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Diffstat (limited to 'engines/sherlock/settings.cpp')
-rw-r--r--engines/sherlock/settings.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/engines/sherlock/settings.cpp b/engines/sherlock/settings.cpp
index e19aefd9c5..2a4d332edf 100644
--- a/engines/sherlock/settings.cpp
+++ b/engines/sherlock/settings.cpp
@@ -25,7 +25,7 @@
namespace Sherlock {
-const int SETUP_POINTS[12][4] = {
+const int SETUP_POINTS[12][4] = {
{ 4, 154, 101, 53 }, // Exit
{ 4, 165, 101, 53 }, // Music Toggle
{ 219, 165, 316, 268 }, // Voice Toggle
@@ -76,40 +76,40 @@ void Settings::drawInteface(bool flag) {
SETUP_POINTS[0][3] - screen.stringWidth("Exit") / 2, "Exit");
tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]);
- screen.makeButton(Common::Rect(SETUP_POINTS[1][0], SETUP_POINTS[1][1], SETUP_POINTS[1][2], SETUP_POINTS[1][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[1][0], SETUP_POINTS[1][1], SETUP_POINTS[1][2], SETUP_POINTS[1][1] + 10),
SETUP_POINTS[1][3] - screen.stringWidth(tempStr) / 2, tempStr);
tempStr = Common::String::format("Voices %s", SETUP_STRS0[sound._voices]);
- screen.makeButton(Common::Rect(SETUP_POINTS[2][0], SETUP_POINTS[2][1], SETUP_POINTS[2][2], SETUP_POINTS[2][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[2][0], SETUP_POINTS[2][1], SETUP_POINTS[2][2], SETUP_POINTS[2][1] + 10),
SETUP_POINTS[2][3] - screen.stringWidth(tempStr) / 2, tempStr);
tempStr = Common::String::format("Sound Effects %s", SETUP_STRS0[sound._digitized]);
- screen.makeButton(Common::Rect(SETUP_POINTS[3][0], SETUP_POINTS[3][1], SETUP_POINTS[3][2], SETUP_POINTS[3][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[3][0], SETUP_POINTS[3][1], SETUP_POINTS[3][2], SETUP_POINTS[3][1] + 10),
SETUP_POINTS[3][3] - screen.stringWidth(tempStr) / 2, tempStr);
tempStr = Common::String::format("Auto Help %s", SETUP_STRS5[ui._helpStyle]);
- screen.makeButton(Common::Rect(SETUP_POINTS[4][0], SETUP_POINTS[4][1], SETUP_POINTS[4][2], SETUP_POINTS[4][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[4][0], SETUP_POINTS[4][1], SETUP_POINTS[4][2], SETUP_POINTS[4][1] + 10),
SETUP_POINTS[4][3] - screen.stringWidth(tempStr) / 2, tempStr);
- screen.makeButton(Common::Rect(SETUP_POINTS[5][0], SETUP_POINTS[5][1], SETUP_POINTS[5][2], SETUP_POINTS[5][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[5][0], SETUP_POINTS[5][1], SETUP_POINTS[5][2], SETUP_POINTS[5][1] + 10),
SETUP_POINTS[5][3] - screen.stringWidth("New Font Style") / 2, "New Font Style");
// WORKAROUND: We don't support the joystick in ScummVM, so draw the next two buttons as disabled
tempStr = "Joystick Off";
- screen.makeButton(Common::Rect(SETUP_POINTS[6][0], SETUP_POINTS[6][1], SETUP_POINTS[6][2], SETUP_POINTS[6][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[6][0], SETUP_POINTS[6][1], SETUP_POINTS[6][2], SETUP_POINTS[6][1] + 10),
SETUP_POINTS[6][3] - screen.stringWidth(tempStr) / 2, tempStr);
screen.buttonPrint(Common::Point(SETUP_POINTS[6][3], SETUP_POINTS[6][1]), COMMAND_NULL, false, tempStr);
tempStr = "Calibrate Joystick";
- screen.makeButton(Common::Rect(SETUP_POINTS[7][0], SETUP_POINTS[7][1], SETUP_POINTS[7][2], SETUP_POINTS[7][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[7][0], SETUP_POINTS[7][1], SETUP_POINTS[7][2], SETUP_POINTS[7][1] + 10),
SETUP_POINTS[7][3] - screen.stringWidth(tempStr) / 2, tempStr);
screen.buttonPrint(Common::Point(SETUP_POINTS[7][3], SETUP_POINTS[7][1]), COMMAND_NULL, false, tempStr);
tempStr = Common::String::format("Fade %s", screen._fadeStyle ? "by Pixel" : "Directly");
- screen.makeButton(Common::Rect(SETUP_POINTS[8][0], SETUP_POINTS[8][1], SETUP_POINTS[8][2], SETUP_POINTS[8][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[8][0], SETUP_POINTS[8][1], SETUP_POINTS[8][2], SETUP_POINTS[8][1] + 10),
SETUP_POINTS[8][3] - screen.stringWidth(tempStr) / 2, tempStr);
-
+
tempStr = Common::String::format("Windows %s", ui._windowStyle ? "Slide" : "Appear");
- screen.makeButton(Common::Rect(SETUP_POINTS[9][0], SETUP_POINTS[9][1], SETUP_POINTS[9][2], SETUP_POINTS[9][1] + 10),
+ screen.makeButton(Common::Rect(SETUP_POINTS[9][0], SETUP_POINTS[9][1], SETUP_POINTS[9][2], SETUP_POINTS[9][1] + 10),
SETUP_POINTS[9][3] - screen.stringWidth(tempStr) / 2, tempStr);
tempStr = Common::String::format("Portraits %s", SETUP_STRS0[people._portraitsOn]);
@@ -121,7 +121,7 @@ void Settings::drawInteface(bool flag) {
SETUP_POINTS[11][3] - screen.stringWidth(tempStr) / 2, tempStr);
screen.buttonPrint(Common::Point(SETUP_POINTS[11][3], SETUP_POINTS[11][1]), COMMAND_NULL, false, tempStr);
- // Show the window immediately, or slide it on-screen
+ // Show the window immediately, or slide it on-screen
if (!flag) {
if (!ui._windowStyle) {
screen.slamRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT));
@@ -150,7 +150,7 @@ int Settings::drawButtons(const Common::Point &pt, int _key) {
for (int idx = 0; idx < 12; ++idx) {
if ((pt.x > SETUP_POINTS[idx][0] && pt.x < SETUP_POINTS[idx][2] && pt.y > SETUP_POINTS[idx][1]
- && pt.y < (SETUP_POINTS[idx][1] + 10) && (events._released || events._released))
+ && pt.y < (SETUP_POINTS[idx][1] + 10) && (events._released || events._released))
|| (_key == SETUP_NAMES[idx][0])) {
found = idx;
color = COMMAND_HIGHLIGHTED;
@@ -160,23 +160,23 @@ int Settings::drawButtons(const Common::Point &pt, int _key) {
// Print the button text
switch (idx) {
- case 1:
+ case 1:
tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 2:
+ case 2:
tempStr = Common::String::format("Voices %s", SETUP_STRS0[sound._voices]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 3:
+ case 3:
tempStr = Common::String::format("Sound Effects %s", SETUP_STRS0[sound._digitized]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 4:
+ case 4:
tempStr = Common::String::format("Auto Help %s", SETUP_STRS2[ui._helpStyle]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 6:
+ case 6:
tempStr = "Joystick Off";
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), COMMAND_NULL, true, tempStr);
break;
@@ -184,23 +184,23 @@ int Settings::drawButtons(const Common::Point &pt, int _key) {
tempStr = "Calibrate Joystick";
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), COMMAND_NULL, true, tempStr);
break;
- case 8:
+ case 8:
tempStr = Common::String::format("Fade %s", SETUP_STRS1[screen._fadeStyle]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 9:
+ case 9:
tempStr = Common::String::format("Windows %s", SETUP_STRS3[ui._windowStyle]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 10:
+ case 10:
tempStr = Common::String::format("Portraits %s", SETUP_STRS0[people._portraitsOn]);
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr);
break;
- case 11:
+ case 11:
tempStr = "Key Pad Slow";
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), COMMAND_NULL, true, tempStr);
break;
- default:
+ default:
screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, SETUP_NAMES[idx]);
break;
}