diff options
Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r-- | engines/scumm/scumm.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 931aa00d58..957298b3a6 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -365,7 +365,6 @@ ScummEngine::ScummEngine(OSystem *syst, const GameSettings &gs, uint8 md5sum[16] _charsetBufPos = 0; memset(_charsetBuffer, 0, sizeof(_charsetBuffer)); _copyProtection = false; - _demoMode = false; _confirmExit = false; _voiceMode = 0; _talkDelay = 0; @@ -544,7 +543,8 @@ ScummEngine::ScummEngine(OSystem *syst, const GameSettings &gs, uint8 md5sum[16] _baseName = ConfMan.hasKey("basename") ? ConfMan.get("basename") : gs.gameid; _copyProtection = ConfMan.getBool("copy_protection"); - _demoMode = ConfMan.getBool("demo_mode"); + if (ConfMan.getBool("demo_mode")) + _game.features |= GF_DEMO; if (ConfMan.hasKey("nosubtitles")) { printf("Configuration key 'nosubtitles' is deprecated. Use 'subtitles' instead\n"); if (!ConfMan.hasKey("subtitles")) @@ -1087,13 +1087,13 @@ void ScummEngine::scummInit() { _actors[i].initActor(1); // this is from IDB - if ((_game.version == 1) || (_game.id == GID_MANIAC && _demoMode)) + if ((_game.version == 1) || (_game.id == GID_MANIAC && (_game.features & GF_DEMO))) _actors[i].setActorCostume(i); } if (_game.id == GID_MANIAC && _game.version == 1) { setupV1ActorTalkColor(); - } else if (_game.id == GID_MANIAC && _game.version == 2 && _demoMode) { + } else if (_game.id == GID_MANIAC && _game.version == 2 && (_game.features & GF_DEMO)) { // HACK Some palette changes needed for demo script // in Maniac Mansion (Enhanced) _actors[3].setPalette(3, 1); @@ -1458,7 +1458,7 @@ int ScummEngine::go() { ((ScummEngine_v90he *)this)->_logicHE->beforeBootScript(); } #endif - if (_game.id == GID_MANIAC && _demoMode) + if (_game.id == GID_MANIAC && (_game.features & GF_DEMO)) runScript(9, 0, 0, args); else runScript(1, 0, 0, args); @@ -1899,7 +1899,7 @@ void ScummEngine::restart() { int args[16]; memset(args, 0, sizeof(args)); args[0] = _bootParam; - if (_game.id == GID_MANIAC && _demoMode) + if (_game.id == GID_MANIAC && (_game.features & GF_DEMO)) runScript(9, 0, 0, args); else runScript(1, 0, 0, args); |