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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef STARTREK_FILESTREAM_H
+#define STARTREK_FILESTREAM_H
+
+#include "common/stream.h"
+
+namespace StarTrek {
+
+class FileStream : public Common::SeekableReadStreamEndian {
+
+public:
+ FileStream(Common::SeekableReadStream *stream, bool bigEndian);
+ ~FileStream();
+
+private:
+ Common::SeekableReadStream *_stream;
+ bool _bigEndian;
+
+ // ReadStream functions
+ virtual bool eos() const;
+ virtual uint32 read(void* dataPtr, uint32 dataSize);
+
+ // SeekableReadStream functions
+ virtual int32 pos() const;
+ virtual int32 size() const;
+ virtual bool seek(int32 offset, int whence);
+
+};
+
+}
+
+#endif