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Diffstat (limited to 'engines/scumm/saveload.cpp')
-rw-r--r-- | engines/scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index beac077fd1..72896e097a 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -1298,7 +1298,7 @@ void ScummEngine::saveOrLoad(Serializer *s) { s->saveLoadArrayOf(_16BitPalette, 512, sizeof(_16BitPalette[0]), sleUint16); } - + // FM-Towns specific (extra palette data, color cycle data, etc.) // In earlier save game versions (below 87) the FM-Towns specific data would get saved (and loaded) even in non FM-Towns games. // This would cause an unnecessary save file incompatibility between DS (which uses the DISABLE_TOWNS_DUAL_LAYER_MODE setting) |