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-rw-r--r--engines/sherlock/scalpel/scalpel_people.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_people.h b/engines/sherlock/scalpel/scalpel_people.h
index 0e9eec10fe..b2267790e0 100644
--- a/engines/sherlock/scalpel/scalpel_people.h
+++ b/engines/sherlock/scalpel/scalpel_people.h
@@ -50,6 +50,11 @@ public:
* Setup the data for an animating speaker portrait at the top of the screen
*/
void setTalking(int speaker);
+
+ /**
+ * Change the sequence of the scene background object associated with the specified speaker.
+ */
+ virtual void setTalkSequence(int speaker, int sequenceNum = 1);
};
} // End of namespace Scalpel