diff options
Diffstat (limited to 'engines/sword1/sword1.cpp')
-rw-r--r-- | engines/sword1/sword1.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp index ab6430d6fc..9b79f59a32 100644 --- a/engines/sword1/sword1.cpp +++ b/engines/sword1/sword1.cpp @@ -257,14 +257,14 @@ SwordEngine::SwordEngine(OSystem *syst) _features = 0; // Add default file directories - Common::File::addDefaultDirectory(_gameDataPath + "CLUSTERS/"); - Common::File::addDefaultDirectory(_gameDataPath + "MUSIC/"); - Common::File::addDefaultDirectory(_gameDataPath + "SPEECH/"); - Common::File::addDefaultDirectory(_gameDataPath + "VIDEO/"); - Common::File::addDefaultDirectory(_gameDataPath + "clusters/"); - Common::File::addDefaultDirectory(_gameDataPath + "music/"); - Common::File::addDefaultDirectory(_gameDataPath + "speech/"); - Common::File::addDefaultDirectory(_gameDataPath + "video/"); + Common::File::addDefaultDirectory(_gameDataDir.getChild("CLUSTERS")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("MUSIC")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("SPEECH")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("VIDEO")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("clusters")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("music")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("speech")); + Common::File::addDefaultDirectory(_gameDataDir.getChild("video")); } SwordEngine::~SwordEngine() { |