diff options
Diffstat (limited to 'engines/sherlock/scalpel/scalpel_inventory.h')
-rw-r--r-- | engines/sherlock/scalpel/scalpel_inventory.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_inventory.h b/engines/sherlock/scalpel/scalpel_inventory.h index afafb0b94a..49d055593a 100644 --- a/engines/sherlock/scalpel/scalpel_inventory.h +++ b/engines/sherlock/scalpel/scalpel_inventory.h @@ -34,6 +34,18 @@ public: ScalpelInventory(SherlockEngine *vm); ~ScalpelInventory(); + Common::String _fixedTextExit; + Common::String _fixedTextLook; + Common::String _fixedTextUse; + Common::String _fixedTextGive; + + byte _hotkeyExit; + byte _hotkeyLook; + byte _hotkeyUse; + byte _hotkeyGive; + + byte _hotkeysIndexed[8]; + /** * Put the game into inventory mode and open the interface window. */ @@ -65,6 +77,11 @@ public: * and then calls loadGraphics to load the associated graphics */ virtual void loadInv(); + + /** + * Identifies a button number according to the key, that the user pressed + */ + int identifyUserButton(int key); }; } // End of namespace Scalpel |