diff options
Diffstat (limited to 'engines/scumm/script_v2.cpp')
-rw-r--r-- | engines/scumm/script_v2.cpp | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp index d7ff8950f8..7f02e899b4 100644 --- a/engines/scumm/script_v2.cpp +++ b/engines/scumm/script_v2.cpp @@ -18,14 +18,12 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ #include "scumm/actor.h" #include "scumm/charset.h" #include "scumm/object.h" +#include "scumm/resource.h" #include "scumm/scumm_v2.h" #include "scumm/sound.h" #include "scumm/util.h" @@ -740,23 +738,23 @@ void ScummEngine_v2::o2_drawObject() { } void ScummEngine_v2::o2_resourceRoutines() { - const ResTypes resTypes[] = { - rtNumTypes, // Invalid - rtNumTypes, // Invalid + const ResType resTypes[] = { + rtInvalid, + rtInvalid, rtCostume, rtRoom, - rtNumTypes, // Invalid + rtInvalid, rtScript, rtSound }; int resid = getVarOrDirectByte(PARAM_1); int opcode = fetchScriptByte(); - ResTypes type = rtNumTypes; + ResType type = rtInvalid; if (0 <= (opcode >> 4) && (opcode >> 4) < (int)ARRAYSIZE(resTypes)) type = resTypes[opcode >> 4]; - if ((opcode & 0x0f) == 0 || type == rtNumTypes) + if ((opcode & 0x0f) == 0 || type == rtInvalid) return; // HACK V2 Maniac Mansion tries to load an invalid sound resource in demo script. |