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-rw-r--r--engines/sword1/control.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index 3e90f713bb..13354b31a3 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -1181,7 +1181,7 @@ bool Control::restoreGameFromFile(uint8 slot) {
inf->readUint16BE(); // save time
if (saveVersion < 2) { // Before version 2 we didn't had play time feature
- SwordEngine::_systemVars.engineStartTime = _system->getMillis() / 1000; // Start counting
+ SwordEngine::_systemVars.engineStartTime = _system->getMillis() / 1000; // Start counting
} else {
uint32 currentTime = _system->getMillis() / 1000;
SwordEngine::_systemVars.engineStartTime = currentTime - inf->readUint32BE(); // Engine start time