diff options
Diffstat (limited to 'engines/scumm/string.cpp')
-rw-r--r-- | engines/scumm/string.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp index 975307d0d0..3049fbcf62 100644 --- a/engines/scumm/string.cpp +++ b/engines/scumm/string.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -283,6 +283,7 @@ bool ScummEngine::handleNextCharsetCode(Actor *a, int *code) { switch (c) { case 1: c = 13; // new line + _msgCount = _screenWidth; endLoop = true; break; case 2: @@ -293,6 +294,7 @@ bool ScummEngine::handleNextCharsetCode(Actor *a, int *code) { case 3: _haveMsg = (_game.version >= 7) ? 1 : 0xFF; _keepText = false; + _msgCount = 0; endLoop = true; break; case 8: @@ -573,6 +575,9 @@ void ScummEngine::CHARSET_1() { #endif restoreCharsetBg(); } + _msgCount = 0; + } else if (_game.version <= 2) { + _talkDelay += _msgCount * _defaultTalkDelay; } if (_game.version > 3) { @@ -600,6 +605,7 @@ void ScummEngine::CHARSET_1() { // End of text reached, set _haveMsg accordingly _haveMsg = (_game.version >= 7) ? 2 : 1; _keepText = false; + _msgCount = 0; break; } @@ -648,6 +654,7 @@ void ScummEngine::CHARSET_1() { } if (_game.version <= 3) { _charset->printChar(c, false); + _msgCount += 1; } else { if (_game.features & GF_16BIT_COLOR) { // HE games which use sprites for subtitles |