diff options
Diffstat (limited to 'engines/sword1/detection.cpp')
-rw-r--r-- | engines/sword1/detection.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/sword1/detection.cpp b/engines/sword1/detection.cpp index 7fb86fec0b..62e8f1c905 100644 --- a/engines/sword1/detection.cpp +++ b/engines/sword1/detection.cpp @@ -88,7 +88,7 @@ public: virtual bool hasFeature(MetaEngineFeature f) const; virtual GameList getSupportedGames() const; - virtual GameDescriptor findGame(const char *gameid) const; + PlainGameDescriptor findGame(const char *gameId) const override; DetectedGames detectGames(const Common::FSList &fslist) const override; virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; @@ -127,20 +127,20 @@ GameList SwordMetaEngine::getSupportedGames() const { return games; } -GameDescriptor SwordMetaEngine::findGame(const char *gameid) const { - if (0 == scumm_stricmp(gameid, sword1FullSettings.gameId)) +PlainGameDescriptor SwordMetaEngine::findGame(const char *gameId) const { + if (0 == scumm_stricmp(gameId, sword1FullSettings.gameId)) return sword1FullSettings; - if (0 == scumm_stricmp(gameid, sword1DemoSettings.gameId)) + if (0 == scumm_stricmp(gameId, sword1DemoSettings.gameId)) return sword1DemoSettings; - if (0 == scumm_stricmp(gameid, sword1MacFullSettings.gameId)) + if (0 == scumm_stricmp(gameId, sword1MacFullSettings.gameId)) return sword1MacFullSettings; - if (0 == scumm_stricmp(gameid, sword1MacDemoSettings.gameId)) + if (0 == scumm_stricmp(gameId, sword1MacDemoSettings.gameId)) return sword1MacDemoSettings; - if (0 == scumm_stricmp(gameid, sword1PSXSettings.gameId)) + if (0 == scumm_stricmp(gameId, sword1PSXSettings.gameId)) return sword1PSXSettings; - if (0 == scumm_stricmp(gameid, sword1PSXDemoSettings.gameId)) + if (0 == scumm_stricmp(gameId, sword1PSXDemoSettings.gameId)) return sword1PSXDemoSettings; - return GameDescriptor(); + return PlainGameDescriptor(); } void Sword1CheckDirectory(const Common::FSList &fslist, bool *filesFound, bool recursion = false) { |