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-rw-r--r--engines/scumm/debugger.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp
index 36fed2be72..9b6dd1e687 100644
--- a/engines/scumm/debugger.cpp
+++ b/engines/scumm/debugger.cpp
@@ -750,9 +750,9 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
return true;
}
- // There are 16 drafts, stored from variable 50 or 100 and upwards.
- // Each draft occupies two variables. Even-numbered variables contain
- // the notes for each draft, and a number of flags:
+ // There are 16 drafts, stored from variable 50, 55 or 100 and upwards.
+ // Each draft occupies two variables, the first of which contains the
+ // notes for the draft and a number of flags.
//
// +---+---+---+---+-----+-----+-----+-----+
// | A | B | C | D | 444 | 333 | 222 | 111 |
@@ -767,13 +767,16 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
// 222 The second note
// 111 The first note
//
- // I don't yet know what the odd-numbered variables are used for.
- // Possibly they store information on where and/or how the draft can
- // be used. They appear to remain constant throughout the game.
+ // I don't yet know what the second variable is used for. Possibly to
+ // store information on where and/or how the draft can be used. They
+ // appear to remain constant throughout the game.
if (_vm->_game.version == 4 || _vm->_game.platform == Common::kPlatformPCEngine) {
// DOS CD version / PC-Engine version
base = 100;
+ } else if (_vm->_game.platform == Common::kPlatformMacintosh) {
+ // Macintosh version
+ base = 55;
} else {
// All (?) other versions
base = 50;