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-rw-r--r--engines/sludge/language.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sludge/language.cpp b/engines/sludge/language.cpp
index a4469411bb..858c44dd19 100644
--- a/engines/sludge/language.cpp
+++ b/engines/sludge/language.cpp
@@ -48,7 +48,7 @@ void LanguageManager::init(Common::File *fp) {
// get number of languages
_numLanguages =
(gameVersion >= VERSION(1, 3)) ? (fp->readByte()) : 0;
- debug(kSludgeDebugDataLoad, "numLanguages : %c", _numLanguages);
+ debugC(2, kSludgeDebugDataLoad, "numLanguages : %c", _numLanguages);
// make language table
_languageTable = new uint[_numLanguages + 1];
@@ -61,12 +61,12 @@ void LanguageManager::init(Common::File *fp) {
for (uint i = 0; i <= _numLanguages; i++) {
_languageTable[i] = i ? fp->readUint16BE() : 0;
- debug(kSludgeDebugDataLoad, "languageTable %i: %i", i, _languageTable[i]);
+ debugC(2, kSludgeDebugDataLoad, "languageTable %i: %i", i, _languageTable[i]);
_languageNames[i].clear();
if (gameVersion >= VERSION(2, 0)) {
if (_numLanguages) {
_languageNames[i] = readString(fp);
- debug(kSludgeDebugDataLoad, "languageName %i: %s\n", i, _languageNames[i].c_str());
+ debugC(2, kSludgeDebugDataLoad, "languageName %i: %s\n", i, _languageNames[i].c_str());
}
}
}