aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/sound.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/scumm/sound.cpp')
-rw-r--r--engines/scumm/sound.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index 62f65c22c1..c33f1130fd 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -23,7 +23,7 @@
*
*/
-#include "common/stdafx.h"
+
#include "scumm/actor.h"
#include "scumm/file.h"
#include "scumm/imuse/imuse.h"
@@ -200,7 +200,7 @@ void Sound::playSound(int soundID) {
else if (READ_BE_UINT32(ptr) == 0x460e200d) {
// This sound resource occurs in the Macintosh version of Monkey Island.
// I do now know whether it is used in any place other than the one
- // mentioned in the bug report above; in case it is, I put a check here.
+ // mentioned in the bug report above; in case it is, I put a check here.
assert(soundID == 39);
// The samplerate is copied from the sound resouce 39 of the PC CD/VGA
@@ -927,7 +927,7 @@ BaseScummFile *Sound::openSfxFile() {
Common::String basename[2];
Common::String tmp;
-
+
const char *ptr = strchr(_vm->_filenamePattern.pattern, '.');
if (ptr) {
basename[0] = Common::String(_vm->_filenamePattern.pattern, ptr - _vm->_filenamePattern.pattern + 1);