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path: root/engines/sherlock/scalpel/scalpel.cpp
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Diffstat (limited to 'engines/sherlock/scalpel/scalpel.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel.cpp72
1 files changed, 41 insertions, 31 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index f3566f6d46..2f802e2efb 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -561,21 +561,22 @@ bool ScalpelEngine::showCityCutscene3DO() {
finished = _animation->play3DO("26open1", true, 1, 255, 2);
if (finished) {
- // TODO: Both of these should actually fade into the screen
- _screen->_backBuffer2.blitFrom(*_screen);
+ _screen->_backBuffer1.blitFrom(*_screen); // save into backbuffer 1, used for fade
+ _screen->_backBuffer2.blitFrom(*_screen); // save into backbuffer 2, for restoring later
// "London, England"
ImageFile3DO titleImage_London("title2a.cel");
+ _screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_London[0]._frame, Common::Point(30, 50));
- _screen->transBlitFromUnscaled3DO(titleImage_London[0]._frame, Common::Point(30, 50));
- finished = _events->delay(2000, true);
+ _screen->fadeIntoScreen3DO(1);
+ finished = _events->delay(1500, true);
if (finished) {
// "November, 1888"
ImageFile3DO titleImage_November("title2b.cel");
+ _screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(101, 100));
- _screen->transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(101, 100));
-
+ _screen->fadeIntoScreen3DO(1);
finished = _music->waitUntilMSec(14700, 0, 0, 5000);
}
@@ -589,10 +590,14 @@ bool ScalpelEngine::showCityCutscene3DO() {
finished = _animation->play3DO("26open2", true, 1, 0, 2);
if (finished) {
+ _screen->_backBuffer1.blitFrom(*_screen); // save into backbuffer 1, used for fade
+
// "Sherlock Holmes" (title)
ImageFile3DO titleImage_SherlockHolmesTitle("title1ab.cel");
+ _screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_SherlockHolmesTitle[0]._frame, Common::Point(34, 5));
- _screen->transBlitFromUnscaled3DO(titleImage_SherlockHolmesTitle[0]._frame, Common::Point(34, 5));
+ // Blend in
+ _screen->fadeIntoScreen3DO(2);
finished = _events->delay(500, true);
// Title should fade in, Copyright should be displayed a bit after that
@@ -602,53 +607,52 @@ bool ScalpelEngine::showCityCutscene3DO() {
_screen->transBlitFromUnscaled3DO(titleImage_Copyright[0]._frame, Common::Point(20, 190));
finished = _events->delay(3500, true);
}
- // Title is supposed to get faded away after that
}
if (finished)
finished = _music->waitUntilMSec(33600, 0, 0, 2000);
if (finished) {
- // TODO: fade to black
- _screen->clear();
+ // Fade to black
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(3);
}
if (finished) {
// "In the alley behind the Regency Theatre..."
ImageFile3DO titleImage_InTheAlley("title1d.cel");
+ _screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_InTheAlley[0]._frame, Common::Point(72, 51));
- _screen->transBlitFromUnscaled3DO(titleImage_InTheAlley[0]._frame, Common::Point(72, 51));
- // TODO: Supposed to get faded in and out
+ // Fade in
+ _screen->fadeIntoScreen3DO(4);
finished = _music->waitUntilMSec(39900, 0, 0, 2500);
// Fade out
- _screen->clear();
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(4);
}
return finished;
}
bool ScalpelEngine::showAlleyCutscene3DO() {
- bool finished = _music->waitUntilMSec(44000, 0, 0, 1000);
+ bool finished = _music->waitUntilMSec(43500, 0, 0, 1000);
if (finished)
finished = _animation->play3DO("27PRO1", true, 1, 3, 2);
if (finished) {
// Fade out...
- _screen->clear();
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(3);
- finished = _music->waitUntilMSec(66700, 0, 0, 1000);
+ finished = _music->waitUntilMSec(67100, 0, 0, 1000); // 66700
}
if (finished)
finished = _animation->play3DO("27PRO2", true, 1, 0, 2);
- if (finished) {
- // Fade out
- _screen->clear();
-
+ if (finished)
finished = _music->waitUntilMSec(76000, 0, 0, 1000);
- }
if (finished) {
// Show screaming victim
@@ -665,8 +669,9 @@ bool ScalpelEngine::showAlleyCutscene3DO() {
}
if (finished) {
- // TODO: quick fade out
- _screen->clear();
+ // Fade out
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(5);
finished = _music->waitUntilMSec(84400, 0, 0, 2000);
}
@@ -675,17 +680,18 @@ bool ScalpelEngine::showAlleyCutscene3DO() {
finished = _animation->play3DO("27PRO3", true, 1, 0, 2);
if (finished) {
- // Fade to black
- _screen->clear();
+ // Fade out
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(5);
}
if (finished) {
// "Early the following morning on Baker Street..."
ImageFile3DO titleImage_EarlyTheFollowingMorning("title3.cel");
+ _screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_EarlyTheFollowingMorning[0]._frame, Common::Point(35, 51));
- _screen->transBlitFromUnscaled3DO(titleImage_EarlyTheFollowingMorning[0]._frame, Common::Point(35, 51));
- // TODO: Fade in
-
+ // Fade in
+ _screen->fadeIntoScreen3DO(4);
finished = _music->waitUntilMSec(96700, 0, 0, 3000);
}
@@ -697,7 +703,8 @@ bool ScalpelEngine::showStreetCutscene3DO() {
if (finished) {
// fade out "Early the following morning..."
- _screen->clear();
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(4);
// wait for music a bit
finished = _music->waitUntilMSec(100300, 0, 0, 1000);
@@ -708,8 +715,11 @@ bool ScalpelEngine::showStreetCutscene3DO() {
if (finished)
finished = _animation->play3DO("14NOTE", true, 1, 0, 3);
- // TODO: fade out
- _screen->clear();
+ if (finished) {
+ // Fade out
+ _screen->_backBuffer1.clear();
+ _screen->fadeIntoScreen3DO(4);
+ }
return finished;
}