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-rw-r--r--engines/scumm/sound.cpp22
1 files changed, 10 insertions, 12 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index a38119584f..c22da8e7c7 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -18,9 +18,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * $URL$
- * $Id$
- *
*/
#include "common/config-manager.h"
@@ -32,6 +29,7 @@
#include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/player_towns.h"
+#include "scumm/resource.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"
@@ -1066,7 +1064,7 @@ void Sound::saveLoadWithSerializer(Serializer *ser) {
#pragma mark --- Sound resource handling ---
#pragma mark -
-static void convertMac0Resource(ResourceManager *res, int idx, byte *src_ptr, int size);
+static void convertMac0Resource(ResourceManager *res, ResId idx, byte *src_ptr, int size);
/*
@@ -1076,7 +1074,7 @@ static void convertMac0Resource(ResourceManager *res, int idx, byte *src_ptr, in
* could stand a thorough cleanup!
*/
-int ScummEngine::readSoundResource(int idx) {
+int ScummEngine::readSoundResource(ResId idx) {
uint32 pos, total_size, size, tag, basetag, max_total_size;
int pri, best_pri;
uint32 best_size = 0, best_offs = 0;
@@ -1120,7 +1118,7 @@ int ScummEngine::readSoundResource(int idx) {
break;
case MKTAG('A','D','L',' '):
pri = 1;
- if (_musicType == MDT_ADLIB)
+ if (_musicType == MDT_ADLIB || _musicType == MDT_TOWNS)
pri = 10;
break;
case MKTAG('A','M','I',' '):
@@ -1226,7 +1224,7 @@ int ScummEngine::readSoundResource(int idx) {
if (!dmuFile.open(buffer)) {
error("Can't open music file %s", buffer);
- _res->roomoffs[rtSound][idx] = RES_INVALID_OFFSET;
+ _res->_types[rtSound][idx]._roomoffs = RES_INVALID_OFFSET;
return 0;
}
dmuFile.seek(4, SEEK_SET);
@@ -1250,7 +1248,7 @@ int ScummEngine::readSoundResource(int idx) {
}
error("Unrecognized base tag 0x%08x in sound %d", basetag, idx);
}
- _res->roomoffs[rtSound][idx] = RES_INVALID_OFFSET;
+ _res->_types[rtSound][idx]._roomoffs = RES_INVALID_OFFSET;
return 0;
}
@@ -1429,7 +1427,7 @@ static byte Mac0ToGMInstrument(uint32 type, int &transpose) {
}
}
-static void convertMac0Resource(ResourceManager *res, int idx, byte *src_ptr, int size) {
+static void convertMac0Resource(ResourceManager *res, ResId idx, byte *src_ptr, int size) {
/*
From Markus Magnuson (superqult) we got this information:
Mac0
@@ -1620,7 +1618,7 @@ static void convertMac0Resource(ResourceManager *res, int idx, byte *src_ptr, in
#endif
}
-static void convertADResource(ResourceManager *res, const GameSettings& game, int idx, byte *src_ptr, int size) {
+static void convertADResource(ResourceManager *res, const GameSettings& game, ResId idx, byte *src_ptr, int size) {
// We will ignore the PPQN in the original resource, because
// it's invalid anyway. We use a constant PPQN of 480.
const int ppqn = 480;
@@ -2003,7 +2001,7 @@ static void convertADResource(ResourceManager *res, const GameSettings& game, in
}
-int ScummEngine::readSoundResourceSmallHeader(int idx) {
+int ScummEngine::readSoundResourceSmallHeader(ResId idx) {
uint32 pos, total_size, size, tag;
uint32 ad_size = 0, ad_offs = 0;
uint32 ro_size = 0, ro_offs = 0;
@@ -2125,7 +2123,7 @@ int ScummEngine::readSoundResourceSmallHeader(int idx) {
_fileHandle->read(_res->createResource(rtSound, idx, ro_size - 4), ro_size - 4);
return 1;
}
- _res->roomoffs[rtSound][idx] = RES_INVALID_OFFSET;
+ _res->_types[rtSound][idx]._roomoffs = RES_INVALID_OFFSET;
return 0;
}