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Diffstat (limited to 'engines/scumm/scumm.cpp')
-rw-r--r--engines/scumm/scumm.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index e0cb903f65..7ee72bae50 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -81,7 +81,7 @@ namespace Scumm {
ScummEngine *g_scumm = 0;
-ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: Engine(syst),
_game(gs),
_substResFileName(subst),
@@ -677,21 +677,21 @@ ScummEngine::~ScummEngine() {
delete _debugger;
}
-ScummEngine_v4::ScummEngine_v4(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v4::ScummEngine_v4(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v5(detector, syst, gs, md5sum, subst) {
_resourceHeaderSize = 6;
}
-ScummEngine_v3::ScummEngine_v3(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v3::ScummEngine_v3(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v4(detector, syst, gs, md5sum, subst) {
}
-ScummEngine_v3old::ScummEngine_v3old(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v3old::ScummEngine_v3old(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v3(detector, syst, gs, md5sum, subst) {
_resourceHeaderSize = 4;
}
-ScummEngine_v2::ScummEngine_v2(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v2::ScummEngine_v2(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v3old(detector, syst, gs, md5sum, subst) {
VAR_SENTENCE_VERB = 0xFF;
@@ -705,13 +705,13 @@ ScummEngine_v2::ScummEngine_v2(GameDetector *detector, OSystem *syst, const Scum
VAR_CLICK_OBJECT = 0xFF;
}
-ScummEngine_c64::ScummEngine_c64(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_c64::ScummEngine_c64(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v2(detector, syst, gs, md5sum, subst) {
_currentMode = 0;
}
-ScummEngine_v6::ScummEngine_v6(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v6::ScummEngine_v6(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine(detector, syst, gs, md5sum, subst) {
_blastObjectQueuePos = 0;
memset(_blastObjectQueue, 0, sizeof(_blastObjectQueue));
@@ -733,7 +733,7 @@ ScummEngine_v6::ScummEngine_v6(GameDetector *detector, OSystem *syst, const Scum
}
#ifndef DISABLE_HE
-ScummEngine_v70he::ScummEngine_v70he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v70he::ScummEngine_v70he(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v60he(detector, syst, gs, md5sum, subst) {
if (_game.platform == Common::kPlatformMacintosh && (_game.heversion >= 72 && _game.heversion <= 73))
_resExtractor = new MacResExtractor(this);
@@ -765,7 +765,7 @@ ScummEngine_v70he::~ScummEngine_v70he() {
free(_storedFlObjects);
}
-ScummEngine_v71he::ScummEngine_v71he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v71he::ScummEngine_v71he(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v70he(detector, syst, gs, md5sum, subst) {
_auxBlocksNum = 0;
memset(_auxBlocks, 0, sizeof(_auxBlocks));
@@ -773,7 +773,7 @@ ScummEngine_v71he::ScummEngine_v71he(GameDetector *detector, OSystem *syst, cons
memset(_auxEntries, 0, sizeof(_auxEntries));
}
-ScummEngine_v72he::ScummEngine_v72he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v72he::ScummEngine_v72he(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v71he(detector, syst, gs, md5sum, subst) {
VAR_NUM_ROOMS = 0xFF;
VAR_NUM_SCRIPTS = 0xFF;
@@ -784,7 +784,7 @@ ScummEngine_v72he::ScummEngine_v72he(GameDetector *detector, OSystem *syst, cons
VAR_POLYGONS_ONLY = 0xFF;
}
-ScummEngine_v80he::ScummEngine_v80he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v80he::ScummEngine_v80he(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v72he(detector, syst, gs, md5sum, subst) {
_heSndResId = 0;
_curSndId = 0;
@@ -797,7 +797,7 @@ ScummEngine_v80he::ScummEngine_v80he(GameDetector *detector, OSystem *syst, cons
VAR_COLOR_DEPTH = 0xFF;
}
-ScummEngine_v90he::ScummEngine_v90he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v90he::ScummEngine_v90he(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v80he(detector, syst, gs, md5sum, subst) {
_sprite = new Sprite(this);
@@ -822,7 +822,7 @@ ScummEngine_v90he::~ScummEngine_v90he() {
#endif
#ifndef DISABLE_SCUMM_7_8
-ScummEngine_v7::ScummEngine_v7(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v7::ScummEngine_v7(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v6(detector, syst, gs, md5sum, subst) {
_verbCharset = 0;
_existLanguageFile = false;
@@ -836,7 +836,7 @@ ScummEngine_v7::~ScummEngine_v7() {
free(_languageIndex);
}
-ScummEngine_v8::ScummEngine_v8(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
+ScummEngine_v8::ScummEngine_v8(GameDetector *detector, OSystem *syst, const GameSettings &gs, uint8 md5sum[16], SubstResFileNames subst)
: ScummEngine_v7(detector, syst, gs, md5sum, subst) {
_objectIDMap = 0;
}