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-rw-r--r--engines/startrek/bitmap.cpp55
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diff --git a/engines/startrek/bitmap.cpp b/engines/startrek/bitmap.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "startrek/bitmap.h"
+#include "startrek/startrek.h"
+
+namespace StarTrek {
+
+Bitmap::Bitmap(Common::ReadStreamEndian *stream) {
+ xoffset = stream->readUint16();
+ yoffset = stream->readUint16();
+ width = stream->readUint16();
+ height = stream->readUint16();
+
+ pixels = new byte[width*height];
+ stream->read(pixels, width*height);
+}
+
+Bitmap::Bitmap(int w, int h) : width(w), height(h), xoffset(0), yoffset(0) {
+ pixels = new byte[width*height];
+}
+
+Bitmap::~Bitmap() {
+ delete[] pixels;
+}
+
+
+TextBitmap::TextBitmap(int w, int h) {
+ width = w;
+ height = h;
+ // Width and Height are the total dimensions. Since each character takes 8 pixels in
+ // each dimension, the "pixels" array (which actually stores character indices) must
+ // be smaller.
+ pixels = new byte[width/8*height/8];
+}
+
+}