diff options
Diffstat (limited to 'engines/sludge/language.cpp')
-rw-r--r-- | engines/sludge/language.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sludge/language.cpp b/engines/sludge/language.cpp index a4469411bb..858c44dd19 100644 --- a/engines/sludge/language.cpp +++ b/engines/sludge/language.cpp @@ -48,7 +48,7 @@ void LanguageManager::init(Common::File *fp) { // get number of languages _numLanguages = (gameVersion >= VERSION(1, 3)) ? (fp->readByte()) : 0; - debug(kSludgeDebugDataLoad, "numLanguages : %c", _numLanguages); + debugC(2, kSludgeDebugDataLoad, "numLanguages : %c", _numLanguages); // make language table _languageTable = new uint[_numLanguages + 1]; @@ -61,12 +61,12 @@ void LanguageManager::init(Common::File *fp) { for (uint i = 0; i <= _numLanguages; i++) { _languageTable[i] = i ? fp->readUint16BE() : 0; - debug(kSludgeDebugDataLoad, "languageTable %i: %i", i, _languageTable[i]); + debugC(2, kSludgeDebugDataLoad, "languageTable %i: %i", i, _languageTable[i]); _languageNames[i].clear(); if (gameVersion >= VERSION(2, 0)) { if (_numLanguages) { _languageNames[i] = readString(fp); - debug(kSludgeDebugDataLoad, "languageName %i: %s\n", i, _languageNames[i].c_str()); + debugC(2, kSludgeDebugDataLoad, "languageName %i: %s\n", i, _languageNames[i].c_str()); } } } |