diff options
Diffstat (limited to 'engines/scumm/script_v2.cpp')
| -rw-r--r-- | engines/scumm/script_v2.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp index d6377d9ffd..beccc6d116 100644 --- a/engines/scumm/script_v2.cpp +++ b/engines/scumm/script_v2.cpp @@ -1152,7 +1152,7 @@ void ScummEngine_v2::o2_putActor() { if (_game.id == GID_MANIAC && _game.version <= 1 && _game.platform != Common::kPlatformNES) a->setFacing(180); - a->putActor(x, y, a->_room); + a->putActor(x, y); } void ScummEngine_v2::o2_startScript() { @@ -1222,7 +1222,7 @@ void ScummEngine_v2::o2_putActorAtObject() { y = 120; } - a->putActor(x, y, a->_room); + a->putActor(x, y); } void ScummEngine_v2::o2_putActorInRoom() { @@ -1380,8 +1380,8 @@ void ScummEngine_v2::o2_loadRoomWithEgo() { a->putActor(x2, y2, _currentRoom); a->setDirection(dir + 180); - camera._dest.x = camera._cur.x = a->_pos.x; - setCameraAt(a->_pos.x, a->_pos.y); + camera._dest.x = camera._cur.x = a->getPos().x; + setCameraAt(a->getPos().x, a->getPos().y); setCameraFollows(a); _fullRedraw = true; |
