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Diffstat (limited to 'engines/sherlock/music.h')
-rw-r--r-- | engines/sherlock/music.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/engines/sherlock/music.h b/engines/sherlock/music.h new file mode 100644 index 0000000000..a195b26b68 --- /dev/null +++ b/engines/sherlock/music.h @@ -0,0 +1,102 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_MUSIC_H +#define SHERLOCK_MUSIC_H + +#include "audio/midiplayer.h" +#include "audio/midiparser.h" +//#include "audio/mididrv.h" +#include "sherlock/scalpel/drivers/mididriver.h" + +namespace Sherlock { + +class SherlockEngine; + +class MidiParser_SH : public MidiParser { +protected: + virtual void parseNextEvent(EventInfo &info); + + uint8 _beats; + uint8 _lastEvent; + byte *_data; + byte *_trackEnd; +public: + MidiParser_SH(); + virtual bool loadMusic(byte *data, uint32 size); +}; + +class Music { +private: + SherlockEngine *_vm; + Audio::Mixer *_mixer; + MidiParser_SH _midiParser; + MidiPlayer *_pMidiDrv; + MidiDriver *_driver; + +public: + bool _musicPlaying; + bool _musicOn; + +private: + MusicType _musicType; + +public: + Music(SherlockEngine *vm, Audio::Mixer *mixer); + + /** + * Saves sound-related settings + */ + void syncMusicSettings(); + + /** + * Load a specified song + */ + bool loadSong(int songNumber); + + /** + * Start playing a song + */ + void startSong(); + + /** + * Free any currently loaded song + */ + void freeSong(); + + /** + * Play the specified music resource + */ + bool playMusic(const Common::String &name); + + /** + * Stop playing the music + */ + void stopMusic(); + + void waitTimerRoland(uint time); +}; + +} // End of namespace Sherlock + +#endif + |