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-rw-r--r--engines/sword1/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index fa876b565f..60176be1a9 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -174,7 +174,7 @@ void MoviePlayer::play() {
// previous location would be momentarily drawn, before switching to
// the new one. Work around this by setting the palette to black.
- byte pal[4 * 256];
+ byte pal[3 * 256];
memset(pal, 0, sizeof(pal));
_system->getPaletteManager()->setPalette(pal, 0, 256);
}