diff options
Diffstat (limited to 'engines/scumm/script_v2.cpp')
-rw-r--r-- | engines/scumm/script_v2.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp index 822e32d9c4..208b1f4aef 100644 --- a/engines/scumm/script_v2.cpp +++ b/engines/scumm/script_v2.cpp @@ -1188,7 +1188,7 @@ void ScummEngine_v2::o2_startScript() { } } - // WORKAROUND bug #4556: Purple Tentacle can appear in the lab, after being + // WORKAROUND bug #4556: Purple Tentacle can appear in the lab, after being // chased out and end up stuck in the room. This bug is triggered if the player // enters the lab within 45 minutes of first entering the mansion and has chased Purple Tentacle // out. Eventually the cutscene with Purple Tentacle chasing Sandy in the lab @@ -1211,10 +1211,9 @@ void ScummEngine_v2::o2_startScript() { } void ScummEngine_v2::stopScriptCommon(int script) { - // WORKAROUND bug #4112: If you enter the lab while Dr. Fred has the powered turned off // to repair the Zom-B-Matic, the script will be stopped and the power will never turn - // back on. This fix forces the power on, when the player enters the lab, + // back on. This fix forces the power on, when the player enters the lab, // if the script which turned it off is running if (_game.id == GID_MANIAC && _roomResource == 4 && isScriptRunning(MM_SCRIPT(138))) { @@ -1320,7 +1319,7 @@ void ScummEngine_v2::o2_putActorInRoom() { // Var[245] is set to have the Disguise on in most situations // // We don't touch the variable in the following situations - // If the Caponian is being put into the space ship room, or the current room is the + // If the Caponian is being put into the space ship room, or the current room is the // space ship and the Caponian is being put into the backroom of the telephone company (you didnt show your fan club card) if (_game.id == GID_ZAK && _game.version <= 2 && act == 7) { // Is script-96 cutscene done |