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+/* Copyright (C) 1994-1998 Revolution Software Ltd.
+ * Copyright (C) 2003-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef SAVE_REST_H
+#define SAVE_REST_H
+
+namespace Sword2 {
+
+#define SAVE_DESCRIPTION_LEN 64
+
+// Save & Restore error codes
+
+enum {
+ SR_OK, // No worries
+ SR_ERR_FILEOPEN, // Can't open file - Couldn't create file for
+ // saving, or couldn't find file for loading.
+ SR_ERR_INCOMPATIBLE, // (Restore) Incompatible savegame data.
+ // Savegame file is obsolete. (Won't happen
+ // after development stops)
+ SR_ERR_READFAIL, // (Restore) Failed on reading savegame file -
+ // Something screwed up during the read
+ SR_ERR_WRITEFAIL // (Save) Failed on writing savegame file -
+ // Something screwed up during the write -
+ // could be hard-drive full..?
+};
+
+} // End of namespace Sword2
+
+#endif