diff options
Diffstat (limited to 'engines/sword1/music.cpp')
-rw-r--r-- | engines/sword1/music.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword1/music.cpp b/engines/sword1/music.cpp index b4656ff89f..c34630aceb 100644 --- a/engines/sword1/music.cpp +++ b/engines/sword1/music.cpp @@ -35,7 +35,7 @@ #include "audio/decoders/mp3.h" #include "audio/decoders/vorbis.h" #include "audio/decoders/wave.h" -#include "audio/decoders/vag.h" +#include "audio/decoders/xa.h" #define SMP_BUFSIZE 8192 @@ -110,7 +110,7 @@ bool MusicHandle::play(const Common::String &filename, bool loop) { return true; } -bool MusicHandle::playPSX(uint16 id, bool loop) { +bool MusicHandle::playPSX(uint16 id) { stop(); if (!_file.isOpen()) @@ -131,7 +131,7 @@ bool MusicHandle::playPSX(uint16 id, bool loop) { // not over file size if ((size != 0) && (size != 0xffffffff) && ((int32)(offset + size) <= _file.size())) { _file.seek(offset, SEEK_SET); - _audioSource = Audio::makeLoopingAudioStream(Audio::makeVagStream(_file.readStream(size)), loop ? 0 : 1); + _audioSource = Audio::makeXAStream(_file.readStream(size), 11025); fadeUp(); } else { _audioSource = NULL; @@ -297,7 +297,7 @@ void Music::startMusic(int32 tuneId, int32 loopFlag) { the mutex before, to have the soundthread playing normally. As the corresponding _converter is NULL, the handle will be ignored by the playing thread */ if (SwordEngine::isPsx()) { - if (_handles[newStream].playPSX(tuneId, loopFlag != 0)) { + if (_handles[newStream].playPSX(tuneId)) { _mutex.lock(); _converter[newStream] = Audio::makeRateConverter(_handles[newStream].getRate(), _mixer->getOutputRate(), _handles[newStream].isStereo(), false); _mutex.unlock(); |