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Diffstat (limited to 'engines/sword1/sword1.cpp')
-rw-r--r--engines/sword1/sword1.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 23dff4dec2..6a3f215c4b 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -48,9 +48,9 @@ SystemVars SwordEngine::_systemVars;
SwordEngine::SwordEngine(OSystem *syst)
: Engine(syst) {
- if (!scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1demo") ||
- !scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1psxdemo") ||
- !scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1macdemo"))
+ if (!scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1demo") ||
+ !scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1psxdemo") ||
+ !scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1macdemo"))
_features = GF_DEMO;
else
_features = 0;
@@ -85,11 +85,11 @@ Common::Error SwordEngine::init() {
initGraphics(640, 480, true);
- if ( 0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1mac") ||
- 0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1macdemo") )
+ if (0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1mac") ||
+ 0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1macdemo"))
_systemVars.platform = Common::kPlatformMacintosh;
- else if (0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1psx") ||
- 0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1psxdemo") )
+ else if (0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1psx") ||
+ 0 == scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1psxdemo"))
_systemVars.platform = Common::kPlatformPSX;
else
_systemVars.platform = Common::kPlatformWindows;
@@ -279,18 +279,18 @@ const CdFile SwordEngine::_pcCdFileList[] = {
{ "text.clu", FLAG_CD1 | FLAG_DEMO },
{ "cows.mad", FLAG_DEMO },
{ "speech1.clu", FLAG_SPEECH1 },
- { "speech2.clu", FLAG_SPEECH2 }
+ { "speech2.clu", FLAG_SPEECH2 }
#ifdef USE_FLAC
- ,{ "speech1.clf", FLAG_SPEECH1 },
- { "speech2.clf", FLAG_SPEECH2 }
+ , { "speech1.clf", FLAG_SPEECH1 },
+ { "speech2.clf", FLAG_SPEECH2 }
#endif
#ifdef USE_VORBIS
- ,{ "speech1.clv", FLAG_SPEECH1 },
- { "speech2.clv", FLAG_SPEECH2 }
+ , { "speech1.clv", FLAG_SPEECH1 },
+ { "speech2.clv", FLAG_SPEECH2 }
#endif
#ifdef USE_MAD
- ,{ "speech1.cl3", FLAG_SPEECH1 },
- { "speech2.cl3", FLAG_SPEECH2 }
+ , { "speech1.cl3", FLAG_SPEECH1 },
+ { "speech2.cl3", FLAG_SPEECH2 }
#endif
};
@@ -311,18 +311,18 @@ const CdFile SwordEngine::_macCdFileList[] = {
{ "swordres.rif", FLAG_CD1 | FLAG_DEMO | FLAG_IMMED },
{ "text.clm", FLAG_CD1 | FLAG_DEMO },
{ "speech1.clu", FLAG_SPEECH1 },
- { "speech2.clu", FLAG_SPEECH2 }
+ { "speech2.clu", FLAG_SPEECH2 }
#ifdef USE_FLAC
,{ "speech1.clf", FLAG_SPEECH1 },
- { "speech2.clf", FLAG_SPEECH2 }
+ { "speech2.clf", FLAG_SPEECH2 }
#endif
#ifdef USE_VORBIS
,{ "speech1.clv", FLAG_SPEECH1 },
- { "speech2.clv", FLAG_SPEECH2 }
+ { "speech2.clv", FLAG_SPEECH2 }
#endif
#ifdef USE_MAD
,{ "speech1.cl3", FLAG_SPEECH1 },
- { "speech2.cl3", FLAG_SPEECH2 }
+ { "speech2.cl3", FLAG_SPEECH2 }
#endif
};
@@ -364,7 +364,7 @@ void SwordEngine::showFileErrorMsg(uint8 type, bool *fileExists) {
int msgId = (type == TYPE_IMMED) ? 0 : 2;
if (missCnt == 1) {
sprintf(msg, errorMsgs[msgId],
- _macCdFileList[missNum].name, (_macCdFileList[missNum].flags & FLAG_CD2) ? 2 : 1);
+ _macCdFileList[missNum].name, (_macCdFileList[missNum].flags & FLAG_CD2) ? 2 : 1);
warning("%s", msg);
} else {
char *pos = msg + sprintf(msg, errorMsgs[msgId + 1], missCnt);
@@ -407,7 +407,7 @@ void SwordEngine::showFileErrorMsg(uint8 type, bool *fileExists) {
int msgId = (type == TYPE_IMMED) ? 0 : 2;
if (missCnt == 1) {
sprintf(msg, errorMsgs[msgId],
- _pcCdFileList[missNum].name, (_pcCdFileList[missNum].flags & FLAG_CD2) ? 2 : 1);
+ _pcCdFileList[missNum].name, (_pcCdFileList[missNum].flags & FLAG_CD2) ? 2 : 1);
warning("%s", msg);
} else {
char *pos = msg + sprintf(msg, errorMsgs[msgId + 1], missCnt);
@@ -454,9 +454,9 @@ void SwordEngine::checkCdFiles() { // check if we're running from cd, hdd or wha
if (Common::File::exists(_psxCdFileList[fcnt].name)) {
fileExists[fcnt] = true;
flagsToBool(foundTypes, _psxCdFileList[fcnt].flags);
- if (!(_psxCdFileList[fcnt].flags & FLAG_DEMO))
+ if (!(_psxCdFileList[fcnt].flags & FLAG_DEMO))
isFullVersion = true;
- cd2FilesFound = true;
+ cd2FilesFound = true;
} else {
flagsToBool(missingTypes, _psxCdFileList[fcnt].flags);
fileExists[fcnt] = false;
@@ -486,9 +486,9 @@ void SwordEngine::checkCdFiles() { // check if we're running from cd, hdd or wha
if (foundTypes[TYPE_SPEECH2]) // same for speech2
missingTypes[TYPE_SPEECH2] = false;
- if (isFullVersion) // if this is the full version...
+ if (isFullVersion) // if this is the full version...
missingTypes[TYPE_DEMO] = false; // then we don't need demo files...
- else // and vice versa
+ else // and vice versa
missingTypes[TYPE_SPEECH1] = missingTypes[TYPE_SPEECH2] = missingTypes[TYPE_CD1] = missingTypes[TYPE_CD2] = false;
bool somethingMissing = false;
@@ -526,13 +526,13 @@ void SwordEngine::checkCdFiles() { // check if we're running from cd, hdd or wha
showFileErrorMsg(TYPE_IMMED, fileExists);
} else if ((!missingTypes[TYPE_CD1]) && !cd2FilesFound) {
/* we have all the data from cd one, but not a single one from CD2.
- I'm not sure how we should handle this, for now I'll just assume that the
- user has set up the extrapath correctly and copied the necessary files to HDD.
- A quite optimistic assumption, I'd say. Maybe we should change this for the release
- to warn the user? */
+ I'm not sure how we should handle this, for now I'll just assume that the
+ user has set up the extrapath correctly and copied the necessary files to HDD.
+ A quite optimistic assumption, I'd say. Maybe we should change this for the release
+ to warn the user? */
warning("CD2 data files not found. I hope you know what you're doing and that\n"
- "you have set up the extrapath and additional data correctly.\n"
- "If you didn't, you should better read the ScummVM readme file");
+ "you have set up the extrapath and additional data correctly.\n"
+ "If you didn't, you should better read the ScummVM readme file");
_systemVars.runningFromCd = true;
_systemVars.playSpeech = true;
} else if (missingTypes[TYPE_CD1] || missingTypes[TYPE_CD2]) {
@@ -542,13 +542,13 @@ void SwordEngine::checkCdFiles() { // check if we're running from cd, hdd or wha
// not so important, but there won't be any voices
if (missingTypes[TYPE_SPEECH1] && missingTypes[TYPE_SPEECH2])
warning("Unable to find the speech files. The game will work, but you won't hear any voice output.\n"
- "Please copy the SPEECH.CLU files from both CDs and rename them to SPEECH1.CLU and SPEECH2.CLU,\n"
- "corresponding to the CD number.\n"
- "Please read the ScummVM Readme file for more information");
+ "Please copy the SPEECH.CLU files from both CDs and rename them to SPEECH1.CLU and SPEECH2.CLU,\n"
+ "corresponding to the CD number.\n"
+ "Please read the ScummVM Readme file for more information");
else
warning("Unable to find the speech file from CD %d.\n"
- "You won't hear any voice output in that part of the game.\n"
- "Please read the ScummVM Readme file for more information", missingTypes[TYPE_SPEECH1] ? 1 : 2);
+ "You won't hear any voice output in that part of the game.\n"
+ "Please read the ScummVM Readme file for more information", missingTypes[TYPE_SPEECH1] ? 1 : 2);
} else if (missingTypes[TYPE_DEMO]) {
// for the demo version, we simply expect to have all files immediately
showFileErrorMsg(TYPE_IMMED, fileExists);
@@ -618,9 +618,9 @@ void SwordEngine::checkCd() {
_music->startMusic(0, 0); //
_sound->closeCowSystem(); // close music and sound files before changing CDs
_systemVars.currentCD = needCd; // askForCd will ask the player to insert _systemVars.currentCd,
- _control->askForCd(); // so it has to be updated before calling it.
+ _control->askForCd(); // so it has to be updated before calling it.
}
- } else { // we're running from HDD, we don't have to care about music files and Sound will take care of
+ } else { // we're running from HDD, we don't have to care about music files and Sound will take care of
if (needCd) // switching sound.clu files on Sound::newScreen by itself, so there's nothing to be done.
_systemVars.currentCD = needCd;
else if (_systemVars.currentCD == 0)
@@ -673,7 +673,7 @@ uint8 SwordEngine::mainLoop() {
// The control panel is triggered by F5 or ESC.
else if (((_keyPressed.keycode == Common::KEYCODE_F5 || _keyPressed.keycode == Common::KEYCODE_ESCAPE)
- && (Logic::_scriptVars[MOUSE_STATUS] & 1)) || (_systemVars.controlPanelMode)) {
+ && (Logic::_scriptVars[MOUSE_STATUS] & 1)) || (_systemVars.controlPanelMode)) {
retCode = _control->runPanel();
if (retCode == CONTROL_NOTHING_DONE)
_screen->fullRefresh();