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-rw-r--r--engines/sherlock/scalpel/scalpel_people.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel_people.h b/engines/sherlock/scalpel/scalpel_people.h
index b2267790e0..6981157103 100644
--- a/engines/sherlock/scalpel/scalpel_people.h
+++ b/engines/sherlock/scalpel/scalpel_people.h
@@ -52,6 +52,11 @@ public:
void setTalking(int speaker);
/**
+ * Synchronize the data for a savegame
+ */
+ virtual void synchronize(Serializer &s);
+
+ /**
* Change the sequence of the scene background object associated with the specified speaker.
*/
virtual void setTalkSequence(int speaker, int sequenceNum = 1);