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diff --git a/engines/sword1/music.h b/engines/sword1/music.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BSMUSIC_H
+#define BSMUSIC_H
+
+#include "common/scummsys.h"
+#include "common/mutex.h"
+#include "common/file.h"
+#include "sound/audiostream.h"
+#include "sound/rate.h"
+
+namespace Audio {
+ class Mixer;
+}
+
+namespace Sword1 {
+
+#define TOTAL_TUNES 270
+
+enum MusicMode {
+ MusicNone = 0,
+ MusicWave,
+ MusicMp3,
+ MusicVorbis
+};
+
+class WaveAudioStream : public AudioStream {
+public:
+ WaveAudioStream(Common::File *source, uint32 pSize);
+ virtual ~WaveAudioStream();
+ virtual int readBuffer(int16 *buffer, const int numSamples);
+ virtual bool isStereo(void) const { return _isStereo; };
+ virtual bool endOfData(void) const;
+ virtual int getRate(void) const { return _rate; };
+private:
+ Common::File *_sourceFile;
+ uint8 *_sampleBuf;
+ uint32 _rate;
+ bool _isStereo;
+ uint32 _samplesLeft;
+ uint16 _bitsPerSample;
+};
+
+class MusicHandle : public AudioStream {
+private:
+ Common::File _file;
+ bool _looping;
+ int32 _fading;
+ int32 _fadeSamples;
+ MusicMode _musicMode;
+ AudioStream *_audioSource;
+ AudioStream *createAudioSource(void);
+public:
+ MusicHandle() : _looping(false), _fading(0), _audioSource(NULL) {}
+ virtual int readBuffer(int16 *buffer, const int numSamples);
+ bool play(const char *filename, bool loop);
+ void stop();
+ void fadeUp();
+ void fadeDown();
+ bool streaming() const;
+ int32 fading() { return _fading; }
+ bool endOfData() const;
+ bool endOfStream() const { return false; }
+ bool isStereo() const;
+ int getRate() const;
+};
+
+class Music : public AudioStream {
+public:
+ Music(Audio::Mixer *pMixer);
+ ~Music();
+ void startMusic(int32 tuneId, int32 loopFlag);
+ void fadeDown();
+ void setVolume(uint8 volL, uint8 volR);
+ void giveVolume(uint8 *volL, uint8 *volR);
+
+ // AudioStream API
+ int readBuffer(int16 *buffer, const int numSamples) {
+ mixer(buffer, numSamples / 2);
+ return numSamples;
+ }
+ bool isStereo() const { return true; }
+ bool endOfData() const { return false; }
+ int getRate() const { return _sampleRate; }
+
+private:
+ Audio::st_volume_t _volumeL, _volumeR;
+ MusicHandle _handles[2];
+ Audio::RateConverter *_converter[2];
+ Audio::Mixer *_mixer;
+ uint32 _sampleRate;
+ Common::Mutex _mutex;
+
+ static void passMixerFunc(void *param, int16 *buf, uint len);
+ void mixer(int16 *buf, uint32 len);
+
+ static const char _tuneList[TOTAL_TUNES][8]; // in staticres.cpp
+};
+
+} // End of namespace Sword1
+
+#endif // BSMUSIC_H