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Diffstat (limited to 'engines/startrek/rooms/demon3.cpp')
-rw-r--r--engines/startrek/rooms/demon3.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/startrek/rooms/demon3.cpp b/engines/startrek/rooms/demon3.cpp
index 4a62282694..07bb4541e4 100644
--- a/engines/startrek/rooms/demon3.cpp
+++ b/engines/startrek/rooms/demon3.cpp
@@ -71,7 +71,7 @@ void Room::demon3Timer0Expired() {
_vm->_awayMission.timers[1] = 13;
_vm->_awayMission.demon.boulder1Gone = true;
_vm->_awayMission.demon.numBouldersGone++;
- _vm->_awayMission.transitioningIntoRoom = true;
+ _vm->_awayMission.disableInput = true;
playMidiMusicTracks(2, -1);
playVoc("BOULDERK");
}
@@ -116,7 +116,7 @@ void Room::demon3FinishedWalking5() {
playSoundEffectIndex(0x04);
showText(TX_SPEAKER_MCCOY, TX_DEM3_019);
- _vm->_awayMission.transitioningIntoRoom = false;
+ _vm->_awayMission.disableInput = false;
}
void Room::demon3McCoyInFiringPosition() {
@@ -194,7 +194,7 @@ void Room::demon3FireAtBoulder() {
playSoundEffectIndex(0x06);
if (!_roomVar.demon3.boulder1Shot)
_vm->_awayMission.timers[0] = 1;
- _vm->_awayMission.transitioningIntoRoom = false;
+ _vm->_awayMission.disableInput = false;
}
void Room::demon3UsePhaserOnRedshirt() {
@@ -262,7 +262,7 @@ void Room::demon3UsePhaserOnBoulder4() {
}
void Room::demon3BoulderCommon() {
- _vm->_awayMission.transitioningIntoRoom = true;
+ _vm->_awayMission.disableInput = true;
Common::Point pos = getActorPos(OBJECT_KIRK);
if (!(pos.x == 0x79 && pos.y == 0xa0)) {
_roomVar.demon3.inFiringPosition = false;