rate < volume)
+ rate = volume;
+
+ rate -= freeVoice->attackRate;
+ freeVoice->curVolume = rate;
+ freeVoice->playingNote = *data;
+
+ int effectiveNote = freeVoice->playingNote + 3;
+ if (effectiveNote < 0 || effectiveNote >= ARRAYSIZE(_midiNotes)) {
+ warning("Player_V2CMS::playNote: Note %d out of bounds", effectiveNote);
+ effectiveNote = CLIP<int>(effectiveNote, 0, ARRAYSIZE(_midiNotes) - 1);
+ }
+
+ int octave = _midiNotes[effectiveNote].baseOctave + freeVoice->octaveAdd - 3;
+ if (octave < 0)
+ octave = 0;
+ if (octave > 7)
+ octave = 7;
+ if (!octave)
+ ++octave;
+ freeVoice->curOctave = octave;
+ freeVoice->curFreq = _midiNotes[effectiveNote].frequency;
+ freeVoice->curVolume = 0;
+ freeVoice->nextProcessState = Voice2::kEnvelopeAttack;
+ if (!(_lastMidiCommand & 1))
+ freeVoice->channel = 0xF0;
+ else
+ freeVoice->channel = 0x0F;
+ }
+ }
+ data += 2;
+}
+
+Player_V2CMS::Voice2 *Player_V2CMS::getPlayVoice(byte param) {
+ byte channelNum = _lastMidiCommand & 0x0F;
+ Voice2 *curVoice = _midiChannel[channelNum];
+
+ if (curVoice) {
+ Voice2 *prevVoice = 0;
+ while (true) {
+ if (curVoice->playingNote == param)
+ break;
+
+ prevVoice = curVoice;
+ curVoice = curVoice->nextVoice;
+ if (!curVoice)
+ return 0;
+ }
+
+ if (prevVoice)
+ prevVoice->nextVoice = curVoice->nextVoice;
+ else
+ _midiChannel[channelNum] = curVoice->nextVoice;
+ }
+
+ return curVoice;
+}
+
+void Player_V2CMS::clearNote(byte *&data) {
+ Voice2 *voice = getPlayVoice(*data);
+ if (voice) {
+ voice->chanNumber = 0xFF;
+ voice->nextVoice = 0;
+ voice->nextProcessState = Voice2::kEnvelopeRelease;
+ }
+ data += 2;
+}
+
+void Player_V2CMS::play() {
+ _octaveMask = 0xF0;
+ channel_data *chan = &_channels[0].d;
+
+ byte noiseGen = 3;
+
+ for (int i = 1; i <= 4; ++i) {
+ if (chan->time_left) {
+ uint16 freq = chan->freq;
+
+ if (i == 4) {
+ if ((freq >> 8) & 0x40) {
+ noiseGen = freq & 0xFF;
+ } else {
+ noiseGen = 3;
+ _sfxFreq[0] = _sfxFreq[3];
+ _sfxOctave[0] = (_sfxOctave[0] & 0xF0) | ((_sfxOctave[1] & 0xF0) >> 4);
+ }
+ } else {
+ if (freq == 0) {
+ freq = 0xFFC0;
+ }
+
+ int cmsOct = 2;
+ int freqOct = 0x8000;
+
+ while (true) {
+ if (freq >= freqOct) {
+ break;
+ }
+ freqOct >>= 1;
+ ++cmsOct;
+ if (cmsOct == 8) {
+ --cmsOct;
+ freq = 1024;
+ break;
+ }
+ }
+ byte oct = cmsOct << 4;
+ oct |= cmsOct;
+
+ oct &= _octaveMask;
+ oct |= (~_octaveMask) & _sfxOctave[(i & 3) >> 1];
+ _sfxOctave[(i & 3) >> 1] = oct;
+
+ freq >>= -(cmsOct - 9);
+ _sfxFreq[i & 3] = (-(freq - 511)) & 0xFF;
+ }
+ _sfxAmpl[i & 3] = _volumeTable[chan->volume >> 12];
+ } else {
+ _sfxAmpl[i & 3] = 0;
+ }
+
+ chan = &_channels[i].d;
+ _octaveMask ^= 0xFF;
+ }
+
+ // with the high nibble of the volumeReg value
+ // the right channels amplitude is set
+ // with the low value the left channels amplitude
+ _cmsEmu->portWrite(0x221, 0);
+ _cmsEmu->portWrite(0x220, _sfxAmpl[0]);
+ _cmsEmu->portWrite(0x221, 1);
+ _cmsEmu->portWrite(0x220, _sfxAmpl[1]);
+ _cmsEmu->portWrite(0x221, 2);
+ _cmsEmu->portWrite(0x220, _sfxAmpl[2]);
+ _cmsEmu->portWrite(0x221, 3);
+ _cmsEmu->portWrite(0x220, _sfxAmpl[3]);
+ _cmsEmu->portWrite(0x221, 8);
+ _cmsEmu->portWrite(0x220, _sfxFreq[0]);
+ _cmsEmu->portWrite(0x221, 9);
+ _cmsEmu->portWrite(0x220, _sfxFreq[1]);
+ _cmsEmu->portWrite(0x221, 10);
+ _cmsEmu->portWrite(0x220, _sfxFreq[2]);
+ _cmsEmu->portWrite(0x221, 11);
+ _cmsEmu->portWrite(0x220, _sfxFreq[3]);
+ _cmsEmu->portWrite(0x221, 0x10);
+ _cmsEmu->portWrite(0x220, _sfxOctave[0]);
+ _cmsEmu->portWrite(0x221, 0x11);
+ _cmsEmu->portWrite(0x220, _sfxOctave[1]);
+ _cmsEmu->portWrite(0x221, 0x14);
+ _cmsEmu->portWrite(0x220, 0x3E);
+ _cmsEmu->portWrite(0x221, 0x15);
+ _cmsEmu->portWrite(0x220, 0x01);
+ _cmsEmu->portWrite(0x221, 0x16);
+ _cmsEmu->portWrite(0x220, noiseGen);
+}
+
+void Player_V2CMS::playMusicChips(const MusicChip *table) {
+ int cmsPort = 0x21E;
+
+ do {
+ cmsPort += 2;
+ _cmsEmu->portWrite(cmsPort+1, 0);
+ _cmsEmu->portWrite(cmsPort, table->ampl[0]);
+ _cmsEmu->portWrite(cmsPort+1, 1);
+ _cmsEmu->portWrite(cmsPort, table->ampl[1]);
+ _cmsEmu->portWrite(cmsPort+1, 2);
+ _cmsEmu->portWrite(cmsPort, table->ampl[2]);
+ _cmsEmu->portWrite(cmsPort+1, 3);
+ _cmsEmu->portWrite(cmsPort, table->ampl[3]);
+ _cmsEmu->portWrite(cmsPort+1, 8);
+ _cmsEmu->portWrite(cmsPort, table->freq[0]);
+ _cmsEmu->portWrite(cmsPort+1, 9);
+ _cmsEmu->portWrite(cmsPort, table->freq[1]);
+ _cmsEmu->portWrite(cmsPort+1, 10);
+ _cmsEmu->portWrite(cmsPort, table->freq[2]);
+ _cmsEmu->portWrite(cmsPort+1, 11);
+ _cmsEmu->portWrite(cmsPort, table->freq[3]);
+ _cmsEmu->portWrite(cmsPort+1, 0x10);
+ _cmsEmu->portWrite(cmsPort, table->octave[0]);
+ _cmsEmu->portWrite(cmsPort+1, 0x11);
+ _cmsEmu->portWrite(cmsPort, table->octave[1]);
+ _cmsEmu->portWrite(cmsPort+1, 0x14);
+ _cmsEmu->portWrite(cmsPort, 0x3F);
+ _cmsEmu->portWrite(cmsPort+1, 0x15);
+ _cmsEmu->portWrite(cmsPort, 0x00);
+ ++table;
+ } while ((cmsPort & 2) == 0);
+}
+
+const Player_V2CMS::MidiNote Player_V2CMS::_midiNotes[132] = {
+ { 3, 0 }, { 31, 0 }, { 58, 0 }, { 83, 0 },
+ { 107, 0 }, { 130, 0 }, { 151, 0 }, { 172, 0 },
+ { 191, 0 }, { 209, 0 }, { 226, 0 }, { 242, 0 },
+ { 3, 1 }, { 31, 1 }, { 58, 1 }, { 83, 1 },
+ { 107, 1 }, { 130, 1 }, { 151, 1 }, { 172, 1 },
+ { 191, 1 }, { 209, 1 }, { 226, 1 }, { 242, 1 },
+ { 3, 2 }, { 31, 2 }, { 58, 2 }, { 83, 2 },
+ { 107, 2 }, { 130, 2 }, { 151, 2 }, { 172, 2 },
+ { 191, 2 }, { 209, 2 }, { 226, 2 }, { 242, 2 },
+ { 3, 3 }, { 31, 3 }, { 58, 3 }, { 83, 3 },
+ { 107, 3 }, { 130, 3 }, { 151, 3 }, { 172, 3 },
+ { 191, 3 }, { 209, 3 }, { 226, 3 }, { 242, 3 },
+ { 3, 4 }, { 31, 4 }, { 58, 4 }, { 83, 4 },
+ { 107, 4 }, { 130, 4 }, { 151, 4 }, { 172, 4 },
+ { 191, 4 }, { 209, 4 }, { 226, 4 }, { 242, 4 },
+ { 3, 5 }, { 31, 5 }, { 58, 5 }, { 83, 5 },
+ { 107, 5 }, { 130, 5 }, { 151, 5 }, { 172, 5 },
+ { 191, 5 }, { 209, 5 }, { 226, 5 }, { 242, 5 },
+ { 3, 6 }, { 31, 6 }, { 58, 6 }, { 83, 6 },
+ { 107, 6 }, { 130, 6 }, { 151, 6 }, { 172, 6 },
+ { 191, 6 }, { 209, 6 }, { 226, 6 }, { 242, 6 },
+ { 3, 7 }, { 31, 7 }, { 58, 7 }, { 83, 7 },
+ { 107, 7 }, { 130, 7 }, { 151, 7 }, { 172, 7 },
+ { 191, 7 }, { 209, 7 }, { 226, 7 }, { 242, 7 },
+ { 3, 8 }, { 31, 8 }, { 58, 8 }, { 83, 8 },
+ { 107, 8 }, { 130, 8 }, { 151, 8 }, { 172, 8 },
+ { 191, 8 }, { 209, 8 }, { 226, 8 }, { 242, 8 },
+ { 3, 9 }, { 31, 9 }, { 58, 9 }, { 83, 9 },
+ { 107, 9 }, { 130, 9 }, { 151, 9 }, { 172, 9 },
+ { 191, 9 }, { 209, 9 }, { 226, 9 }, { 242, 9 },
+ { 3, 10 }, { 31, 10 }, { 58, 10 }, { 83, 10 },
+ { 107, 10 }, { 130, 10 }, { 151, 10 }, { 172, 10 },
+ { 191, 10 }, { 209, 10 }, { 226, 10 }, { 242, 10 }
+};
+
+const byte Player_V2CMS::_attackRate[16] = {
+ 0, 2, 4, 7, 14, 26, 48, 82,
+ 128, 144, 160, 176, 192, 208, 224, 255
+};
+
+const byte Player_V2CMS::_decayRate[16] = {
+ 0, 1, 2, 3, 4, 6, 12, 24,
+ 48, 96, 192, 215, 255, 255, 255, 255
+};
+
+const byte Player_V2CMS::_sustainRate[16] = {
+ 255, 180, 128, 96, 80, 64, 56, 48,
+ 42, 36, 32, 28, 24, 20, 16, 0
+};
+
+const byte Player_V2CMS::_releaseRate[16] = {
+ 0, 1, 2, 4, 6, 9, 14, 22,
+ 36, 56, 80, 100, 120, 140, 160, 255
+};
+
+const byte Player_V2CMS::_volumeTable[16] = {
+ 0x00, 0x10, 0x10, 0x11, 0x11, 0x21, 0x22, 0x22,
+ 0x33, 0x44, 0x55, 0x66, 0x88, 0xAA, 0xCC, 0xFF
+};
+
+const byte Player_V2CMS::_cmsInitData[26] = {
+ 0x1C, 0x02,
+ 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x05, 0x00,
+ 0x14, 0x3F, 0x15, 0x00, 0x16, 0x00, 0x18, 0x00, 0x19, 0x00, 0x1C, 0x01
+};
+
+} // End of namespace Scumm