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-rw-r--r--engines/startrek/rooms/trial5.cpp717
1 files changed, 716 insertions, 1 deletions
diff --git a/engines/startrek/rooms/trial5.cpp b/engines/startrek/rooms/trial5.cpp
index c2f7298d9e..a71d413545 100644
--- a/engines/startrek/rooms/trial5.cpp
+++ b/engines/startrek/rooms/trial5.cpp
@@ -22,16 +22,731 @@
#include "startrek/room.h"
+#define OBJECT_8 8
+#define OBJECT_BEAM 9
+#define OBJECT_10 10
+#define OBJECT_11 11
+#define OBJECT_12 12
+#define OBJECT_13 13
+#define OBJECT_REDGEM1 14
+#define OBJECT_REDGEM2 15
+#define OBJECT_REDGEM3 16
+#define OBJECT_GRNGEM1 17
+#define OBJECT_GRNGEM2 18
+#define OBJECT_GRNGEM3 19
+#define OBJECT_BLUGEM1 20
+#define OBJECT_BLUGEM2 21
+#define OBJECT_BLUGEM3 22
+#define OBJECT_VLICT 23
+
+#define HOTSPOT_HOLE1 0x21
+#define HOTSPOT_HOLE2 0x22
+#define HOTSPOT_HOLE3 0x23
+#define HOTSPOT_INTERFACE 0x24 // Yellow light
+
+#define REDGEM1_X 0x82
+#define REDGEM1_Y 0x98
+#define REDGEM2_X 0x81
+#define REDGEM2_Y 0x9e
+#define REDGEM3_X 0x80
+#define REDGEM3_Y 0xa5
+
+#define GRNGEM1_X 0x97
+#define GRNGEM1_Y 0x98
+#define GRNGEM2_X 0x97
+#define GRNGEM2_Y 0x9e
+#define GRNGEM3_X 0x97
+#define GRNGEM3_Y 0xa5
+
+#define BLUGEM1_X 0xab
+#define BLUGEM1_Y 0x98
+#define BLUGEM2_X 0xac
+#define BLUGEM2_Y 0x9e
+#define BLUGEM3_X 0xad
+#define BLUGEM3_Y 0xa5
+
+#define COMBO(a,b,c) (holes[0] == a && holes[1] == b && holes[2] == c)
+
namespace StarTrek {
extern const RoomAction trial5ActionList[] = {
- { {ACTION_TICK, 1, 0, 0}, &Room::trial5Tick1 },
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial5Tick1 },
+ { {ACTION_TICK, 60, 0, 0}, &Room::trial5Tick60 },
+ { {ACTION_DONE_ANIM, 1, 0, 0}, &Room::trial5VlictAppeared },
+ { {ACTION_USE, OBJECT_KIRK, HOTSPOT_INTERFACE, 0}, &Room::trial5WalkToInterface },
+ { {ACTION_WALK, HOTSPOT_INTERFACE, 0, 0}, &Room::trial5WalkToInterface },
+ { {ACTION_DONE_WALK, 2, 0, 0}, &Room::trial5ReachedInterface },
+ { {ACTION_DONE_WALK, 30, 0, 0}, &Room::trial5ReachedGem },
+ { {ACTION_DONE_ANIM, 31, 0, 0}, &Room::trial5PickedUpGem },
+
+ { {ACTION_GET, OBJECT_REDGEM1, 0, 0}, &Room::trial5GetRedGem1 },
+ { {ACTION_GET, OBJECT_REDGEM2, 0, 0}, &Room::trial5GetRedGem2 },
+ { {ACTION_GET, OBJECT_REDGEM3, 0, 0}, &Room::trial5GetRedGem3 },
+ { {ACTION_GET, OBJECT_GRNGEM1, 0, 0}, &Room::trial5GetGreenGem1 },
+ { {ACTION_GET, OBJECT_GRNGEM2, 0, 0}, &Room::trial5GetGreenGem2 },
+ { {ACTION_GET, OBJECT_GRNGEM3, 0, 0}, &Room::trial5GetGreenGem3 },
+ { {ACTION_GET, OBJECT_BLUGEM1, 0, 0}, &Room::trial5GetBlueGem1 },
+ { {ACTION_GET, OBJECT_BLUGEM2, 0, 0}, &Room::trial5GetBlueGem2 },
+ { {ACTION_GET, OBJECT_BLUGEM3, 0, 0}, &Room::trial5GetBlueGem3 },
+
+ { {ACTION_LOOK, OBJECT_KIRK, 0, 0}, &Room::trial5LookAtKirk },
+ { {ACTION_LOOK, OBJECT_SPOCK, 0, 0}, &Room::trial5LookAtSpock },
+ { {ACTION_LOOK, OBJECT_MCCOY, 0, 0}, &Room::trial5LookAtMccoy },
+ { {ACTION_LOOK, OBJECT_REDSHIRT, 0, 0}, &Room::trial5LookAtRedshirt },
+ { {ACTION_LOOK, OBJECT_BEAM, 0, 0}, &Room::trial5LookAtBeam },
+ { {ACTION_LOOK, HOTSPOT_INTERFACE, 0, 0}, &Room::trial5LookAtInterface },
+
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_INTERFACE, 0}, &Room::trial5UseSTricorderOnInterface },
+ { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_INTERFACE, 0}, &Room::trial5UseMTricorderOnInterface },
+
+ { {ACTION_LOOK, OBJECT_REDGEM1, 0, 0}, &Room::trial5LookAtRedGem1 },
+ { {ACTION_LOOK, OBJECT_REDGEM2, 0, 0}, &Room::trial5LookAtRedGem2 },
+ { {ACTION_LOOK, OBJECT_REDGEM3, 0, 0}, &Room::trial5LookAtRedGem3 },
+ { {ACTION_LOOK, OBJECT_GRNGEM1, 0, 0}, &Room::trial5LookAtGreenGem1 },
+ { {ACTION_LOOK, OBJECT_GRNGEM2, 0, 0}, &Room::trial5LookAtGreenGem2 },
+ { {ACTION_LOOK, OBJECT_GRNGEM3, 0, 0}, &Room::trial5LookAtGreenGem3 },
+ { {ACTION_LOOK, OBJECT_BLUGEM1, 0, 0}, &Room::trial5LookAtBlueGem1 },
+ { {ACTION_LOOK, OBJECT_BLUGEM2, 0, 0}, &Room::trial5LookAtBlueGem2 },
+ { {ACTION_LOOK, OBJECT_BLUGEM3, 0, 0}, &Room::trial5LookAtBlueGem3 },
+
+ { {ACTION_LOOK, HOTSPOT_HOLE1, 0, 0}, &Room::trial5LookAtHole },
+ { {ACTION_LOOK, HOTSPOT_HOLE2, 0, 0}, &Room::trial5LookAtHole },
+ { {ACTION_LOOK, HOTSPOT_HOLE3, 0, 0}, &Room::trial5LookAtHole },
+
+ { {ACTION_TALK, OBJECT_KIRK, 0, 0}, &Room::trial5TalkToKirk },
+ { {ACTION_TALK, OBJECT_SPOCK, 0, 0}, &Room::trial5TalkToSpock },
+ { {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::trial5TalkToMccoy },
+ { {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::trial5TalkToRedshirt },
+
+ { {ACTION_USE, OBJECT_IPHASERS, 0xff, 0}, &Room::trial5UsePhaser },
+ { {ACTION_USE, OBJECT_IPHASERK, 0xff, 0}, &Room::trial5UsePhaser },
+ { {ACTION_USE, OBJECT_IMTRICOR, 0xff, 0}, &Room::trial5UseMTricorderAnywhere },
+ { {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::trial5UseSTricorderAnywhere },
+ { {ACTION_USE, OBJECT_ICOMM, 0xff, 0}, &Room::trial5UseCommunicator },
+
+ { {ACTION_DONE_WALK, 3, 0, 0}, &Room::trial5ReachedHoleToPutGem },
+ { {ACTION_DONE_ANIM, 32, 0, 0}, &Room::trial5CrewmanBeamedOut },
+
+ { {ACTION_USE, OBJECT_IREDGEM1, HOTSPOT_HOLE1, 0}, &Room::trial5UseRedGem1OnHole1 },
+ { {ACTION_USE, OBJECT_IREDGEM2, HOTSPOT_HOLE1, 0}, &Room::trial5UseRedGem2OnHole1 },
+ { {ACTION_USE, OBJECT_IREDGEM3, HOTSPOT_HOLE1, 0}, &Room::trial5UseRedGem3OnHole1 },
+ { {ACTION_USE, OBJECT_IGRNGEM1, HOTSPOT_HOLE1, 0}, &Room::trial5UseGreenGem1OnHole1 },
+ { {ACTION_USE, OBJECT_IGRNGEM2, HOTSPOT_HOLE1, 0}, &Room::trial5UseGreenGem2OnHole1 },
+ { {ACTION_USE, OBJECT_IGRNGEM3, HOTSPOT_HOLE1, 0}, &Room::trial5UseGreenGem3OnHole1 },
+ { {ACTION_USE, OBJECT_IBLUGEM1, HOTSPOT_HOLE1, 0}, &Room::trial5UseBlueGem1OnHole1 },
+ { {ACTION_USE, OBJECT_IBLUGEM2, HOTSPOT_HOLE1, 0}, &Room::trial5UseBlueGem2OnHole1 },
+ { {ACTION_USE, OBJECT_IBLUGEM3, HOTSPOT_HOLE1, 0}, &Room::trial5UseBlueGem3OnHole1 },
+
+ { {ACTION_USE, OBJECT_IREDGEM1, HOTSPOT_HOLE2, 0}, &Room::trial5UseRedGem1OnHole2 },
+ { {ACTION_USE, OBJECT_IREDGEM2, HOTSPOT_HOLE2, 0}, &Room::trial5UseRedGem2OnHole2 },
+ { {ACTION_USE, OBJECT_IREDGEM3, HOTSPOT_HOLE2, 0}, &Room::trial5UseRedGem3OnHole2 },
+ { {ACTION_USE, OBJECT_IGRNGEM1, HOTSPOT_HOLE2, 0}, &Room::trial5UseGreenGem1OnHole2 },
+ { {ACTION_USE, OBJECT_IGRNGEM2, HOTSPOT_HOLE2, 0}, &Room::trial5UseGreenGem2OnHole2 },
+ { {ACTION_USE, OBJECT_IGRNGEM3, HOTSPOT_HOLE2, 0}, &Room::trial5UseGreenGem3OnHole2 },
+ { {ACTION_USE, OBJECT_IBLUGEM1, HOTSPOT_HOLE2, 0}, &Room::trial5UseBlueGem1OnHole2 },
+ { {ACTION_USE, OBJECT_IBLUGEM2, HOTSPOT_HOLE2, 0}, &Room::trial5UseBlueGem2OnHole2 },
+ { {ACTION_USE, OBJECT_IBLUGEM3, HOTSPOT_HOLE2, 0}, &Room::trial5UseBlueGem3OnHole2 },
+
+ { {ACTION_USE, OBJECT_IREDGEM1, HOTSPOT_HOLE3, 0}, &Room::trial5UseRedGem1OnHole3 },
+ { {ACTION_USE, OBJECT_IREDGEM2, HOTSPOT_HOLE3, 0}, &Room::trial5UseRedGem2OnHole3 },
+ { {ACTION_USE, OBJECT_IREDGEM3, HOTSPOT_HOLE3, 0}, &Room::trial5UseRedGem3OnHole3 },
+ { {ACTION_USE, OBJECT_IGRNGEM1, HOTSPOT_HOLE3, 0}, &Room::trial5UseGreenGem1OnHole3 },
+ { {ACTION_USE, OBJECT_IGRNGEM2, HOTSPOT_HOLE3, 0}, &Room::trial5UseGreenGem2OnHole3 },
+ { {ACTION_USE, OBJECT_IGRNGEM3, HOTSPOT_HOLE3, 0}, &Room::trial5UseGreenGem3OnHole3 },
+ { {ACTION_USE, OBJECT_IBLUGEM1, HOTSPOT_HOLE3, 0}, &Room::trial5UseBlueGem1OnHole3 },
+ { {ACTION_USE, OBJECT_IBLUGEM2, HOTSPOT_HOLE3, 0}, &Room::trial5UseBlueGem2OnHole3 },
+ { {ACTION_USE, OBJECT_IBLUGEM3, HOTSPOT_HOLE3, 0}, &Room::trial5UseBlueGem3OnHole3 },
+
+ { {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::trial5UseMedkitAnywhere },
};
extern const int trial5NumActions = sizeof(trial5ActionList) / sizeof(RoomAction);
void Room::trial5Tick1() {
+ playVoc("TRI5LOOP");
+ playMidiMusicTracks(MIDITRACK_31, -1);
+
+ loadActorAnim2(OBJECT_REDGEM1, "redgem", REDGEM1_X, REDGEM1_Y);
+ loadActorAnim2(OBJECT_REDGEM2, "redgem", REDGEM2_X, REDGEM2_Y);
+ loadActorAnim2(OBJECT_REDGEM3, "redgem", REDGEM3_X, REDGEM3_Y);
+ loadActorAnim2(OBJECT_GRNGEM1, "grngem", GRNGEM1_X, GRNGEM1_Y);
+ loadActorAnim2(OBJECT_GRNGEM2, "grngem", GRNGEM2_X, GRNGEM2_Y);
+ loadActorAnim2(OBJECT_GRNGEM3, "grngem", GRNGEM3_X, GRNGEM3_Y);
+ loadActorAnim2(OBJECT_BLUGEM1, "blugem", BLUGEM1_X, BLUGEM1_Y);
+ loadActorAnim2(OBJECT_BLUGEM2, "blugem", BLUGEM2_X, BLUGEM2_Y);
+ loadActorAnim2(OBJECT_BLUGEM3, "blugem", BLUGEM3_X, BLUGEM3_Y);
+}
+
+void Room::trial5Tick60() {
+ showText(TX_SPEAKER_BENNIE, TX_TRI5_052);
+ showText(TX_SPEAKER_SPOCK, TX_TRI5_017);
+ showText(TX_SPEAKER_MCCOY, TX_TRI5_014);
+ showText(TX_SPEAKER_KIRK, TX_TRI5_002);
+}
+
+void Room::trial5VlictAppeared() {
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_027);
+ showText(TX_SPEAKER_VLICT, TX_TRI5_020);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_031);
+ showText(TX_SPEAKER_VLICT, TX_TRI5_022);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_029);
+ showText(TX_SPEAKER_VLICT, TX_TRI5_018);
+
+ const TextRef choices[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI5_003, TX_TRI5_008, TX_TRI5_006,
+ TX_BLANK
+ };
+ int choice = showText(choices);
+
+ if (choice == 0) { // "Do you want me to help you?"
+ showText(TX_SPEAKER_VLICT, TX_TRI5_023);
+ showText(TX_SPEAKER_MCCOY, TX_TRI5_015);
+
+ const TextRef choices2[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI5_009, TX_TRI5_007,
+ TX_BLANK
+ };
+ choice = showText(choices2);
+
+ if (choice == 0)
+ choice = 1;
+ else if (choice == 1)
+ choice = 2;
+ }
+
+ if (choice == 1) { // "Now you can rot as you deserve"
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_034);
+
+ _vm->_awayMission.trial.missionEndMethod = 4;
+ endMission(_vm->_awayMission.trial.missionScore, 1, 4);
+ } else if (choice == 2) { // "I'll intervene if Quetzecoatl goes free"
+ showText(TX_SPEAKER_VLICT, TX_TRI5_019);
+ playMidiMusicTracks(MIDITRACK_28, -1);
+
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_025);
+ _vm->_awayMission.trial.missionScore += 4;
+ showText(TX_SPEAKER_KIRK, TX_TRI5_004);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_030);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_026);
+ showText(TX_SPEAKER_VLICT, TX_TRI5_021);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_028);
+ showText(TX_SPEAKER_KIRK, TX_TRI5_005);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_033);
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_032);
+
+ _vm->_awayMission.trial.missionEndMethod = 3;
+ endMission(1, 1, 3); // FIXME: Are these parameters correct?
+ }
+}
+
+void Room::trial5WalkToInterface() {
+ walkCrewmanC(OBJECT_KIRK, 0x106, 0x96, &Room::trial5ReachedInterface);
+}
+
+void Room::trial5ReachedInterface() {
+ if (!_vm->_awayMission.trial.neuralInterfaceActive)
+ showText(TX_SPEAKER_VOICE, TX_TRI5_035);
+ else {
+ showText(TX_SPEAKER_BIALBI, TX_TRI5_024);
+ loadActorAnimC(OBJECT_VLICT, "vlict1", 0xbe, 0x91, &Room::trial5VlictAppeared);
+ _vm->_awayMission.trial.missionScore += 5;
+ playMidiMusicTracks(MIDITRACK_1, -1);
+ }
+}
+
+void Room::trial5GetGem(int16 item, int16 object) {
+ _roomVar.trial.itemToUse = item;
+ _roomVar.trial.objectToUse = object;
+
+ _vm->_awayMission.disableInput = true;
+ if (object == _vm->_awayMission.trial.holeContents[0]) {
+ _vm->_awayMission.trial.holeContents[0] = 0;
+ _vm->_awayMission.trial.neuralInterfaceActive = false;
+ loadActorStandAnim(OBJECT_BEAM);
+ walkCrewmanC(OBJECT_KIRK, 0x2c, 0x9f, &Room::trial5ReachedGem);
+ } else if (object == _vm->_awayMission.trial.holeContents[1]) {
+ _vm->_awayMission.trial.holeContents[1] = 0;
+ _vm->_awayMission.trial.neuralInterfaceActive = false;
+ loadActorStandAnim(OBJECT_BEAM);
+ walkCrewmanC(OBJECT_KIRK, 0x22, 0x9f, &Room::trial5ReachedGem);
+ } else if (object == _vm->_awayMission.trial.holeContents[2]) {
+ _vm->_awayMission.trial.holeContents[2] = 0;
+ _vm->_awayMission.trial.neuralInterfaceActive = false;
+ loadActorStandAnim(OBJECT_BEAM);
+ walkCrewmanC(OBJECT_KIRK, 0x3c, 0x9f, &Room::trial5ReachedGem);
+ } else if (object == OBJECT_REDGEM1 || object == OBJECT_REDGEM2 || object == OBJECT_REDGEM3)
+ walkCrewmanC(OBJECT_KIRK, 0x80, 0xaa, &Room::trial5ReachedGem);
+ else if (object == OBJECT_GRNGEM1 || object == OBJECT_GRNGEM2 || object == OBJECT_GRNGEM3)
+ walkCrewmanC(OBJECT_KIRK, 0x95, 0xaa, &Room::trial5ReachedGem);
+ else if (object == OBJECT_BLUGEM1 || object == OBJECT_BLUGEM2 || object == OBJECT_BLUGEM3)
+ walkCrewmanC(OBJECT_KIRK, 0xad, 0xaa, &Room::trial5ReachedGem);
+}
+
+void Room::trial5ReachedGem() {
+ loadActorAnimC(OBJECT_KIRK, "kusemn", -1, -1, &Room::trial5PickedUpGem);
+}
+
+void Room::trial5PickedUpGem() {
+ giveItem(_roomVar.trial.itemToUse);
+ loadActorStandAnim(_roomVar.trial.objectToUse);
+ _vm->_awayMission.disableInput = false;
+}
+
+void Room::trial5GetRedGem1() {
+ trial5GetGem(OBJECT_IREDGEM1, OBJECT_REDGEM1);
+}
+
+void Room::trial5GetRedGem2() {
+ trial5GetGem(OBJECT_IREDGEM2, OBJECT_REDGEM2);
+}
+
+void Room::trial5GetRedGem3() {
+ trial5GetGem(OBJECT_IREDGEM3, OBJECT_REDGEM3);
+}
+
+void Room::trial5GetGreenGem1() {
+ trial5GetGem(OBJECT_IGRNGEM1, OBJECT_GRNGEM1);
+}
+
+void Room::trial5GetGreenGem2() {
+ trial5GetGem(OBJECT_IGRNGEM2, OBJECT_GRNGEM2);
+}
+
+void Room::trial5GetGreenGem3() {
+ trial5GetGem(OBJECT_IGRNGEM3, OBJECT_GRNGEM3);
+}
+
+void Room::trial5GetBlueGem1() {
+ trial5GetGem(OBJECT_IBLUGEM1, OBJECT_BLUGEM1);
+}
+
+void Room::trial5GetBlueGem2() {
+ trial5GetGem(OBJECT_IBLUGEM2, OBJECT_BLUGEM2);
+}
+
+void Room::trial5GetBlueGem3() {
+ trial5GetGem(OBJECT_IBLUGEM3, OBJECT_BLUGEM3);
+}
+
+void Room::trial5LookAtKirk() {
+ showText(TX_TRI5N005);
+}
+
+void Room::trial5LookAtSpock() {
+ showText(TX_TRI5N009);
+}
+
+void Room::trial5LookAtMccoy() {
+ showText(TX_TRI5N008);
+}
+
+void Room::trial5LookAtRedshirt() {
+ showText(TX_TRI5N010);
+}
+
+void Room::trial5LookAtBeam() {
+ showText(TX_TRI5N002);
+}
+
+void Room::trial5LookAtInterface() {
+ showText(TX_TRI5N004);
+}
+
+void Room::trial5UseSTricorderOnInterface() {
+ spockScan(DIR_E, TX_TRI5_010, true);
+}
+
+void Room::trial5UseMTricorderOnInterface() {
+ mccoyScan(DIR_E, TX_TRI5_011, true);
+}
+
+void Room::trial5LookAtRedGem1() {
+ showText(TX_TRI5N013);
+}
+
+void Room::trial5LookAtRedGem2() {
+ showText(TX_TRI5N014);
+}
+
+void Room::trial5LookAtRedGem3() {
+ showText(TX_TRI5N015);
+}
+
+void Room::trial5LookAtGreenGem1() {
+ showText(TX_TRI5N019);
+}
+
+void Room::trial5LookAtGreenGem2() {
+ showText(TX_TRI5N020);
+}
+
+void Room::trial5LookAtGreenGem3() {
+ showText(TX_TRI5N021);
+}
+
+void Room::trial5LookAtBlueGem1() {
+ showText(TX_TRI5N016);
+}
+
+void Room::trial5LookAtBlueGem2() {
+ showText(TX_TRI5N017);
+}
+
+void Room::trial5LookAtBlueGem3() {
+ showText(TX_TRI5N018);
+}
+
+void Room::trial5LookAtHole() {
+ showText(TX_TRI5N006);
+}
+
+void Room::trial5TalkToKirk() {
+ showText(TX_SPEAKER_KIRK, TX_TRI5_001);
+}
+
+void Room::trial5TalkToSpock() {
+ showText(TX_SPEAKER_SPOCK, TX_TRI5_016);
+}
+
+void Room::trial5TalkToMccoy() {
+ showText(TX_SPEAKER_MCCOY, TX_TRI5_013);
+}
+
+void Room::trial5TalkToRedshirt() {
+ showText(TX_SPEAKER_BENNIE, TX_TRI5_051);
+}
+
+void Room::trial5UsePhaser() {
+ showText(TX_TRI5N011);
+}
+
+void Room::trial5UseMTricorderAnywhere() {
+ // BUGFIX: Original had Spock doing the animation, not Mccoy
+ mccoyScan(DIR_S, -1, true);
+ showText(TX_TRI5N012);
+}
+
+void Room::trial5UseSTricorderAnywhere() {
+ spockScan(DIR_S, -1, true);
+ showText(TX_TRI5N012);
+}
+
+void Room::trial5UseCommunicator() {
+ showText(TX_TRI5N007);
+}
+
+void Room::trial5UseGemOnHole(int16 item, int16 object, int16 hole) {
+ const Common::Point positions[] = {
+ Common::Point(0x2c, 0x9f),
+ Common::Point(0x22, 0x9f),
+ Common::Point(0x3c, 0x9f),
+ };
+
+ hole -= 1;
+
+ _roomVar.trial.itemToUse = item;
+ _roomVar.trial.objectToUse = object;
+ _roomVar.trial.hole = hole;
+
+ _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
+ walkCrewmanC(OBJECT_KIRK, positions[hole].x, positions[hole].y, &Room::trial5ReachedHoleToPutGem);
+}
+
+void Room::trial5ReachedHoleToPutGem() {
+ const Common::Point holePositions[] = {
+ Common::Point(0x2e, 0x8e),
+ Common::Point(0x22, 0x95),
+ Common::Point(0x3c, 0x95),
+ };
+ const char * const gemAnims[] = {
+ "RedGem1", "RedGem2", "RedGem3",
+ "GrnGem1", "GrnGem2", "GrnGem3",
+ "BluGem1", "BluGem2", "BluGem3",
+ };
+
+ const int16 hole = _roomVar.trial.hole;
+ const Common::Point &pos = holePositions[hole];
+ const char *anim = gemAnims[_roomVar.trial.objectToUse - OBJECT_REDGEM1];
+
+ loadActorAnim2(OBJECT_KIRK, "kusehn");
+
+ if (_vm->_awayMission.trial.holeContents[hole] == 0) {
+ _vm->_awayMission.trial.holeContents[hole] = _roomVar.trial.objectToUse;
+ loadActorAnim2(_roomVar.trial.objectToUse, anim, pos.x, pos.y);
+ loseItem(_roomVar.trial.itemToUse);
+
+ // Look at the contents of the holes, decide what to do
+
+ const int16 RED = 1;
+ const int16 GREEN = 2;
+ const int16 BLUE = 3;
+
+ int16 holes[3];
+ holes[0] = 0;
+ holes[1] = 0;
+ holes[2] = 0;
+
+ for (int i = 0; i < 3; i++) {
+ int16 c = _vm->_awayMission.trial.holeContents[i];
+ if (c >= OBJECT_REDGEM1 && c <= OBJECT_REDGEM3)
+ holes[i] = RED;
+ else if (c >= OBJECT_GRNGEM1 && c <= OBJECT_GRNGEM3)
+ holes[i] = GREEN;
+ else if (c >= OBJECT_BLUGEM1 && c <= OBJECT_BLUGEM3)
+ holes[i] = BLUE;
+ }
+
+ if COMBO(RED, RED, RED) {
+ trial5ActivateLightOfWar();
+ playMidiMusicTracks(MIDITRACK_1, -1);
+ showText(TX_SPEAKER_LIGHT_OF_WAR, TX_TRI5_050); // All ships in orbit destroyed
+ showGameOverMenu();
+ } else if COMBO(RED, RED, GREEN) {
+ trial5RestrictedCombination1();
+ } else if COMBO(RED, RED, BLUE) {
+ trial5RestrictedCombination1();
+ } else if COMBO(RED, GREEN, RED) {
+ trial5RestrictedCombination1();
+ } else if COMBO(RED, GREEN, GREEN) {
+ trial5ActivateLightOfWar();
+ showText(TX_SPEAKER_LIGHT_OF_WAR, TX_TRI5_036);
+ } else if COMBO(RED, GREEN, BLUE) {
+ trial5ActivateLightOfWar();
+ showText(TX_SPEAKER_LIGHT_OF_WAR, TX_TRI5_048);
+ } else if COMBO(RED, BLUE, RED) {
+ trial5RestrictedCombination1();
+ } else if COMBO(RED, BLUE, GREEN) {
+ trial5RestrictedCombination1();
+ } else if COMBO(RED, BLUE, BLUE) {
+ trial5ActivateLightOfWar();
+ showText(TX_SPEAKER_LIGHT_OF_WAR, TX_TRI5_049);
+ } else if COMBO(GREEN, RED, RED) {
+ trial5ActivateLightOfKnowledge();
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_047);
+ } else if COMBO(GREEN, RED, GREEN) {
+ trial5RestrictedCombination2();
+ } else if COMBO(GREEN, RED, BLUE) {
+ trial5RestrictedCombination2();
+ } else if COMBO(GREEN, GREEN, RED) {
+ trial5RestrictedCombination1();
+ } else if COMBO(GREEN, GREEN, GREEN) {
+ trial5ActivateLightOfKnowledge();
+ playVoc("EFX12B");
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_040);
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_037);
+ _vm->_awayMission.trial.neuralInterfaceActive = true;
+
+ if (!_vm->_awayMission.trial.gotPointsForActivatingInterface) {
+ _vm->_awayMission.trial.gotPointsForActivatingInterface = true;
+ _vm->_awayMission.trial.missionScore += 3;
+ }
+ } else if COMBO(GREEN, GREEN, BLUE) {
+ trial5RestrictedCombination1();
+ } else if COMBO(GREEN, BLUE, RED) {
+ trial5ActivateLightOfKnowledge();
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_041);
+ } else if COMBO(GREEN, BLUE, GREEN) {
+ trial5RestrictedCombination2();
+ } else if COMBO(GREEN, BLUE, BLUE) {
+ trial5ActivateLightOfKnowledge();
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_038);
+ } else if COMBO(BLUE, RED, RED) {
+ trial5ActivateLightOfTravel();
+ showText(TX_SPEAKER_LIGHT_OF_TRAVEL, TX_TRI5_045);
+ } else if COMBO(BLUE, RED, GREEN) {
+ trial5DestinationNoLongerExists();
+ } else if COMBO(BLUE, RED, BLUE) {
+ trial5DestinationNoLongerExists();
+ } else if COMBO(BLUE, GREEN, RED) {
+ trial5ActivateLightOfTravel();
+ showText(TX_SPEAKER_LIGHT_OF_TRAVEL, TX_TRI5_042);
+ } else if COMBO(BLUE, GREEN, GREEN) {
+ trial5ActivateLightOfTravel();
+ showText(TX_SPEAKER_LIGHT_OF_TRAVEL, TX_TRI5_044);
+ } else if COMBO(BLUE, GREEN, BLUE) {
+ trial5DestinationNoLongerExists();
+ } else if COMBO(BLUE, BLUE, RED) {
+ trial5RestrictedCombination1();
+ } else if COMBO(BLUE, BLUE, GREEN) {
+ trial5RestrictedCombination1();
+ } else if COMBO(BLUE, BLUE, BLUE) {
+ trial5ActivateLightOfTravel();
+ showText(TX_SPEAKER_LIGHT_OF_TRAVEL, TX_TRI5_046);
+
+ _vm->_awayMission.disableInput = true;
+ playSoundEffectIndex(SND_TRANSDEM);
+
+ loadActorAnimC(OBJECT_KIRK, "kteled", -1, -1, &Room::trial5CrewmanBeamedOut);
+ loadActorAnimC(OBJECT_SPOCK, "steled", -1, -1, &Room::trial5CrewmanBeamedOut);
+ loadActorAnimC(OBJECT_MCCOY, "mteled", -1, -1, &Room::trial5CrewmanBeamedOut);
+ if (!_vm->_awayMission.redshirtDead)
+ loadActorAnimC(OBJECT_REDSHIRT, "rteled", -1, -1, &Room::trial5CrewmanBeamedOut);
+ } else {
+ // Some holes are empty
+ loadActorStandAnim(OBJECT_BEAM);
+ }
+ }
+}
+
+void Room::trial5ActivateLightOfWar() {
+ playSoundEffectIndex(SND_TRANSENE);
+ loadActorAnim2(OBJECT_BEAM, "redlit", 0, 0);
+}
+
+void Room::trial5ActivateLightOfKnowledge() {
+ playSoundEffectIndex(SND_TRANSENE);
+ loadActorAnim2(OBJECT_BEAM, "grnlit", 0, 0);
+}
+
+void Room::trial5ActivateLightOfTravel() {
+ playSoundEffectIndex(SND_TRANSENE);
+ loadActorAnim2(OBJECT_BEAM, "blulit", 0, 0);
+}
+
+void Room::trial5RestrictedCombination1() {
+ // NOTE: The only difference between "trial5RestrictedCombination1" and
+ // "trial5RestrictedCombination2" is that this one doesn't show the light of
+ // knowledge.
+ // It's inconsistent, but I guess we can chalk it up to the aliens being mysterious...
+ playSoundEffectIndex(SND_TRANSENE);
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_039);
+}
+
+void Room::trial5RestrictedCombination2() {
+ trial5ActivateLightOfKnowledge();
+ showText(TX_SPEAKER_LIGHT_OF_KNOWLEDGE, TX_TRI5_039);
+}
+
+void Room::trial5DestinationNoLongerExists() {
+ trial5ActivateLightOfTravel();
+ showText(TX_SPEAKER_LIGHT_OF_TRAVEL, TX_TRI5_043);
+}
+
+void Room::trial5CrewmanBeamedOut() {
+ if (!_vm->_awayMission.trial.gotPointsForBeamingOut) {
+ _vm->_awayMission.trial.gotPointsForBeamingOut = true;
+ _vm->_awayMission.trial.missionScore += 1;
+ }
+ loadRoomIndex(4, 4);
+}
+
+
+void Room::trial5UseRedGem1OnHole1() {
+ trial5UseGemOnHole(OBJECT_IREDGEM1, OBJECT_REDGEM1, 1);
+}
+
+void Room::trial5UseRedGem2OnHole1() {
+ trial5UseGemOnHole(OBJECT_IREDGEM2, OBJECT_REDGEM2, 1);
+}
+
+void Room::trial5UseRedGem3OnHole1() {
+ trial5UseGemOnHole(OBJECT_IREDGEM3, OBJECT_REDGEM3, 1);
+}
+
+void Room::trial5UseGreenGem1OnHole1() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM1, OBJECT_GRNGEM1, 1);
+}
+
+void Room::trial5UseGreenGem2OnHole1() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM2, OBJECT_GRNGEM2, 1);
+}
+
+void Room::trial5UseGreenGem3OnHole1() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM3, OBJECT_GRNGEM3, 1);
+}
+
+void Room::trial5UseBlueGem1OnHole1() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM1, OBJECT_BLUGEM1, 1);
+}
+
+void Room::trial5UseBlueGem2OnHole1() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM2, OBJECT_BLUGEM2, 1);
+}
+
+void Room::trial5UseBlueGem3OnHole1() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM3, OBJECT_BLUGEM3, 1);
+}
+
+
+void Room::trial5UseRedGem1OnHole2() {
+ trial5UseGemOnHole(OBJECT_IREDGEM1, OBJECT_REDGEM1, 2);
+}
+
+void Room::trial5UseRedGem2OnHole2() {
+ trial5UseGemOnHole(OBJECT_IREDGEM2, OBJECT_REDGEM2, 2);
+}
+
+void Room::trial5UseRedGem3OnHole2() {
+ trial5UseGemOnHole(OBJECT_IREDGEM3, OBJECT_REDGEM3, 2);
+}
+
+void Room::trial5UseGreenGem1OnHole2() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM1, OBJECT_GRNGEM1, 2);
+}
+
+void Room::trial5UseGreenGem2OnHole2() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM2, OBJECT_GRNGEM2, 2);
+}
+
+void Room::trial5UseGreenGem3OnHole2() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM3, OBJECT_GRNGEM3, 2);
+}
+
+void Room::trial5UseBlueGem1OnHole2() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM1, OBJECT_BLUGEM1, 2);
+}
+
+void Room::trial5UseBlueGem2OnHole2() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM2, OBJECT_BLUGEM2, 2);
+}
+
+void Room::trial5UseBlueGem3OnHole2() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM3, OBJECT_BLUGEM3, 2);
+}
+
+
+void Room::trial5UseRedGem1OnHole3() {
+ trial5UseGemOnHole(OBJECT_IREDGEM1, OBJECT_REDGEM1, 3);
+}
+
+void Room::trial5UseRedGem2OnHole3() {
+ trial5UseGemOnHole(OBJECT_IREDGEM2, OBJECT_REDGEM2, 3);
+}
+
+void Room::trial5UseRedGem3OnHole3() {
+ trial5UseGemOnHole(OBJECT_IREDGEM3, OBJECT_REDGEM3, 3);
+}
+
+void Room::trial5UseGreenGem1OnHole3() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM1, OBJECT_GRNGEM1, 3);
+}
+
+void Room::trial5UseGreenGem2OnHole3() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM2, OBJECT_GRNGEM2, 3);
+}
+
+void Room::trial5UseGreenGem3OnHole3() {
+ trial5UseGemOnHole(OBJECT_IGRNGEM3, OBJECT_GRNGEM3, 3);
+}
+
+void Room::trial5UseBlueGem1OnHole3() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM1, OBJECT_BLUGEM1, 3);
+}
+
+void Room::trial5UseBlueGem2OnHole3() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM2, OBJECT_BLUGEM2, 3);
+}
+
+void Room::trial5UseBlueGem3OnHole3() {
+ trial5UseGemOnHole(OBJECT_IBLUGEM3, OBJECT_BLUGEM3, 3);
+}
+
+
+void Room::trial5UseMedkitAnywhere() {
+ showText(TX_SPEAKER_MCCOY, TX_TRI5_012);
}
}