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path: root/engines/sherlock/scalpel/scalpel_scene.cpp
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Diffstat (limited to 'engines/sherlock/scalpel/scalpel_scene.cpp')
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sherlock/scalpel/scalpel_scene.cpp b/engines/sherlock/scalpel/scalpel_scene.cpp
index e4c938f56c..999393fdcb 100644
--- a/engines/sherlock/scalpel/scalpel_scene.cpp
+++ b/engines/sherlock/scalpel/scalpel_scene.cpp
@@ -226,7 +226,7 @@ void ScalpelScene::doBgAnim() {
}
if (_currentScene == DRAWING_ROOM)
- vm.eraseMirror12();
+ vm.eraseBrumwellMirror();
// Restore the back buffer from the back buffer 2 in the changed area
Common::Rect bounds(people[HOLMES]._oldPosition.x, people[HOLMES]._oldPosition.y,
@@ -298,7 +298,7 @@ void ScalpelScene::doBgAnim() {
checkBgShapes();
if (_currentScene == DRAWING_ROOM)
- vm.doMirror12();
+ vm.doBrumwellMirror();
// Draw all active shapes which are behind the person
for (uint idx = 0; idx < _bgShapes.size(); ++idx) {
@@ -408,7 +408,7 @@ void ScalpelScene::doBgAnim() {
}
if (_currentScene == DRAWING_ROOM)
- vm.flushMirror12();
+ vm.flushBrumwellMirror();
for (uint idx = 0; idx < _bgShapes.size(); ++idx) {
Object &o = _bgShapes[idx];