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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SLUDGE_EVENT_H
+#define SLUDGE_EVENT_H
+
+#include "common/stream.h"
+
+namespace Sludge {
+
+struct FrozenStuffStruct;
+
+struct InputType {
+ bool leftClick, rightClick, justMoved, leftRelease, rightRelease;
+ int mouseX, mouseY, keyPressed;
+};
+
+enum EventFunctions {
+ kLeftMouse,
+ kLeftMouseUp,
+ kRightMouse,
+ kRightMouseUp,
+ kMoveMouse,
+ kFocus,
+ kSpace,
+ EVENT_FUNC_NB
+};
+
+struct EventHandlers {
+ int func[EVENT_FUNC_NB];
+};
+
+class SludgeEngine;
+
+class EventManager {
+public:
+ EventManager(SludgeEngine *vm);
+ virtual ~EventManager();
+
+ // Input
+ void checkInput();
+ bool handleInput();
+
+ int mouseX() const { return _input.mouseX; }
+ int mouseY() const { return _input.mouseY; }
+ int &mouseX() { return _input.mouseX; }
+ int &mouseY() { return _input.mouseY; }
+
+ // Events
+ void setEventFunction(EventFunctions event, int funcNum) { _currentEvents->func[event] = funcNum; } ;
+ void loadHandlers(Common::SeekableReadStream *stream);
+ void saveHandlers(Common::WriteStream *stream);
+ bool freeze(FrozenStuffStruct *frozenStuff);
+ void restore(FrozenStuffStruct *frozenStuff);
+
+ // Quit
+ bool quit() { return _weAreDoneSoQuit; }
+
+private:
+ SludgeEngine *_vm;
+ InputType _input;
+
+ int _weAreDoneSoQuit;
+
+ EventHandlers _mainHandlers;
+ EventHandlers *_currentEvents;
+};
+
+} /* namespace Sludge */
+
+#endif /* ENGINES_SLUDGE_EVENT_H_ */