diff options
Diffstat (limited to 'engines/scumm')
-rw-r--r-- | engines/scumm/dialogs.cpp | 12 | ||||
-rw-r--r-- | engines/scumm/saveload.cpp | 22 |
2 files changed, 26 insertions, 8 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 16fe72531b..85a72cb090 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -427,10 +427,10 @@ void SaveLoadChooser::updateInfos() { #pragma mark - Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { - // Get savegame names - Common::StringList l; + // Get savegame descriptions + Common::StringList descriptions; char name[32]; - uint i = saveMode ? 1 : 0; + uint i = saveMode ? 1 : 0; //the autosave is on slot #0 bool avail_saves[81]; scumm->listSavegames(avail_saves, ARRAYSIZE(avail_saves)); @@ -439,10 +439,10 @@ Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { scumm->getSavegameName(i, name); else name[0] = 0; - l.push_back(name); + descriptions.push_back(name); } - - return l; + + return descriptions; } MainMenuDialog::MainMenuDialog(ScummEngine *scumm) diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 9d0d0ad654..3f638946c4 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -384,10 +384,28 @@ void ScummEngine::makeSavegameName(char *out, int slot, bool temporary) { } void ScummEngine::listSavegames(bool *marks, int num) { + assert(marks); + char prefix[256]; + char slot[2]; + int slotNum; + Common::StringList filenames; + makeSavegameName(prefix, 99, false); - prefix[strlen(prefix)-2] = 0; - _saveFileMan->listSavefiles(prefix, marks, num); + prefix[strlen(prefix)-2] = '*'; + prefix[strlen(prefix)-1] = 0; + memset(marks, false, num * sizeof(bool)); //assume no savegames for this title + filenames = _saveFileMan->listSavefiles(prefix); + + for(Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++){ + //Obtain the last 2 digits of the filename, since they correspond to the save slot + slot[0] = file->c_str()[file->size()-2]; + slot[1] = file->c_str()[file->size()-1]; + + slotNum = atoi(slot); + if(slotNum >= 0 && slotNum < num) + marks[slotNum] = true; //mark this slot as valid + } } bool ScummEngine::getSavegameName(int slot, char *desc) { |