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-rw-r--r--engines/sherlock/tattoo/tattoo_scene.cpp6
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.h2
2 files changed, 8 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index 17c27a0ab6..e40b4d6a9c 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -31,6 +31,12 @@ namespace Sherlock {
namespace Tattoo {
+const int FS_TRANS[8] = {
+ STOP_UP, STOP_UPRIGHT, STOP_RIGHT, STOP_DOWNRIGHT, STOP_DOWN, STOP_DOWNLEFT, STOP_LEFT, STOP_UPLEFT
+};
+
+/*----------------------------------------------------------------*/
+
struct ShapeEntry {
Object *_shape;
TattooPerson *_person;
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h
index d9e4ae30b8..b75f7e70eb 100644
--- a/engines/sherlock/tattoo/tattoo_scene.h
+++ b/engines/sherlock/tattoo/tattoo_scene.h
@@ -31,6 +31,8 @@ namespace Sherlock {
namespace Tattoo {
+extern const int FS_TRANS[8];
+
enum {
STARTING_GAME_SCENE = 1, STARTING_INTRO_SCENE = 91, OVERHEAD_MAP2 = 90, OVERHEAD_MAP = 100
};