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-rw-r--r--engines/scumm/imuse_digi/dimuse_music.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/engines/scumm/imuse_digi/dimuse_music.cpp b/engines/scumm/imuse_digi/dimuse_music.cpp
index 41885a8e5c..044ba3e3fb 100644
--- a/engines/scumm/imuse_digi/dimuse_music.cpp
+++ b/engines/scumm/imuse_digi/dimuse_music.cpp
@@ -182,9 +182,9 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table
if ((!sequence) && (table->attribPos != 0) &&
(table->attribPos == _digStateMusicTable[_curMusicState].attribPos)) {
startMusic(table->filename, table->soundId, 0, 127);
- return;
+ } else {
+ startMusic(table->filename, table->soundId, hookId, 127);
}
- startMusic(table->filename, table->soundId, hookId, 127);
break;
}
}
@@ -227,7 +227,7 @@ void IMuseDigital::setComiMusicState(int stateId) {
void IMuseDigital::setComiMusicSequence(int seqId) {
int l, num = -1;
- // FIXME: It turns out that setDigMusicSequence and setComiMusicSequence arae
+ // FIXME: It turns out that setDigMusicSequence and setComiMusicSequence are
// very similiar, with only a few small differences. Question: are those differences
// really differences, or just caused by a mistake on our side?
@@ -326,9 +326,7 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab
if ((!sequence) && (table->attribPos != 0) &&
(table->attribPos == _comiStateMusicTable[_curMusicState].attribPos)) {
startMusic(table->filename, table->soundId, 0, 127);
- return;
- }
- if (table->transitionType == 12) {
+ } else if (table->transitionType == 12) {
startMusic(table->filename, table->soundId, table->hookId, 127);
} else {
startMusic(table->filename, table->soundId, hookId, 127);