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-rw-r--r--engines/supernova/supernova.cpp72
1 files changed, 36 insertions, 36 deletions
diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp
index 73ce543618..3b703cfef7 100644
--- a/engines/supernova/supernova.cpp
+++ b/engines/supernova/supernova.cpp
@@ -47,26 +47,26 @@
namespace Supernova {
const AudioInfo audioInfo[kAudioNumSamples] = {
- {44, 0, -1},
- {45, 0, -1},
- {46, 0, 2510},
- {46, 2510, 4020},
- {46, 4020, -1},
- {47, 0, 24010},
- {47, 24010, -1},
- {48, 0, 2510},
- {48, 2510, 10520},
- {48, 10520, 13530},
- {48, 13530, -1},
- {50, 0, 12786},
- {50, 12786, -1},
- {51, 0, -1},
- {53, 0, -1},
- {54, 0, 8010},
- {54, 8010, 24020},
- {54, 24020, 30030},
- {54, 30030, 31040},
- {54, 31040, -1}
+ {44, 0, -1},
+ {45, 0, -1},
+ {46, 0, 2510},
+ {46, 2510, 4020},
+ {46, 4020, -1},
+ {47, 0, 24010},
+ {47, 24010, -1},
+ {48, 0, 2510},
+ {48, 2510, 10520},
+ {48, 10520, 13530},
+ {48, 13530, -1},
+ {50, 0, 12786},
+ {50, 12786, -1},
+ {51, 0, -1},
+ {53, 0, -1},
+ {54, 0, 8010},
+ {54, 8010, 24020},
+ {54, 24020, 30030},
+ {54, 30030, 31040},
+ {54, 31040, -1}
};
const char *const Object::defaultDescription = "Es ist nichts Besonderes daran.";
@@ -98,21 +98,21 @@ ObjectType &operator^=(ObjectType &a, ObjectType b) {
}
SupernovaEngine::SupernovaEngine(OSystem *syst)
- : Engine(syst)
- , _console(NULL)
- , _gm(NULL)
- , _currentImage(_images)
- , _brightness(255)
- , _menuBrightness(255)
- , _imageIndex(0)
- , _sectionIndex(0)
- , _delay(33)
- , _textSpeed(kTextSpeed[2])
- , _screenWidth(320)
- , _screenHeight(200)
- , _messageDisplayed(false)
- , _allowLoadGame(true)
- , _allowSaveGame(true)
+ : Engine(syst)
+ , _console(NULL)
+ , _gm(NULL)
+ , _currentImage(_images)
+ , _brightness(255)
+ , _menuBrightness(255)
+ , _imageIndex(0)
+ , _sectionIndex(0)
+ , _delay(33)
+ , _textSpeed(kTextSpeed[2])
+ , _screenWidth(320)
+ , _screenHeight(200)
+ , _messageDisplayed(false)
+ , _allowLoadGame(true)
+ , _allowSaveGame(true)
{
// const Common::FSNode gameDataDir(ConfMan.get("path"));
// SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
@@ -892,7 +892,7 @@ bool SupernovaEngine::saveGame(int slot, const Common::String &description) {
ScreenBufferStack::ScreenBufferStack()
- : _last(_buffer) {
+ : _last(_buffer) {
}
void ScreenBufferStack::push(int x, int y, int width, int height, int pitch) {