diff options
Diffstat (limited to 'engines/sherlock/tattoo/widget_foolscap.cpp')
-rw-r--r-- | engines/sherlock/tattoo/widget_foolscap.cpp | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_foolscap.cpp b/engines/sherlock/tattoo/widget_foolscap.cpp new file mode 100644 index 0000000000..9b906aee33 --- /dev/null +++ b/engines/sherlock/tattoo/widget_foolscap.cpp @@ -0,0 +1,294 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "sherlock/tattoo/widget_foolscap.h" +#include "sherlock/tattoo/tattoo_fixed_text.h" +#include "sherlock/tattoo/tattoo_scene.h" +#include "sherlock/tattoo/tattoo_user_interface.h" +#include "sherlock/tattoo/tattoo.h" + +namespace Sherlock { + +namespace Tattoo { + +WidgetFoolscap::WidgetFoolscap(TattooEngine *vm) : WidgetBase(vm) { + for (int idx = 0; idx < 3; ++idx) + Common::fill(&_answers[idx][0], &_answers[idx][10], 0); + _images = nullptr; + _numWide = 0; + _spacing = 0; + _blinkFlag = false; + _blinkCounter = 0; + _lineNum = _charNum = 0; + _solved = false; +} + +WidgetFoolscap::~WidgetFoolscap() { + delete _images; +} + +void WidgetFoolscap::show() { + Screen &screen = *_vm->_screen; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + + switch (_vm->getLanguage()) { + case Common::FR_FRA: + _lines[0] = Common::Point(34, 210); + _lines[1] = Common::Point(72, 242); + _lines[2] = Common::Point(34, 276); + _numWide = 8; + _spacing = 19; + _images = new ImageFile("paperf.vgs"); + break; + + case Common::DE_DEU: + _lines[0] = Common::Point(44, 73); + _lines[1] = Common::Point(56, 169); + _lines[2] = Common::Point(47, 256); + _numWide = 7; + _spacing = 19; + _images = new ImageFile("paperg.vgs"); + break; + + default: + // English + _lines[0] = Common::Point(65, 84); + _lines[1] = Common::Point(65, 159); + _lines[2] = Common::Point(75, 234); + _numWide = 5; + _spacing = 20; + _images = new ImageFile("paper.vgs"); + break; + } + + _solved = false; + _blinkFlag = false; + _blinkCounter = 0; + _lineNum = _charNum = 0; + _cursorPos = Common::Point(_lines[0].x + 8 - screen.widestChar() / 2, _lines[0].y - screen.fontHeight() - 2); + + // Set up window bounds + ImageFrame &paperFrame = (*_images)[0]; + _bounds = Common::Rect(paperFrame._width, paperFrame._height); + _bounds.moveTo(screen._currentScroll.x + (SHERLOCK_SCREEN_WIDTH - paperFrame._width) / 2, + (SHERLOCK_SCREEN_HEIGHT - paperFrame._height) / 2); + + // Clear answer data and set correct solution strings + for (int idx = 0; idx < 3; ++idx) + Common::fill(&_answers[idx][0], &_answers[idx][10], 0); + _solutions[0] = FIXED(Apply); + _solutions[1] = FIXED(Water); + _solutions[2] = FIXED(Heat); + + // Set up the window background + _surface.create(_bounds.width(), _bounds.height()); + _surface.blitFrom(paperFrame, Common::Point(0, 0)); + + // If they have already solved the puzzle, put the answer on the graphic + if (_vm->readFlags(299)) { + Common::Point cursorPos; + for (int line = 0; line < 3; ++line) { + cursorPos.y = _lines[_lineNum].y - screen.fontHeight() - 2; + + for (uint idx = 0; idx < strlen(_solutions[_lineNum]); ++idx) { + cursorPos.x = _lines[_lineNum].x + 8 - screen.widestChar() / 2 + idx * _spacing; + screen.gPrint(Common::Point(cursorPos.x + screen.widestChar() / 2 - + screen.charWidth(_solutions[_lineNum][idx]) / 2, cursorPos.y), 0, "%c", _solutions[_lineNum][idx]); + } + } + } + + // Show the window + summonWindow(); + ui._menuMode = FOOLSCAP_MODE; +} + +void WidgetFoolscap::handleEvents() { + Events &events = *_vm->_events; + Screen &screen = *_vm->_screen; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + Common::Point mousePos = events.mousePos(); + byte cursorColor = 254; + + if (events._firstPress && !_bounds.contains(mousePos)) + _outsideMenu = true; + + // If they have not solved the puzzle, let them solve it here + if (!_vm->readFlags(299)) { + if (!ui._keyState.keycode) { + if (--_blinkCounter < 0) { + _blinkCounter = 3; + _blinkFlag = !_blinkFlag; + + if (_blinkFlag) { + // Draw the caret + _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + screen.widestChar() - 1, + _cursorPos.y + screen.fontHeight() - 1), cursorColor); + + if (_answers[_lineNum][_charNum]) { + Common::String str = Common::String::format("%c", _answers[_lineNum][_charNum]); + _surface.writeString(str, Common::Point(_cursorPos.x + screen.widestChar() / 2 + - screen.charWidth(_answers[_lineNum][_charNum]) / 2, _cursorPos.y), 0); + } + } else { + // Restore background + restoreChar(); + + // Draw the character at that position if there is one + if (_answers[_lineNum][_charNum]) { + Common::String str = Common::String::format("%c", _answers[_lineNum][_charNum]); + _surface.writeString(str, Common::Point(_cursorPos.x + screen.widestChar() / 2 + - screen.charWidth(_answers[_lineNum][_charNum]) / 2, _cursorPos.y), 0); + } + } + } + } else { + // Handle keyboard events + handleKeyboardEvents(); + } + } + + if ((events._released || events._rightReleased) && _outsideMenu && !_bounds.contains(mousePos)) { + // Clicked outside window to close it + events.clearEvents(); + close(); + } +} + +void WidgetFoolscap::handleKeyboardEvents() { + Screen &screen = *_vm->_screen; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + Common::KeyState keyState = ui._keyState; + + if (((toupper(keyState.ascii) >= 'A') && (toupper(keyState.ascii) <= 'Z')) || + ((keyState.ascii >= 128) && ((keyState.ascii <= 168) || (keyState.ascii == 225)))) { + // Visible key pressed, set it and set the keycode to move the caret to the right + _answers[_lineNum][_charNum] = keyState.ascii; + keyState.keycode = Common::KEYCODE_RIGHT; + } + + // Restore background + restoreChar(); + + if (_answers[_lineNum][_charNum]) { + Common::String str = Common::String::format("%c", _answers[_lineNum][_charNum]); + _surface.writeString(str, Common::Point(_cursorPos.x + screen.widestChar() / 2 + - screen.charWidth(_answers[_lineNum][_charNum]) / 2, _cursorPos.y), 0); + } + + switch (keyState.keycode) { + case Common::KEYCODE_ESCAPE: + close(); + break; + + case Common::KEYCODE_UP: + if (_lineNum) { + --_lineNum; + if (_charNum >= (int)strlen(_solutions[_lineNum])) + _charNum = (int)strlen(_solutions[_lineNum]) - 1; + } + break; + + case Common::KEYCODE_DOWN: + if (_lineNum < 2) { + ++_lineNum; + if (_charNum >= (int)strlen(_solutions[_lineNum])) + _charNum = (int)strlen(_solutions[_lineNum]) - 1; + } + break; + + case Common::KEYCODE_BACKSPACE: + case Common::KEYCODE_LEFT: + if (_charNum) + --_charNum; + else if (_lineNum) { + --_lineNum; + + _charNum = strlen(_solutions[_lineNum]) - 1; + } + + if (keyState.keycode == Common::KEYCODE_BACKSPACE) + _answers[_lineNum][_charNum] = ' '; + break; + + case Common::KEYCODE_RIGHT: + if (_charNum < (int)strlen(_solutions[_lineNum]) - 1) + ++_charNum; + else if (_lineNum < 2) { + ++_lineNum; + _charNum = 0; + } + break; + + case Common::KEYCODE_DELETE: + _answers[_lineNum][_charNum] = ' '; + break; + + default: + break; + } + + _cursorPos.x = _lines[_lineNum].x + 8 - screen.widestChar() / 2 + _charNum * _spacing; + _cursorPos.y = _lines[_lineNum].y - screen.fontHeight() - 2; + + // See if all of their anwers are correct + if (!scumm_stricmp(_answers[0], _solutions[0]) && !scumm_stricmp(_answers[1], _solutions[1]) + && !scumm_stricmp(_answers[2], _solutions[2])) { + _solved; + close(); + } +} + +void WidgetFoolscap::restoreChar() { + Screen &screen = *_vm->_screen; + ImageFrame &bgFrame = (*_images)[0]; + _surface.blitFrom(bgFrame, _cursorPos, Common::Rect(_cursorPos.x, _cursorPos.y, + _cursorPos.x + screen.widestChar(), _cursorPos.y + screen.fontHeight())); +} + +void WidgetFoolscap::close() { + TattooScene &scene = *(TattooScene *)_vm->_scene; + Talk &talk = *_vm->_talk; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + delete _images; + _images = nullptr; + + // Close the window + banishWindow(); + ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; + + // Don't call the talk files if the puzzle has already been solved + if (!_vm->readFlags(299)) { + // Run the appropriate script depending on whether or not they solved the puzzle correctly + if (_solved) { + talk.talkTo("SLVE12S.TLK"); + talk.talkTo("WATS12X.TLK"); + _vm->setFlags(299); + } else { + talk.talkTo("HOLM12X.TLK"); + } + } +} + +} // End of namespace Tattoo + +} // End of namespace Sherlock |